Player Matchup

Gilgamesh
Gilgamesh
Platinum II
SilentWaffle
Gilgamesh
Platinum II
Level 135
God Stats
15W - 11L
1,621 SR
Queue Stats
176W - 179L
1,847 MMR
Party 1
Sol
Sol
Platinum II
hazybelle
Sol
Platinum II
Level 42
God Stats
8W - 0L
1,962 SR
Queue Stats
29W - 15L
2,013 MMR
Party 1
Chaac
Chaac
Gold II
o_oSiLentWHALEo-
Chaac
Gold II
Level 157
God Stats
15W - 10L
1,695 SR
Queue Stats
43W - 31L
1,479 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,759 SR
1,780 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,578 SR
1,922 MMR
Baron Samedi
Baron Samedi
Bronze III
DOOOOOOOOM420
Baron Samedi
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Artio
Artio
Diamond III
MrMainliner
Artio
Diamond III
Level 156
God Stats
3W - 6L
1,646 SR
Queue Stats
52W - 57L
2,225 MMR
Solo
Medusa
Medusa
Diamond V
ll 2NiCE ll
Medusa
Diamond V
Level 158
God Stats
7W - 12L
1,589 SR
Queue Stats
94W - 125L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SilentWaffle
Gilgamesh
16
4 / 8 / 5
13,275
664
10,925
33,563
29,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 6
12,722
636
26,432
19,511
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 5 / 8
13,748
687
15,327
27,798
27,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetThothFenrirGebCabrakan

VS

Bans
Ah Muzen CabZeusSobekScyllaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DOOOOOOOOM420
Baron Samedi
16
3 / 6 / 11
12,337
617
17,988
19,094
14,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 13
12,598
630
19,082
27,875
38,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
19
12 / 3 / 5
14,486
724
24,452
18,757
10,261
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
12
Kills
17
17
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DOOOOOOOOM420
Baron Samedi
3
6
11
1.42
L
2
4
13
2.13
W
Gilgamesh
SilentWaffle
Gilgamesh
4
8
5
0.81
W
4
4
6
1.75
L
Medusa
12
3
5
4.83
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,684
Damage
61,522
80,872
Taken
65,726
65,201
Mitigated
63,083
19,274
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DOOOOOOOOM420
Baron Samedi
17,988
1,075
1,525
4,207
19,094
14,318
882
7,752
10,960
53,311
0
L
19,082
919
3,555
7,859
27,875
38,504
15
11,513
15,686
34,048
0
W
Gilgamesh
SilentWaffle
Gilgamesh
10,925
1,427
624
3,971
33,563
29,730
516
11,474
21,031
7,856
32,026
W
26,432
8,887
0
5,524
19,511
7,626
2,066
10,189
8,286
79,676
6,363
L
Medusa
24,452
11,283
678
4,561
18,757
10,261
2,312
7,584
10,714
0
76,467
W
15,327
1,193
0
9,155
27,798
27,845
470
12,497
14,050
0
42,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
39,421
212
Minions Killed
205
6
Camps Cleared
9
1,101,839
Distance Traveled
1,049,412
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,337
617
71
4
5
328,136
3
L
Artio
12,598
630
20
1
0
377,227
2
W
Gilgamesh
13,275
664
42
2
1
360,249
3
W
Sol
12,722
636
115
6
4
354,132
11
L
Medusa
14,486
724
114
6
4
344,049
2
W
Chaac
13,748
687
55
3
1
387,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role