Player Matchup

Kumbhakarna
Kumbhakarna
MikeOxtinks
Kumbhakarna
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 68L
1,662 Elo+
Party 1
Cerberus
Cerberus
OsamBinLadle915
Cerberus
Level 26
God Stats
5W - 1L
1,695 SR
Queue Stats
84W - 28L
1,708 Elo+
Party 1
Sylvanus
Sylvanus
PhizBang
Sylvanus
Level 148
God Stats
2W - 6L
1,323 SR
Queue Stats
626W - 566L
1,594 Elo+
Party 1
Team Averages
Level 83
1,506 SR
1,654 Elo+

VS

Team Averages
Level 24
1,537 SR
1,248 Elo+
Hercules
Hercules
ClickedTripod19
Hercules
Level 45
God Stats
1W - 1L
1,611 SR
Queue Stats
115W - 173L
1,269 Elo+
Party 2
Izanami
Izanami
MarshmelowSwagg
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,248 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hypeumg
Ah Muzen Cab
Level 14
God Stats
9W - 8L
1,500 SR
Queue Stats
13W - 20L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MikeOxtinks
Kumbhakarna
11
2 / 1 / 13
9,230
710
6,118
14,122
20,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
13
6 / 0 / 11
9,439
726
11,048
19,342
21,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
PhizBang
Sylvanus
14
9 / 0 / 8
10,049
773
15,116
13,133
12,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 1
7,790
599
6,832
12,766
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 7 / 0
7,453
573
6,404
15,066
2,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
hypeumg
Ah Muzen Cab
10
0 / 7 / 1
6,938
534
12,522
10,171
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
1
0.17
L
1
7
0
0.14
W
Kumbhakarna
MikeOxtinks
Kumbhakarna
2
1
13
8.5
W
Cerberus
6
0
11
11.5
W
Sylvanus
PhizBang
Sylvanus
9
0
8
13
L
Ah Muzen Cab
hypeumg
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
25,758
46,597
Taken
38,003
54,057
Mitigated
18,439
23,966
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,832
1,942
0
2,693
12,766
12,196
0
10,526
2,240
0
23,946
L
6,404
4,009
0
578
15,066
2,915
0
13,381
1,685
1,188
19,854
W
Kumbhakarna
MikeOxtinks
Kumbhakarna
6,118
847
0
1,013
14,122
20,194
993
161
13,519
10,450
0
W
Cerberus
11,048
516
354
5,863
19,342
21,362
446
479
18,400
38,799
0
W
Sylvanus
PhizBang
Sylvanus
15,116
6,391
8,824
7,912
13,133
12,501
1,114
102
12,645
39,728
0
L
Ah Muzen Cab
hypeumg
Ah Muzen Cab
12,522
3,779
78
1,885
10,171
3,328
0
8,559
1,612
0
25,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
22,181
147
Minions Killed
98
7
Camps Cleared
2
712,028
Distance Traveled
593,164
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,790
599
33
3
0
228,282
0
L
Izanami
7,453
573
39
3
1
187,510
2
W
Kumbhakarna
9,230
710
16
1
1
253,350
3
W
Cerberus
9,439
726
67
5
3
250,032
1
W
Sylvanus
10,049
773
64
5
3
208,646
3
L
Ah Muzen Cab
6,938
534
26
2
1
177,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role