Player Matchup

Medusa
Medusa
Beandor18
Medusa
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 18L
1,513 Elo+
Party 2
Geb
Geb
ChaoszFilmsz
Geb
Level 28
God Stats
1W - 1L
1,528 SR
Queue Stats
37W - 31L
1,598 Elo+
Party 1
Fenrir
Fenrir
Izathisbutt
Fenrir
Level 18
God Stats
0W - 4L
1,324 SR
Queue Stats
4W - 6L
1,555 Elo+
Party 2
Zeus
Zeus
Pyro0176
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,609 Elo+
Party 1
Thor
Thor
Tsupremacy
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 40L
1,724 Elo+
Party 2
Team Averages
Level 39
1,470 SR
1,600 Elo+

VS

Team Averages
Level 72
1,752 SR
1,540 Elo+
Amaterasu
Amaterasu
AldoFlowW
Amaterasu
Level 117
God Stats
6W - 1L
1,746 SR
Queue Stats
109W - 121L
1,428 Elo+
Solo
He Bo
He Bo
ExiledAce
He Bo
Level 128
God Stats
2W - 1L
1,922 SR
Queue Stats
38W - 32L
1,576 Elo+
Party 4
Medusa
Medusa
Gurion6
Medusa
Level 48
God Stats
3W - 0L
1,878 SR
Queue Stats
183W - 173L
1,560 Elo+
Party 3
Jormungandr
Jormungandr
S12Gage
Jormungandr
Level 38
God Stats
19W - 12L
1,680 SR
Queue Stats
126W - 130L
1,540 Elo+
Party 3
Chang'e
Chang'e
greenmanhihi
Chang'e
Level 28
God Stats
1W - 0L
1,535 SR
Queue Stats
25W - 16L
1,596 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beandor18
Medusa
14
1 / 8 / 1
8,585
429
9,813
14,733
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 4
8,594
430
7,372
17,302
16,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
16
3 / 4 / 4
9,826
491
5,228
15,131
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
3 / 4 / 2
9,260
463
18,696
12,662
5,553
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
9 / 1 / 1
11,259
563
14,964
12,349
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AldoFlowW
Amaterasu
14
0 / 3 / 3
9,099
455
5,835
16,631
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
ExiledAce
He Bo
17
3 / 5 / 6
10,446
522
11,307
12,022
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gurion6
Medusa
18
8 / 2 / 2
11,295
565
13,358
13,539
5,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
S12Gage
Jormungandr
15
4 / 1 / 7
10,251
513
12,397
18,503
22,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
greenmanhihi
Chang'e
16
3 / 5 / 3
9,951
498
8,939
17,591
8,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
16
Kills
18
18
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AldoFlowW
Amaterasu
0
3
3
0.5
L
Medusa
Beandor18
Medusa
1
8
1
0.19
L
0
1
4
2
W
He Bo
ExiledAce
He Bo
3
5
6
1.2
W
Medusa
Gurion6
Medusa
8
2
2
4.5
L
Fenrir
3
4
4
1.25
L
Zeus
3
4
2
1
W
Jormungandr
S12Gage
Jormungandr
4
1
7
7.5
L
9
1
1
9.5
W
Chang'e
greenmanhihi
Chang'e
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
51,836
72,177
Taken
78,286
42,908
Mitigated
50,233
24,373
Healing
32,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AldoFlowW
Amaterasu
5,835
3,022
300
6,016
16,631
11,280
580
5,957
10,178
0
49,579
L
Medusa
Beandor18
Medusa
9,813
4,733
0
3,909
14,733
3,512
0
3,984
10,749
0
58,319
L
7,372
451
1,176
5,754
17,302
16,870
27
10,098
6,913
29,958
0
W
He Bo
ExiledAce
He Bo
11,307
454
291
4,387
12,022
3,762
25
2,809
9,090
80,896
0
W
Medusa
Gurion6
Medusa
13,358
7,128
0
5,464
13,539
5,120
636
2,046
11,350
0
88,710
L
Fenrir
5,228
944
0
6,620
15,131
6,853
0
6,080
8,795
0
66,893
L
Zeus
18,696
2,934
0
3,952
12,662
5,553
709
8,554
3,774
65,555
0
W
Jormungandr
S12Gage
Jormungandr
12,397
4,280
417
5,035
18,503
22,034
142
7,666
10,789
38,021
0
L
14,964
3,655
102
2,860
12,349
10,120
96
3,400
8,471
0
77,332
W
Chang'e
greenmanhihi
Chang'e
8,939
1,422
2,769
7,340
17,591
8,037
184
7,702
9,585
59,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
51,042
517
Minions Killed
540
0
Camps Cleared
0
1,885,001
Distance Traveled
1,963,013
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,099
455
114
6
0
403,906
5
L
Medusa
8,585
429
102
5
0
336,126
1
L
Geb
8,594
430
40
2
0
420,733
2
W
He Bo
10,446
522
115
6
0
423,660
6
W
Medusa
11,295
565
145
7
0
369,716
4
L
Fenrir
9,826
491
122
6
0
401,785
6
L
Zeus
9,260
463
109
5
0
359,343
8
W
Jormungandr
10,251
513
50
3
0
381,621
0
L
Thor
11,259
563
144
7
0
367,014
1
W
Chang'e
9,951
498
116
6
0
384,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role