Player Matchup

Yemoja
Yemoja
A BetR PlayR
Yemoja
Level 148
God Stats
9W - 6L
1,519 SR
Queue Stats
327W - 288L
1,538 Elo+
Party 4
Jormungandr
Jormungandr
BlazenPhoenix
Jormungandr
Level 160
God Stats
7W - 8L
1,541 SR
Queue Stats
610W - 531L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fejj
Morgan Le Fay
Level 155
God Stats
1W - 2L
1,564 SR
Queue Stats
147W - 146L
1,564 Elo+
Party 2
Cliodhna
Cliodhna
WiebeSenpai
Cliodhna
Level 148
God Stats
6W - 3L
1,695 SR
Queue Stats
355W - 367L
1,532 Elo+
Solo
Izanami
Izanami
whos the noob
Izanami
Level 148
God Stats
0W - 2L
1,592 SR
Queue Stats
203W - 185L
1,518 Elo+
Party 4
Team Averages
Level 152
1,582 SR
1,548 Elo+

VS

Team Averages
Level 124
1,438 SR
1,544 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
EpicSim
Cabrakan
Level 82
God Stats
6W - 4L
1,545 SR
Queue Stats
404W - 366L
1,532 Elo+
Party 3
Hel
Hel
Pocket_Giraffe
Hel
Level 153
God Stats
3W - 3L
1,420 SR
Queue Stats
275W - 276L
1,536 Elo+
Party 1
Eset
Eset
ShadowBuddy83
Eset
Level 131
God Stats
2W - 2L
1,413 SR
Queue Stats
190W - 148L
1,582 Elo+
Party 3
Da Ji
Da Ji
stupidhippy96
Da Ji
Level 107
God Stats
1W - 2L
1,311 SR
Queue Stats
158W - 132L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 4 / 6
7,399
822
3,796
12,258
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
BlazenPhoenix
Jormungandr
13
2 / 6 / 4
7,411
823
7,400
15,431
16,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Fejj
Morgan Le Fay
13
2 / 7 / 5
6,879
764
9,668
11,243
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
WiebeSenpai
Cliodhna
12
3 / 8 / 4
7,045
783
12,553
11,920
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
12
3 / 7 / 4
7,403
823
9,849
11,824
4,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
12 / 2 / 16
9,752
1,084
17,116
11,205
4,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
EpicSim
Cabrakan
13
2 / 4 / 19
7,912
879
6,736
13,540
15,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 20
8,992
999
8,556
7,767
3,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 2 / 21
8,980
998
12,918
11,085
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 21
9,382
1,042
12,056
16,561
11,747
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
129
11
Kills
32
32
Deaths
11
23
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
16
10
L
Yemoja
1
4
6
1
L
Jormungandr
BlazenPhoenix
Jormungandr
2
6
4
0.67
W
Cabrakan
EpicSim
Cabrakan
2
4
19
2.88
L
Morgan Le Fay
Fejj
Morgan Le Fay
2
7
5
0.64
W
7
1
20
17
W
5
2
21
7.75
L
Cliodhna
WiebeSenpai
Cliodhna
3
8
4
0.63
W
6
2
21
8.25
L
Izanami
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,266
Damage
57,382
62,676
Taken
60,158
44,164
Mitigated
39,507
15,694
Healing
35,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,116
6,065
49
2,221
11,205
4,594
1,732
5,169
6,036
0
35,964
L
Yemoja
3,796
947
7,486
3,179
12,258
13,657
24
6,529
5,641
7,212
0
L
Jormungandr
BlazenPhoenix
Jormungandr
7,400
2,095
720
1,483
15,431
16,336
0
6,249
9,030
14,999
0
W
Cabrakan
EpicSim
Cabrakan
6,736
799
0
2,269
13,540
15,448
36
2,632
10,908
8,429
0
L
Morgan Le Fay
Fejj
Morgan Le Fay
9,668
669
676
857
11,243
4,587
92
7,103
3,990
19,618
0
W
8,556
451
15,100
4,749
7,767
3,448
766
3,438
4,329
21,144
0
W
12,918
371
1,397
1,865
11,085
4,270
1,192
4,333
6,752
25,127
0
L
Cliodhna
WiebeSenpai
Cliodhna
12,553
809
0
234
11,920
5,291
0
4,107
7,765
0
20,007
W
12,056
2,305
3,115
4,670
16,561
11,747
699
5,292
11,269
205
15,674
L
Izanami
9,849
5,541
0
1,059
11,824
4,293
149
3,726
7,977
0
23,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
45,018
94
Minions Killed
99
0
Camps Cleared
0
699,744
Distance Traveled
910,149
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,752
1,084
37
4
0
173,394
2
L
Yemoja
7,399
822
6
1
0
141,873
0
L
Jormungandr
7,411
823
20
2
0
143,970
1
W
Cabrakan
7,912
879
9
1
0
155,852
0
L
Morgan Le Fay
6,879
764
17
2
0
129,201
1
W
Hel
8,992
999
20
2
0
196,836
0
W
Eset
8,980
998
26
3
0
197,309
1
L
Cliodhna
7,045
783
16
2
0
148,829
4
W
Da Ji
9,382
1,042
7
1
0
186,758
2
L
Izanami
7,403
823
35
4
0
135,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role