Player Matchup

Fenrir
Fenrir
Jeanclous97
Fenrir
Level 32
God Stats
0W - 2L
1,396 SR
Queue Stats
6W - 12L
1,390 Elo+
Party 2
Hades
Hades
Rokin3805
Hades
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 120L
1,373 Elo+
Solo
Cernunnos
Cernunnos
TheCookieMonstah
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 2
Mulan
Mulan
TheLowNowPow
Mulan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
VonRido
Ah Puch
Level 105
God Stats
1W - 3L
1,569 SR
Queue Stats
79W - 106L
1,390 Elo+
Solo
Team Averages
Level 74
1,493 SR
1,392 Elo+

VS

Team Averages
Level 45
1,431 SR
1,451 Elo+
Artemis
Artemis
ArcticMonkeyz1Do
Artemis
Level 20
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
EAGQ00
Ares
Level 87
God Stats
1W - 0L
1,501 SR
Queue Stats
51W - 54L
1,408 Elo+
Party 1
Da Ji
Da Ji
Mikeyx48
Da Ji
Level 59
God Stats
1W - 0L
1,568 SR
Queue Stats
54W - 41L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
NG3Zone
Zhong Kui
Level 30
God Stats
1W - 0L
1,201 SR
Queue Stats
22W - 11L
1,505 Elo+
Party 1
Apollo
Apollo
NotHayden13
Apollo
Level 29
God Stats
1W - 0L
1,223 SR
Queue Stats
18W - 30L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 6 / 22
11,117
654
11,508
19,559
10,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Rokin3805
Hades
18
13 / 7 / 15
11,900
700
23,582
21,392
16,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
18
2 / 7 / 20
10,774
634
11,130
15,398
6,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 5 / 20
11,681
687
17,704
17,822
9,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
VonRido
Ah Puch
20
2 / 2 / 22
12,582
740
17,764
6,889
2,869

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 15
10,731
631
8,507
15,041
6,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
EAGQ00
Ares
18
3 / 7 / 16
12,103
712
9,478
26,399
29,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Mikeyx48
Da Ji
20
11 / 7 / 15
14,202
835
14,461
17,028
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
NG3Zone
Zhong Kui
20
5 / 7 / 16
12,113
713
17,261
18,885
15,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
20
6 / 2 / 18
13,124
772
18,950
15,082
7,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
107
33
Kills
27
27
Deaths
33
99
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
10
15
0.95
W
Ares
EAGQ00
Ares
3
7
16
1.57
L
Fenrir
6
6
22
2.83
W
Da Ji
Mikeyx48
Da Ji
11
7
15
2.64
W
Zhong Kui
NG3Zone
Zhong Kui
5
7
16
1.86
W
Apollo
6
2
18
7.5
L
Hades
Rokin3805
Hades
13
7
15
2.93
L
Cernunnos
2
7
20
1.71
L
10
5
20
4
L
Ah Puch
VonRido
Ah Puch
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,688
Damage
68,657
81,060
Taken
92,435
45,978
Mitigated
68,866
26,958
Healing
28,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,507
3,673
0
701
15,041
6,970
117
9,282
5,653
0
18,186
W
Ares
EAGQ00
Ares
9,478
333
1,346
3,648
26,399
29,924
259
8,351
17,542
17,296
0
L
Fenrir
11,508
2,521
2,788
3,473
19,559
10,380
948
6,336
13,223
0
13,476
W
Da Ji
Mikeyx48
Da Ji
14,461
3,005
2,888
3,604
17,028
8,293
1,767
6,574
10,281
0
24,320
W
Zhong Kui
NG3Zone
Zhong Kui
17,261
1,819
1,202
5,827
18,885
15,949
1,131
10,125
8,556
40,392
1,341
W
Apollo
18,950
9,490
1,991
6,902
15,082
7,730
3,031
7,014
8,026
0
47,013
L
Hades
Rokin3805
Hades
23,582
691
2,495
6,982
21,392
16,696
321
5,809
15,583
33,169
0
L
Cernunnos
11,130
3,467
2,515
2,329
15,398
6,290
13
5,419
9,979
0
30,840
L
17,704
3,697
1,307
1,774
17,822
9,743
88
6,764
11,058
0
20,732
L
Ah Puch
VonRido
Ah Puch
17,764
256
2,016
1,279
6,889
2,869
338
1,749
5,140
57,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
62,273
165
Minions Killed
183
0
Camps Cleared
0
1,485,192
Distance Traveled
1,429,253
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,731
631
22
1
0
247,456
0
W
Ares
12,103
712
9
1
0
276,581
0
L
Fenrir
11,117
654
9
1
0
324,721
0
W
Da Ji
14,202
835
32
2
0
277,746
0
W
Zhong Kui
12,113
713
48
3
0
287,465
0
W
Apollo
13,124
772
72
4
0
340,005
1
L
Hades
11,900
700
29
2
0
242,716
0
L
Cernunnos
10,774
634
39
2
0
285,584
0
L
Mulan
11,681
687
7
0
0
296,558
1
L
Ah Puch
12,582
740
81
5
0
335,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role