Player Matchup

Xing Tian
Xing Tian
TimmyTwoStep
Xing Tian
Level 129
God Stats
19W - 9L
1,656 SR
Queue Stats
613W - 548L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
Level 68
God Stats
7W - 7L
1,572 SR
Queue Stats
173W - 180L
1,541 Elo+
Party 1
Ra
Ra
Yamipanda
Ra
Level 16
God Stats
3W - 1L
1,695 SR
Queue Stats
6W - 7L
1,374 Elo+
Party 1
Kali
Kali
gbhotshot
Kali
Level 49
God Stats
16W - 8L
1,571 SR
Queue Stats
170W - 154L
1,544 Elo+
Party 1
Achilles
Achilles
richiej18
Achilles
Level 127
God Stats
2W - 0L
1,557 SR
Queue Stats
328W - 302L
1,609 Elo+
Party 1
Team Averages
Level 78
1,610 SR
1,536 Elo+

VS

Team Averages
Level 60
1,504 SR
1,326 Elo+
Bacchus
Bacchus
Bepiz
Bacchus
Level 20
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 2
Aphrodite
Aphrodite
FreddieWex
Aphrodite
Level 10
God Stats
0W - 4L
1,540 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Myed
Tsukuyomi
Level 127
God Stats
1W - 2L
1,565 SR
Queue Stats
9W - 10L
1,467 Elo+
Party 2
Apollo
Apollo
cheeeezball
Apollo
Level 36
God Stats
0W - 3L
1,380 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
King Arthur
King Arthur
d0inkmeister
King Arthur
Level 109
God Stats
0W - 1L
1,560 SR
Queue Stats
32W - 15L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TimmyTwoStep
Xing Tian
12
3 / 0 / 8
8,472
605
5,373
11,292
8,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
14
9 / 1 / 2
9,135
653
12,820
7,615
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 2
8,078
577
3,181
5,962
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
8 / 2 / 0
9,123
652
6,784
10,179
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
richiej18
Achilles
14
1 / 2 / 4
8,248
589
9,806
13,386
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bepiz
Bacchus
9
0 / 4 / 1
5,607
401
3,440
9,760
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
FreddieWex
Aphrodite
11
0 / 4 / 1
6,518
466
4,654
7,507
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Myed
Tsukuyomi
15
7 / 6 / 1
8,491
607
10,462
15,935
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
5
0 / 6 / 0
4,640
331
1,126
7,351
592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
d0inkmeister
King Arthur
12
2 / 4 / 0
7,276
520
8,616
13,859
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
24
Kills
9
9
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bepiz
Bacchus
0
4
1
0.13
L
Aphrodite
FreddieWex
Aphrodite
0
4
1
0.13
L
Tsukuyomi
Myed
Tsukuyomi
7
6
1
1.25
W
Xing Tian
TimmyTwoStep
Xing Tian
3
0
8
7
W
Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
9
1
2
10
W
3
4
2
1
L
Apollo
0
6
0
0
L
King Arthur
d0inkmeister
King Arthur
2
4
0
0.5
W
Kali
8
2
0
4
W
Achilles
richiej18
Achilles
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
28,298
48,434
Taken
54,412
30,216
Mitigated
23,154
17,527
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bepiz
Bacchus
3,440
696
0
1,178
9,760
5,593
0
1,227
8,533
11,870
0
L
Aphrodite
FreddieWex
Aphrodite
4,654
1,004
1,575
3,657
7,507
2,225
198
2,920
4,513
37,711
0
L
Tsukuyomi
Myed
Tsukuyomi
10,462
3,018
0
3,396
15,935
5,857
0
3,210
12,425
0
50,036
W
Xing Tian
TimmyTwoStep
Xing Tian
5,373
694
1,451
2,342
11,292
8,609
0
3,579
7,671
25,330
0
W
Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
12,820
6,080
0
4,187
7,615
2,899
870
2,009
5,606
0
67,336
W
3,181
911
316
1,353
5,962
2,198
440
560
5,402
39,020
0
L
Apollo
1,126
878
0
539
7,351
592
0
816
6,535
0
9,548
L
King Arthur
d0inkmeister
King Arthur
8,616
812
0
3,451
13,859
8,887
0
976
12,018
1,805
39,708
W
Kali
6,784
4,091
0
4,102
10,179
4,904
0
2,064
8,033
0
62,346
W
Achilles
richiej18
Achilles
9,806
1,391
0
3,776
13,386
11,606
0
333
12,188
1,230
43,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
32,532
395
Minions Killed
285
0
Camps Cleared
0
1,405,447
Distance Traveled
1,219,287
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,607
401
24
2
0
253,906
7
L
Aphrodite
6,518
466
78
6
0
231,920
0
L
Tsukuyomi
8,491
607
90
6
0
288,345
0
W
Xing Tian
8,472
605
22
2
0
303,919
8
W
Ah Muzen Cab
9,135
653
108
8
0
245,103
1
W
Ra
8,078
577
97
7
0
268,455
2
L
Apollo
4,640
331
18
1
0
167,769
0
L
King Arthur
7,276
520
75
5
0
277,347
6
W
Kali
9,123
652
92
7
0
308,844
4
W
Achilles
8,248
589
76
5
0
279,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role