Player Matchup

Eset
Eset
Axealplayz
Eset
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,254 Elo+
Party 1
Bellona
Bellona
DESTROYER-014-
Bellona
Level 85
God Stats
11W - 13L
1,390 SR
Queue Stats
34W - 45L
1,262 Elo+
Party 1
Cerberus
Cerberus
DoritoPitbull
Cerberus
Level 16
God Stats
6W - 18L
1,239 SR
Queue Stats
15W - 27L
1,165 Elo+
Party 1
Sylvanus
Sylvanus
Theloanwanderer
Sylvanus
Level 27
God Stats
16W - 17L
1,421 SR
Queue Stats
17W - 24L
1,230 Elo+
Party 1
Freya
Freya
train548preium
Freya
Level 61
God Stats
15W - 15L
1,470 SR
Queue Stats
76W - 89L
1,351 Elo+
Party 1
Team Averages
Level 45
1,404 SR
1,252 Elo+

VS

Team Averages
Level 114
1,409 SR
1,312 Elo+
Ao Kuang
Ao Kuang
IoriAsakura
Ao Kuang
Level 85
God Stats
11W - 17L
1,399 SR
Queue Stats
29W - 45L
1,334 Elo+
Party 3
Charybdis
Charybdis
Kawlinn
Charybdis
Level 158
God Stats
13W - 12L
1,440 SR
Queue Stats
104W - 139L
1,339 Elo+
Party 2
Athena
Athena
MoloShigure
Athena
Level 125
God Stats
3W - 9L
1,321 SR
Queue Stats
63W - 109L
1,326 Elo+
Party 3
Hercules
Hercules
Solenya_OG
Hercules
Level 139
God Stats
0W - 2L
1,550 SR
Queue Stats
20W - 42L
1,277 Elo+
Party 3
Thoth
Thoth
Xicanox100pre
Thoth
Level 63
God Stats
4W - 8L
1,337 SR
Queue Stats
28W - 45L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
10,730
467
10,699
14,664
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 5
11,922
518
13,977
16,595
13,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
DoritoPitbull
Cerberus
15
1 / 4 / 5
10,586
460
8,845
17,517
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
14
1 / 4 / 3
8,620
375
4,364
15,444
12,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 3 / 4
11,689
508
10,694
12,081
11,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IoriAsakura
Ao Kuang
14
5 / 6 / 2
9,963
433
7,646
11,222
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kawlinn
Charybdis
15
4 / 3 / 6
10,137
441
9,786
17,998
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
16
4 / 4 / 10
10,760
468
9,642
21,555
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Solenya_OG
Hercules
15
1 / 3 / 10
9,563
416
9,531
17,287
20,115
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 3 / 4
10,950
476
12,741
8,569
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
19
Kills
18
19
Deaths
19
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
W
9
2
5
5.75
W
Cerberus
DoritoPitbull
Cerberus
1
4
5
0.88
L
Ao Kuang
IoriAsakura
Ao Kuang
5
6
2
1
L
Charybdis
Kawlinn
Charybdis
4
3
6
2.33
L
Athena
4
4
10
2.25
L
Hercules
Solenya_OG
Hercules
1
3
10
2
W
Sylvanus
1
4
3
0.63
L
4
3
4
2
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
49,346
76,301
Taken
76,631
58,569
Mitigated
52,731
29,031
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,699
1,383
329
2,944
14,664
5,531
1,974
10,523
4,141
53,710
0
W
13,977
3,942
0
5,136
16,595
13,133
356
5,098
11,497
0
84,036
W
Cerberus
DoritoPitbull
Cerberus
8,845
622
761
4,823
17,517
16,390
372
7,359
10,158
64,115
0
L
Ao Kuang
IoriAsakura
Ao Kuang
7,646
1,956
0
1,436
11,222
3,066
425
4,237
6,921
35,363
0
L
Charybdis
Kawlinn
Charybdis
9,786
4,949
0
6,674
17,998
5,490
1,557
5,331
12,619
0
71,080
L
Athena
9,642
2,268
900
6,621
21,555
21,435
261
10,355
11,010
36,016
0
L
Hercules
Solenya_OG
Hercules
9,531
2,290
0
3,701
17,287
20,115
624
8,574
8,601
0
39,209
W
Sylvanus
4,364
938
5,025
6,769
15,444
12,167
291
3,676
11,768
17,993
0
L
12,741
179
0
2,413
8,569
2,625
1,093
3,984
4,295
71,428
0
W
10,694
3,992
435
2,809
12,081
11,348
4,398
3,587
8,494
59,072
6,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
51,373
502
Minions Killed
403
0
Camps Cleared
0
2,043,703
Distance Traveled
2,048,412
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,730
467
107
5
0
379,023
3
W
Bellona
11,922
518
121
5
0
435,616
2
W
Cerberus
10,586
460
120
5
0
427,800
2
L
Ao Kuang
9,963
433
49
2
0
431,933
1
L
Charybdis
10,137
441
116
5
0
379,913
6
L
Athena
10,760
468
59
3
0
420,386
3
L
Hercules
9,563
416
51
2
0
419,789
4
W
Sylvanus
8,620
375
30
1
0
384,667
2
L
Thoth
10,950
476
128
6
0
396,391
1
W
Freya
11,689
508
124
5
0
416,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role