Player Matchup

Neith
Neith
Hoe1seph
Neith
Level 125
God Stats
7W - 4L
1,650 SR
Queue Stats
41W - 21L
1,686 Elo+
Solo
Atlas
Atlas
JAE THE WZRD
Atlas
Level 118
God Stats
3W - 4L
1,561 SR
Queue Stats
572W - 542L
1,582 Elo+
Solo
Pele
Pele
Navi3R
Pele
Level 102
God Stats
47W - 32L
1,664 SR
Queue Stats
584W - 551L
1,527 Elo+
Solo
Ra
Ra
Raximo
Ra
Level 149
God Stats
1W - 2L
1,559 SR
Queue Stats
137W - 124L
1,518 Elo+
Solo
Chaac
Chaac
bigbananaOP
Chaac
Level 108
God Stats
236W - 183L
1,663 SR
Queue Stats
719W - 659L
1,641 Elo+
Solo
Team Averages
Level 120
1,619 SR
1,591 Elo+

VS

Team Averages
Level 143
1,640 SR
1,631 Elo+
Jing Wei
Jing Wei
AvonBlackheartTV
Jing Wei
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,530 Elo+
Party 1
Mercury
Mercury
PhrostTea
Mercury
Level 148
God Stats
10W - 7L
1,588 SR
Queue Stats
384W - 364L
1,619 Elo+
Party 2
Hercules
Hercules
TheGoodsGio347
Hercules
Level 124
God Stats
102W - 88L
1,701 SR
Queue Stats
179W - 172L
1,684 Elo+
Party 2
Zeus
Zeus
VladdyD
Zeus
Level 160
God Stats
57W - 38L
1,769 SR
Queue Stats
117W - 116L
1,645 Elo+
Party 1
Ymir
Ymir
waystolive
Ymir
Level 123
God Stats
22W - 14L
1,641 SR
Queue Stats
222W - 176L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hoe1seph
Neith
11
1 / 4 / 0
6,399
457
6,947
8,325
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
6,039
431
4,176
9,420
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
Navi3R
Pele
11
1 / 4 / 0
6,385
456
4,895
9,365
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
1 / 1 / 1
7,602
543
3,999
6,158
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 4 / 0
7,397
528
7,457
14,531
10,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,703
479
5,977
7,963
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PhrostTea
Mercury
15
4 / 0 / 2
8,046
575
4,656
7,796
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
3 / 1 / 1
8,714
622
11,224
10,524
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
VladdyD
Zeus
13
5 / 3 / 1
7,671
548
9,383
6,087
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 0 / 3
6,973
498
4,178
10,553
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
13
13
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Neith
Hoe1seph
Neith
1
4
0
0.25
L
0
0
0
0
L
Pele
Navi3R
Pele
1
4
0
0.25
W
Mercury
PhrostTea
Mercury
4
0
2
5
L
Ra
1
1
1
1.5
W
Hercules
3
1
1
3.5
W
Zeus
VladdyD
Zeus
5
3
1
1.83
L
2
4
0
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
35,418
47,799
Taken
42,923
23,978
Mitigated
20,502
20,347
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,977
4,085
0
2,640
7,963
2,331
1,172
1,364
6,599
0
40,295
L
Neith
Hoe1seph
Neith
6,947
2,590
0
2,420
8,325
3,018
0
2,105
6,220
0
42,327
L
4,176
1,434
563
3,643
9,420
5,161
136
2,822
6,598
18,433
0
L
Pele
Navi3R
Pele
4,895
1,192
0
3,558
9,365
2,903
0
4,106
5,259
0
39,682
W
Mercury
PhrostTea
Mercury
4,656
1,744
0
829
7,796
2,328
0
1,034
6,762
0
57,948
L
Ra
3,999
235
381
3,109
6,158
2,187
589
3,896
2,262
53,140
0
W
Hercules
11,224
6,538
0
5,657
10,524
6,661
602
51
10,473
0
59,645
W
Zeus
VladdyD
Zeus
9,383
2,116
0
1,296
6,087
1,561
120
1,361
4,726
55,138
0
L
7,457
1,133
0
6,673
14,531
10,709
0
632
13,899
0
45,252
W
4,178
899
277
3,300
10,553
7,621
0
4,365
6,188
25,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,822
Gold Earned
38,107
396
Minions Killed
459
0
Camps Cleared
0
1,350,583
Distance Traveled
1,411,699
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,703
479
77
6
0
255,837
2
L
Neith
6,399
457
81
6
0
232,512
3
L
Atlas
6,039
431
20
1
0
268,630
6
L
Pele
6,385
456
71
5
0
305,132
5
W
Mercury
8,046
575
118
8
0
322,781
1
L
Ra
7,602
543
133
10
0
283,240
5
W
Hercules
8,714
622
122
9
0
275,326
1
W
Zeus
7,671
548
92
7
0
278,205
7
L
Chaac
7,397
528
91
7
0
261,069
3
W
Ymir
6,973
498
50
4
0
279,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role