Player Matchup

Ah Puch
Ah Puch
B0NG0maneater
Ah Puch
Level 126
God Stats
11W - 3L
1,819 SR
Queue Stats
52W - 43L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
BakaSenseiii
Sun Wukong
Level 82
God Stats
15W - 5L
1,716 SR
Queue Stats
15W - 7L
1,650 Elo+
Party 1
Ymir
Ymir
Kev_Boy_
Ymir
Level 109
God Stats
14W - 5L
1,729 SR
Queue Stats
35W - 25L
1,615 Elo+
Party 1
Team Averages
Level 106
1,755 SR
1,637 Elo+

VS

Team Averages
Level 94
1,476 SR
1,443 Elo+
Raijin
Raijin
ChrisRedfield03
Raijin
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 71L
1,473 Elo+
Party 2
Hercules
Hercules
FSOELITEYT
Hercules
Level 74
God Stats
2W - 4L
1,361 SR
Queue Stats
97W - 116L
1,395 Elo+
Solo
Xbalanque
Xbalanque
Imusih
Xbalanque
Level 106
God Stats
9W - 9L
1,566 SR
Queue Stats
56W - 62L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
3 / 1 / 10
10,911
642
18,152
12,281
4,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
BakaSenseiii
Sun Wukong
16
7 / 0 / 9
11,686
687
15,068
14,640
11,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
15
6 / 1 / 9
12,464
733
6,160
18,146
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
9,410
554
10,867
11,253
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
FSOELITEYT
Hercules
12
0 / 5 / 2
9,798
576
5,005
21,524
25,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Imusih
Xbalanque
13
0 / 8 / 2
9,206
542
11,640
13,488
4,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
1
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
1
10
8
W
Sun Wukong
BakaSenseiii
Sun Wukong
7
0
9
11.5
L
1
3
0
0.33
L
Hercules
FSOELITEYT
Hercules
0
5
2
0.2
L
Xbalanque
Imusih
Xbalanque
0
8
2
0.13
W
Ymir
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,380
Damage
27,512
45,067
Taken
46,265
45,050
Mitigated
34,511
14,071
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
18,152
1,531
0
5,534
12,281
4,915
1,162
3,278
8,637
54,111
0
W
Sun Wukong
BakaSenseiii
Sun Wukong
15,068
3,631
1,025
5,812
14,640
11,891
630
3,144
11,188
0
42,505
L
10,867
731
563
2,399
11,253
4,055
0
7,210
4,043
39,758
0
L
Hercules
FSOELITEYT
Hercules
5,005
965
486
7,216
21,524
25,522
0
10,867
10,657
0
21,324
L
Xbalanque
Imusih
Xbalanque
11,640
738
416
878
13,488
4,934
0
7,238
6,250
0
33,100
W
Ymir
6,160
732
0
1,700
18,146
28,244
635
3,593
13,973
33,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
28,414
195
Minions Killed
192
9
Camps Cleared
5
981,290
Distance Traveled
904,088
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,911
642
80
5
2
312,013
5
W
Sun Wukong
11,686
687
58
3
3
365,012
4
L
Raijin
9,410
554
83
5
4
288,356
0
L
Hercules
9,798
576
40
2
0
307,890
5
L
Xbalanque
9,206
542
69
4
1
307,842
2
W
Ymir
12,464
733
57
3
4
304,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role