Player Matchup

Cupid
Cupid
Panduh97
Cupid
Level 106
God Stats
1W - 0L
1,704 SR
Queue Stats
8W - 14L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
jelly_mochi
Baron Samedi
Level 128
God Stats
2W - 7L
1,547 SR
Queue Stats
11W - 22L
1,330 Elo+
Party 2
Osiris
Osiris
pr2real
Osiris
Level 138
God Stats
1W - 0L
1,217 SR
Queue Stats
7W - 18L
1,252 Elo+
Party 2
Olorun
Olorun
whitedragon97
Olorun
Level 128
God Stats
1W - 0L
1,674 SR
Queue Stats
7W - 17L
1,308 Elo+
Party 2
Team Averages
Level 125
1,535 SR
1,323 Elo+

VS

Team Averages
Level 54
1,285 SR
1,369 Elo+
Cerberus
Cerberus
A SolarStar
Cerberus
Level 125
God Stats
0W - 1L
1,395 SR
Queue Stats
14W - 23L
1,429 Elo+
Solo
Janus
Janus
ElementalNinjia
Janus
Level 48
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
IrishMonkey7
Neith
Level 18
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 8L
1,273 Elo+
Party 1
Pele
Pele
KingMakakoa
Pele
Level 24
God Stats
0W - 1L
1,117 SR
Queue Stats
2W - 9L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Panduh97
Cupid
16
9 / 2 / 4
10,558
960
12,854
8,281
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
jelly_mochi
Baron Samedi
15
3 / 2 / 10
9,754
887
8,972
10,098
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
pr2real
Osiris
15
3 / 3 / 7
9,240
840
4,652
10,785
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 7
9,234
839
7,607
7,269
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A SolarStar
Cerberus
15
4 / 2 / 0
8,853
805
6,801
13,910
12,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 0
7,825
711
4,393
7,373
2,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 6 / 3
8,921
811
3,917
10,424
3,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,607
692
3,927
10,193
2,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
8
8
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A SolarStar
Cerberus
4
2
0
2
L
0
5
0
0
L
3
6
3
0.75
L
1
6
1
0.25
W
Cupid
Panduh97
Cupid
9
2
4
5.5
W
Baron Samedi
jelly_mochi
Baron Samedi
3
2
10
4
W
Osiris
pr2real
Osiris
3
3
7
2.17
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
19,038
36,433
Taken
41,900
19,118
Mitigated
20,334
13,187
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A SolarStar
Cerberus
6,801
220
0
3,147
13,910
12,079
0
4,622
9,288
36,477
0
L
4,393
296
45
830
7,373
2,078
0
2,789
4,584
28,393
0
L
3,917
1,335
30
1,179
10,424
3,235
1,267
4,263
6,161
0
23,736
L
3,927
386
0
1,011
10,193
2,942
0
4,667
5,526
0
21,441
W
Cupid
Panduh97
Cupid
12,854
7,322
55
3,813
8,281
2,869
3,456
3,850
4,079
0
44,789
W
Baron Samedi
jelly_mochi
Baron Samedi
8,972
91
888
4,275
10,098
4,808
625
2,861
7,090
27,785
0
W
Osiris
pr2real
Osiris
4,652
1,387
0
413
10,785
8,074
519
2,069
8,601
0
23,049
W
7,607
4,245
727
3,016
7,269
3,367
2,817
2,231
4,956
33,930
3,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
33,206
213
Minions Killed
246
12
Camps Cleared
8
818,545
Distance Traveled
736,775
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,853
805
109
10
3
203,486
0
L
Janus
7,825
711
64
6
2
178,190
3
L
Neith
8,921
811
50
5
1
167,297
4
L
Pele
7,607
692
23
2
2
187,802
4
W
Cupid
10,558
960
62
6
4
212,820
0
W
Baron Samedi
9,754
887
52
5
1
217,469
5
W
Osiris
9,240
840
42
4
5
196,201
1
W
Olorun
9,234
839
57
5
2
192,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role