Player Matchup

Odin
Odin
Frosty Kibbles
Odin
Level 128
God Stats
9W - 3L
1,690 SR
Queue Stats
40W - 22L
1,535 Elo+
Party 3
Achilles
Achilles
Infintys_Realm
Achilles
Level 127
God Stats
2W - 1L
1,467 SR
Queue Stats
118W - 126L
1,438 Elo+
Party 1
Bacchus
Bacchus
MattHeaps
Bacchus
Level 113
God Stats
4W - 2L
1,605 SR
Queue Stats
53W - 34L
1,505 Elo+
Party 3
Scylla
Scylla
PopeHerman
Scylla
Level 107
God Stats
13W - 9L
1,507 SR
Queue Stats
129W - 130L
1,444 Elo+
Party 1
Skadi
Skadi
TavernMusic
Skadi
Level 84
God Stats
3W - 4L
1,609 SR
Queue Stats
100W - 121L
1,434 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,471 Elo+

VS

Team Averages
Level 105
1,415 SR
1,457 Elo+
Athena
Athena
Ix Mick xI
Athena
Level 156
God Stats
0W - 2L
1,285 SR
Queue Stats
47W - 59L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jumping Is Hard
Morgan Le Fay
Level 77
God Stats
1W - 2L
1,432 SR
Queue Stats
50W - 44L
1,507 Elo+
Party 2
Loki
Loki
ONYXxWOLF
Loki
Level 83
God Stats
2W - 7L
1,549 SR
Queue Stats
20W - 28L
1,460 Elo+
Party 2
Serqet
Serqet
RareRush
Serqet
Level 129
God Stats
1W - 5L
1,295 SR
Queue Stats
69W - 65L
1,464 Elo+
Solo
Medusa
Medusa
ZARNGED
Medusa
Level 82
God Stats
1W - 4L
1,514 SR
Queue Stats
167W - 188L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,658
604
8,823
10,479
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
14
3 / 1 / 8
8,521
533
6,672
13,737
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
MattHeaps
Bacchus
12
3 / 3 / 8
8,025
502
5,530
11,807
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
PopeHerman
Scylla
14
10 / 0 / 4
8,951
559
10,966
8,293
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 2
7,805
488
9,959
13,974
3,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ix Mick xI
Athena
11
2 / 2 / 4
7,371
461
4,862
15,344
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jumping Is Hard
Morgan Le Fay
12
1 / 3 / 2
7,131
446
9,365
9,012
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
0 / 8 / 1
6,190
387
4,828
9,741
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
RareRush
Serqet
12
4 / 7 / 2
7,681
480
5,445
11,909
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
ZARNGED
Medusa
12
4 / 5 / 3
7,589
474
9,034
13,545
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
11
12
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Achilles
3
1
8
7
L
Athena
Ix Mick xI
Athena
2
2
4
2
L
Morgan Le Fay
Jumping Is Hard
Morgan Le Fay
1
3
2
0.67
W
Bacchus
MattHeaps
Bacchus
3
3
8
2.33
L
Loki
0
8
1
0.06
W
Scylla
PopeHerman
Scylla
10
0
4
12
L
Serqet
RareRush
Serqet
4
7
2
0.71
W
2
7
2
0.43
L
Medusa
ZARNGED
Medusa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
33,534
58,290
Taken
59,551
32,904
Mitigated
28,892
17,678
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,823
2,035
0
3,446
10,479
7,102
1,864
196
10,283
6,997
54,389
W
Achilles
6,672
2,974
0
6,031
13,737
5,766
0
3,884
9,727
0
52,586
L
Athena
Ix Mick xI
Athena
4,862
1,298
266
3,332
15,344
13,910
0
5,678
9,531
22,484
0
L
Morgan Le Fay
Jumping Is Hard
Morgan Le Fay
9,365
2,219
0
2,575
9,012
3,383
0
3,828
5,138
44,645
0
W
Bacchus
MattHeaps
Bacchus
5,530
703
0
1,910
11,807
13,543
0
2,641
8,999
21,357
0
L
Loki
4,828
1,773
0
614
9,741
3,997
0
978
8,175
0
29,129
W
Scylla
PopeHerman
Scylla
10,966
612
0
2,760
8,293
2,663
896
4,420
3,417
47,787
0
L
Serqet
RareRush
Serqet
5,445
1,553
0
935
11,909
3,996
0
4,529
7,285
0
36,537
W
9,959
4,744
0
3,531
13,974
3,830
1,638
3,086
10,804
0
50,344
L
Medusa
ZARNGED
Medusa
9,034
4,510
0
3,168
13,545
3,606
0
2,849
10,696
0
43,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
35,962
401
Minions Killed
272
0
Camps Cleared
0
1,590,435
Distance Traveled
1,458,050
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,658
604
114
7
0
302,517
4
W
Achilles
8,521
533
90
6
0
365,194
1
L
Athena
7,371
461
32
2
0
309,392
2
L
Morgan Le Fay
7,131
446
65
4
0
288,558
8
W
Bacchus
8,025
502
18
1
0
323,836
5
L
Loki
6,190
387
45
3
0
261,966
1
W
Scylla
8,951
559
81
5
0
322,105
3
L
Serqet
7,681
480
64
4
0
334,932
0
W
Skadi
7,805
488
98
6
0
276,783
3
L
Medusa
7,589
474
66
4
0
263,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role