Player Matchup

Ares
Ares
IM Neew
Ares
Level 148
God Stats
9W - 8L
1,598 SR
Queue Stats
842W - 767L
1,614 Elo+
Party 1
Odin
Odin
StormyKnight2u
Odin
Level 49
God Stats
16W - 11L
1,629 SR
Queue Stats
113W - 113L
1,476 Elo+
Party 1
Artemis
Artemis
thrustinjustin7
Artemis
Level 69
God Stats
33W - 19L
1,627 SR
Queue Stats
322W - 293L
1,550 Elo+
Party 1
Team Averages
Level 89
1,618 SR
1,547 Elo+

VS

Team Averages
Level 96
1,326 SR
1,426 Elo+
Zeus
Zeus
Martiess64
Zeus
Level 122
God Stats
34W - 28L
1,647 SR
Queue Stats
1,045W - 1,182L
1,551 Elo+
Solo
Ullr
Ullr
TRUDAWGG32
Ullr
Level 69
God Stats
1W - 5L
1,252 SR
Queue Stats
22W - 24L
1,347 Elo+
Party 2
Artio
Artio
ninjamuduru
Artio
Level 98
God Stats
0W - 1L
1,079 SR
Queue Stats
15W - 17L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IM Neew
Ares
15
6 / 1 / 6
10,821
773
13,180
14,069
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 10
9,247
661
7,739
11,357
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 3 / 7
9,792
699
18,462
11,267
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,959
640
15,011
10,662
3,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 3
8,959
640
6,607
11,768
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 4
8,950
639
6,306
23,482
16,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
6
6
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
IM Neew
Ares
6
1
6
9
L
2
4
2
0.75
W
2
2
10
3.5
L
2
4
3
0.88
L
2
4
4
1
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
27,924
36,693
Taken
45,912
30,068
Mitigated
27,272
11,768
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
IM Neew
Ares
13,180
645
0
4,175
14,069
15,318
0
7,358
6,711
27,008
0
L
15,011
1,042
0
3,611
10,662
3,750
0
3,660
6,888
59,347
0
W
7,739
1,747
0
3,722
11,357
10,405
0
6,561
4,796
0
16,081
L
6,607
3,161
356
916
11,768
6,823
0
5,679
5,904
0
19,723
L
6,306
1,348
1,933
9,424
23,482
16,699
15
4,213
18,571
11,172
0
W
18,462
7,189
0
3,871
11,267
4,345
0
7,971
3,296
0
53,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
26,868
139
Minions Killed
148
5
Camps Cleared
8
782,240
Distance Traveled
709,788
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,821
773
21
2
3
274,714
9
L
Zeus
8,959
640
102
7
7
226,966
5
W
Odin
9,247
661
20
1
0
268,648
5
L
Ullr
8,959
640
33
2
1
232,885
0
L
Artio
8,950
639
13
1
0
249,937
0
W
Artemis
9,792
699
98
7
2
238,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role