Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CrackerAttacker
Fenrir
Level 114
God Stats
2W - 4L
1,221 SR
Queue Stats
307W - 217L
1,666 Elo+
Party 3
Danzaburou
Danzaburou
Kànye
Danzaburou
Level 106
God Stats
53W - 40L
1,636 SR
Queue Stats
172W - 122L
1,671 Elo+
Party 3
Poseidon
Poseidon
Skinnyjimmy
Poseidon
Level 39
God Stats
12W - 2L
1,804 SR
Queue Stats
146W - 80L
1,679 Elo+
Party 3
Kuzenbo
Kuzenbo
Trenoh
Kuzenbo
Level 66
God Stats
9W - 1L
1,686 SR
Queue Stats
51W - 15L
1,749 Elo+
Party 3
Team Averages
Level 72
1,570 SR
1,653 Elo+

VS

Team Averages
Level 93
1,493 SR
1,578 Elo+
Thoth
Thoth
Meezyuknowme
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 83L
1,606 Elo+
Party 1
Bastet
Bastet
NolanCS
Bastet
Level 122
God Stats
9W - 10L
1,542 SR
Queue Stats
373W - 332L
1,583 Elo+
Party 2
Ares
Ares
Riasira
Ares
Level 28
God Stats
0W - 1L
1,738 SR
Queue Stats
48W - 35L
1,817 Elo+
Party 1
King Arthur
King Arthur
Sideofries18
King Arthur
Level 59
God Stats
2W - 6L
1,438 SR
Queue Stats
80W - 85L
1,484 Elo+
Party 2
Izanami
Izanami
SneakyNFreaky
Izanami
Level 101
God Stats
0W - 2L
1,247 SR
Queue Stats
347W - 366L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 8
8,986
499
10,914
5,919
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 3 / 2
11,299
628
14,018
15,468
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kànye
Danzaburou
18
8 / 3 / 3
11,676
649
17,181
13,113
5,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Skinnyjimmy
Poseidon
15
6 / 4 / 2
9,617
534
14,402
11,864
3,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Trenoh
Kuzenbo
14
2 / 2 / 13
9,568
532
9,813
15,816
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,920
496
12,306
9,392
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
NolanCS
Bastet
16
4 / 5 / 5
10,166
565
9,437
17,368
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Riasira
Ares
14
4 / 5 / 2
9,028
502
8,898
21,674
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Sideofries18
King Arthur
14
3 / 6 / 1
8,895
494
7,685
17,216
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
2 / 10 / 1
7,792
433
5,189
18,012
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
29
Kills
14
14
Deaths
29
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
8
3
W
11
3
2
4
W
Danzaburou
Kànye
Danzaburou
8
3
3
3.17
L
1
3
6
1.33
L
Bastet
NolanCS
Bastet
4
5
5
1.3
L
Ares
Riasira
Ares
4
5
2
1
L
King Arthur
Sideofries18
King Arthur
3
6
1
0.58
W
Poseidon
Skinnyjimmy
Poseidon
6
4
2
1.75
L
Izanami
2
10
1
0.25
W
Kuzenbo
Trenoh
Kuzenbo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,328
Damage
43,515
62,180
Taken
83,662
41,397
Mitigated
51,687
21,174
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,914
2,044
0
1,500
5,919
1,808
3,984
4,486
1,433
44,479
0
W
14,018
3,825
0
5,344
15,468
6,367
0
5,127
10,165
0
77,998
W
Danzaburou
Kànye
Danzaburou
17,181
7,885
0
5,532
13,113
5,613
2,418
4,463
8,605
0
104,364
L
12,306
354
0
1,860
9,392
3,221
82
3,693
5,481
74,956
0
L
Bastet
NolanCS
Bastet
9,437
1,467
0
5,902
17,368
6,248
0
5,850
11,242
0
57,568
L
Ares
Riasira
Ares
8,898
744
388
2,209
21,674
23,421
0
7,318
13,894
30,335
0
L
King Arthur
Sideofries18
King Arthur
7,685
1,505
106
3,348
17,216
13,279
0
11,621
5,362
0
37,853
W
Poseidon
Skinnyjimmy
Poseidon
14,402
3,452
0
4,139
11,864
3,939
600
1,332
10,046
63,454
0
L
Izanami
5,189
3,671
0
2,153
18,012
5,518
0
5,472
12,396
0
45,215
W
Kuzenbo
Trenoh
Kuzenbo
9,813
3,795
1,064
3,595
15,816
23,670
14
5,868
9,672
26,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,146
Gold Earned
44,801
527
Minions Killed
443
0
Camps Cleared
0
1,695,176
Distance Traveled
1,648,054
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,986
499
84
5
0
329,205
10
W
Fenrir
11,299
628
138
8
0
366,612
8
W
Danzaburou
11,676
649
164
9
0
320,554
5
L
Thoth
8,920
496
137
8
0
329,760
1
L
Bastet
10,166
565
102
6
0
384,003
3
L
Ares
9,028
502
35
2
0
318,169
5
L
King Arthur
8,895
494
85
5
0
338,385
2
W
Poseidon
9,617
534
105
6
0
309,668
3
L
Izanami
7,792
433
84
5
0
277,737
3
W
Kuzenbo
9,568
532
36
2
0
369,137
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role