Player Matchup

Cthulhu
Cthulhu
HRG3680
Cthulhu
Level 11
God Stats
2W - 5L
1,373 SR
Queue Stats
5W - 22L
1,110 Elo+
Party 2
Kukulkan
Kukulkan
Krispy Gang
Kukulkan
Level 78
God Stats
3W - 1L
1,790 SR
Queue Stats
8W - 31L
1,220 Elo+
Party 2
Fenrir
Fenrir
OneSh0t1shell
Fenrir
Level 120
God Stats
10W - 6L
1,491 SR
Queue Stats
224W - 311L
1,327 Elo+
Solo
Team Averages
Level 70
1,551 SR
1,219 Elo+

VS

Team Averages
Level 55
1,425 SR
1,369 Elo+
Heimdallr
Heimdallr
BODHI DUDE
Heimdallr
Level 109
God Stats
24W - 63L
1,281 SR
Queue Stats
768W - 1,318L
1,341 Elo+
Solo
Nemesis
Nemesis
Guichoso-_-
Nemesis
Level 41
God Stats
0W - 1L
1,495 SR
Queue Stats
7W - 7L
1,585 Elo+
Party 1
Zeus
Zeus
RadiactiveKing
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HRG3680
Cthulhu
16
1 / 4 / 19
11,826
622
8,938
28,222
11,383
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Krispy Gang
Kukulkan
20
18 / 1 / 6
14,865
782
27,585
13,627
5,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 14
12,815
674
12,461
17,855
18,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BODHI DUDE
Heimdallr
16
4 / 7 / 3
12,219
643
18,356
18,710
7,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Guichoso-_-
Nemesis
14
2 / 7 / 3
10,750
566
17,559
24,720
10,647
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 11 / 4
11,276
593
7,021
15,735
5,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
25
Kills
7
7
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BODHI DUDE
Heimdallr
4
7
3
0.79
L
Nemesis
Guichoso-_-
Nemesis
2
7
3
0.5
W
Cthulhu
HRG3680
Cthulhu
1
4
19
2.63
W
Kukulkan
Krispy Gang
Kukulkan
18
1
6
21
W
6
2
14
6.5
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,984
Damage
42,936
59,704
Taken
59,165
35,915
Mitigated
24,199
21,356
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BODHI DUDE
Heimdallr
18,356
7,052
0
3,602
18,710
7,843
762
12,054
6,656
0
40,744
L
Nemesis
Guichoso-_-
Nemesis
17,559
8,106
0
4,401
24,720
10,647
0
17,585
7,135
419
46,218
W
Cthulhu
HRG3680
Cthulhu
8,938
413
842
8,050
28,222
11,383
742
3,802
24,420
28,608
0
W
Kukulkan
Krispy Gang
Kukulkan
27,585
1,681
1,406
5,266
13,627
5,641
1,735
1,067
12,560
82,327
0
W
12,461
2,400
606
5,186
17,855
18,891
594
5,026
12,829
1,305
39,447
L
7,021
2,302
212
1,187
15,735
5,709
434
8,351
7,384
38,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
34,245
207
Minions Killed
179
10
Camps Cleared
6
1,193,394
Distance Traveled
887,119
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,219
643
64
3
2
302,474
3
L
Nemesis
10,750
566
45
2
4
340,475
4
W
Cthulhu
11,826
622
39
2
0
361,052
1
W
Kukulkan
14,865
782
133
7
6
399,999
2
W
Fenrir
12,815
674
35
2
4
432,343
3
L
Zeus
11,276
593
70
4
0
244,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role