Player Matchup

Nike
Nike
ChadNobody
Nike
Level 102
God Stats
13W - 16L
1,438 SR
Queue Stats
161W - 162L
1,377 Elo+
Solo
Mercury
Mercury
FiddyTwoShades
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,437 Elo+
Solo
Anhur
Anhur
GlizzyGawblin2k
Anhur
Level 62
God Stats
0W - 1L
1,277 SR
Queue Stats
154W - 112L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
NekoKawaiiii
Nu Wa
Level 144
God Stats
16W - 8L
1,760 SR
Queue Stats
308W - 313L
1,449 Elo+
Solo
Ares
Ares
ShartCreator
Ares
Level 95
God Stats
1W - 3L
1,499 SR
Queue Stats
48W - 69L
1,401 Elo+
Party 2
Team Averages
Level 106
1,495 SR
1,438 Elo+

VS

Team Averages
Level 109
1,471 SR
1,428 Elo+
Mercury
Mercury
BenLagin-
Mercury
Level 86
God Stats
8W - 7L
1,584 SR
Queue Stats
22W - 20L
1,462 Elo+
Party 1
Chang'e
Chang'e
Knivex
Chang'e
Level 156
God Stats
4W - 6L
1,462 SR
Queue Stats
145W - 148L
1,452 Elo+
Solo
Ymir
Ymir
MrCook224
Ymir
Level 86
God Stats
237W - 186L
1,560 SR
Queue Stats
515W - 471L
1,496 Elo+
Solo
Anubis
Anubis
PewBangHeadshot
Anubis
Level 61
God Stats
2W - 5L
1,495 SR
Queue Stats
6W - 7L
1,301 Elo+
Party 1
Jing Wei
Jing Wei
Shimba32
Jing Wei
Level 156
God Stats
1W - 1L
1,254 SR
Queue Stats
140W - 164L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,929
586
1,252
2,762
1,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 0
3,045
609
257
2,925
550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
1 / 1 / 0
3,225
645
3,043
2,671
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,691
538
42
239
34
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
3,223
645
1,175
3,531
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BenLagin-
Mercury
6
1 / 0 / 0
3,853
771
234
2,563
812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Knivex
Chang'e
7
0 / 0 / 1
3,966
793
1,961
2,872
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
1 / 1 / 1
3,981
796
1,348
5,443
1,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,960
792
650
1,314
497
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Shimba32
Jing Wei
6
1 / 0 / 1
3,693
739
2,708
2,519
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
BenLagin-
Mercury
1
0
0
1
L
0
1
0
0
L
0
1
0
0
L
1
1
0
1
W
Chang'e
Knivex
Chang'e
0
0
1
0.5
W
Ymir
1
1
1
1.5
L
0
0
0
0
W
1
0
0
1
L
0
1
1
0.5
W
Jing Wei
Shimba32
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,769
Damage
6,901
12,128
Taken
14,711
3,248
Mitigated
3,735
3,022
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BenLagin-
Mercury
234
55
0
838
2,563
812
0
126
2,437
0
16,858
L
1,252
181
0
818
2,762
1,012
0
1,526
1,044
0
5,826
L
257
177
0
206
2,925
550
0
851
2,032
0
7,957
L
3,043
2,504
0
1,119
2,671
406
0
367
2,304
0
9,715
W
Chang'e
Knivex
Chang'e
1,961
67
0
1,921
2,872
603
0
0
2,695
14,251
0
W
Ymir
1,348
354
606
1,731
5,443
1,347
92
633
4,810
7,473
0
L
42
42
0
23
239
34
0
0
239
3,345
0
W
650
0
0
714
1,314
497
956
42
1,272
14,832
0
L
1,175
0
70
786
3,531
1,246
0
981
2,550
4,031
0
W
Jing Wei
Shimba32
Jing Wei
2,708
1,845
0
976
2,519
476
248
416
2,103
0
14,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,113
Gold Earned
19,453
49
Minions Killed
158
0
Camps Cleared
0
376,923
Distance Traveled
507,963
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,853
771
41
8
0
119,144
0
L
Nike
2,929
586
8
2
0
80,323
0
L
Mercury
3,045
609
16
3
0
97,226
1
L
Anhur
3,225
645
18
4
0
71,467
1
W
Chang'e
3,966
793
41
8
0
101,473
1
W
Ymir
3,981
796
11
2
0
101,558
0
L
Nu Wa
2,691
538
4
1
0
28,776
0
W
Anubis
3,960
792
35
7
0
90,457
0
L
Ares
3,223
645
3
1
0
99,131
2
W
Jing Wei
3,693
739
30
6
0
95,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role