Player Matchup

Cerberus
Cerberus
GrimSolipsismTTV
Cerberus
Level 63
God Stats
1W - 2L
1,684 SR
Queue Stats
19W - 21L
1,469 Elo+
Party 2
Charybdis
Charybdis
LiquidateEx
Charybdis
Level 69
God Stats
1W - 2L
1,684 SR
Queue Stats
17W - 17L
1,461 Elo+
Party 2
Anubis
Anubis
Pompire
Anubis
Level 7
God Stats
5W - 3L
1,684 SR
Queue Stats
10W - 12L
1,460 Elo+
Party 2
Susano
Susano
Shmockk1
Susano
Level 28
God Stats
0W - 1L
1,707 SR
Queue Stats
10W - 9L
1,712 Elo+
Party 2
Gilgamesh
Gilgamesh
SlinkTiger
Gilgamesh
Level 38
God Stats
2W - 2L
1,729 SR
Queue Stats
72W - 67L
1,506 Elo+
Solo
Team Averages
Level 41
1,697 SR
1,522 Elo+

VS

Team Averages
Level 38
1,397 SR
1,535 Elo+
Medusa
Medusa
Beandor18
Medusa
Level 21
God Stats
4W - 2L
1,382 SR
Queue Stats
18W - 18L
1,516 Elo+
Party 1
Discordia
Discordia
Izathisbutt
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Ratserif
Gilgamesh
Level 65
God Stats
1W - 5L
1,097 SR
Queue Stats
295W - 301L
1,504 Elo+
Solo
Bastet
Bastet
Santalilcamper
Bastet
Level 47
God Stats
11W - 11L
1,507 SR
Queue Stats
78W - 75L
1,420 Elo+
Solo
Ne Zha
Ne Zha
Tsupremacy
Ne Zha
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 40L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,216
474
3,523
7,652
5,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
LiquidateEx
Charybdis
10
3 / 5 / 0
5,928
539
3,475
8,222
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Pompire
Anubis
9
1 / 4 / 3
5,557
505
2,894
5,972
2,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Shmockk1
Susano
7
0 / 7 / 0
4,774
434
3,305
7,516
1,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SlinkTiger
Gilgamesh
11
2 / 6 / 1
6,222
566
5,066
9,279
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beandor18
Medusa
11
3 / 2 / 6
6,698
609
6,552
6,672
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Izathisbutt
Discordia
12
4 / 2 / 5
6,939
631
2,711
4,387
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ratserif
Gilgamesh
13
8 / 1 / 6
7,938
722
9,025
11,074
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
6 / 1 / 5
7,050
641
4,768
7,450
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Tsupremacy
Ne Zha
11
5 / 2 / 9
6,767
615
5,593
8,892
4,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
26
26
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Beandor18
Medusa
3
2
6
3
L
1
4
3
0.63
W
Discordia
Izathisbutt
Discordia
4
2
5
3.25
L
Charybdis
LiquidateEx
Charybdis
3
5
0
0.6
L
Anubis
Pompire
Anubis
1
4
3
0.63
W
Gilgamesh
Ratserif
Gilgamesh
8
1
6
11
W
6
1
5
8.5
L
Susano
Shmockk1
Susano
0
7
0
0
L
Gilgamesh
SlinkTiger
Gilgamesh
2
6
1
0.42
W
Ne Zha
Tsupremacy
Ne Zha
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
28,649
38,641
Taken
38,475
17,097
Mitigated
17,119
6,641
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Beandor18
Medusa
6,552
2,440
0
1,506
6,672
1,997
840
1,393
5,279
0
38,305
L
3,523
160
0
1,073
7,652
5,144
0
1,324
6,246
19,500
0
W
Discordia
Izathisbutt
Discordia
2,711
264
0
750
4,387
980
219
1,464
2,923
36,013
0
L
Charybdis
LiquidateEx
Charybdis
3,475
1,897
256
2,208
8,222
1,774
0
444
7,733
0
26,413
L
Anubis
Pompire
Anubis
2,894
86
4
1,186
5,972
2,163
216
884
4,850
22,455
0
W
Gilgamesh
Ratserif
Gilgamesh
9,025
3,194
0
2,695
11,074
7,491
555
1,054
9,616
0
45,432
W
4,768
1,266
0
2,865
7,450
1,760
937
1,248
6,166
0
27,938
L
Susano
Shmockk1
Susano
3,305
559
94
307
7,516
1,797
0
65
7,408
0
18,649
L
Gilgamesh
SlinkTiger
Gilgamesh
5,066
1,038
0
1,513
9,279
6,219
0
0
8,874
4,869
19,850
W
Ne Zha
Tsupremacy
Ne Zha
5,593
1,767
423
2,100
8,892
4,891
0
1,999
6,853
0
22,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
35,392
231
Minions Killed
327
0
Camps Cleared
0
1,023,360
Distance Traveled
1,109,696
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,698
609
70
6
0
212,071
0
L
Cerberus
5,216
474
33
3
0
215,013
3
W
Discordia
6,939
631
77
7
0
197,965
2
L
Charybdis
5,928
539
57
5
0
177,196
0
L
Anubis
5,557
505
40
4
0
203,053
2
W
Gilgamesh
7,938
722
99
9
0
232,238
3
W
Bastet
7,050
641
53
5
0
235,007
2
L
Susano
4,774
434
44
4
0
216,788
0
L
Gilgamesh
6,222
566
57
5
0
211,310
2
W
Ne Zha
6,767
615
28
3
0
232,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role