Player Matchup

Ne Zha
Ne Zha
ImPiissedOff
Ne Zha
Level 89
God Stats
4W - 2L
1,699 SR
Queue Stats
229W - 209L
1,589 Elo+
Solo
Ao Kuang
Ao Kuang
ObeyedLeader598
Ao Kuang
Level 133
God Stats
2W - 0L
1,518 SR
Queue Stats
180W - 171L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
Pathoren99
Sylvanus
Level 109
God Stats
3W - 0L
1,913 SR
Queue Stats
46W - 40L
1,577 Elo+
Party 1
Eset
Eset
RejectChaos
Eset
Level 149
God Stats
1W - 0L
1,705 SR
Queue Stats
122W - 103L
1,638 Elo+
Party 1
Mulan
Mulan
SuperbN0VA
Mulan
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 191L
1,576 Elo+
Party 1
Team Averages
Level 118
1,667 SR
1,593 Elo+

VS

Team Averages
Level 151
1,564 SR
1,553 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ginerol
Apollo
Level 154
God Stats
3W - 3L
1,649 SR
Queue Stats
352W - 344L
1,588 Elo+
Solo
Awilix
Awilix
LeWaune
Awilix
Level 154
God Stats
4W - 6L
1,550 SR
Queue Stats
355W - 388L
1,544 Elo+
Solo
Terra
Terra
QUINTEROL
Terra
Level 160
God Stats
19W - 17L
1,573 SR
Queue Stats
1,577W - 1,650L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
beast4827
Kuzenbo
Level 144
God Stats
2W - 3L
1,551 SR
Queue Stats
496W - 524L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 3 / 15
10,610
707
17,011
20,546
12,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
16
3 / 5 / 16
10,210
681
11,966
14,417
7,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Pathoren99
Sylvanus
18
3 / 2 / 19
10,638
709
16,293
19,534
23,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 2 / 16
12,016
801
24,570
8,928
4,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
8 / 3 / 16
11,532
769
22,457
25,175
24,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 5 / 9
10,711
714
14,787
13,845
8,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Ginerol
Apollo
18
5 / 5 / 4
11,102
740
13,066
20,866
9,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
LeWaune
Awilix
16
3 / 7 / 6
10,080
672
9,141
17,328
14,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Terra
QUINTEROL
Terra
17
2 / 4 / 9
10,553
704
10,173
25,303
25,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
beast4827
Kuzenbo
17
4 / 5 / 10
11,048
737
17,097
23,337
34,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
53
26
Kills
15
15
Deaths
26
82
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
9
1.1
L
Apollo
Ginerol
Apollo
5
5
4
1.4
W
Ne Zha
3
3
15
3.5
L
Awilix
LeWaune
Awilix
3
7
6
0.86
W
Ao Kuang
3
5
16
2.2
W
Sylvanus
Pathoren99
Sylvanus
3
2
19
6.25
L
Terra
QUINTEROL
Terra
2
4
9
1.63
W
9
2
16
8.5
W
Mulan
8
3
16
5.33
L
Kuzenbo
beast4827
Kuzenbo
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,297
Damage
64,264
88,600
Taken
100,679
73,384
Mitigated
92,515
48,639
Healing
36,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,787
7,739
1,795
1,211
13,845
8,156
887
6,993
6,587
0
24,560
L
Apollo
Ginerol
Apollo
13,066
7,651
1,154
6,153
20,866
9,654
2,352
11,563
8,619
0
30,559
W
Ne Zha
17,011
2,826
1,594
8,275
20,546
12,565
2,177
7,055
13,491
0
41,047
L
Awilix
LeWaune
Awilix
9,141
2,710
3,793
1,880
17,328
14,234
42
8,910
7,861
0
17,602
W
Ao Kuang
11,966
2,234
479
3,302
14,417
7,548
1,524
3,873
10,544
20,991
776
W
Sylvanus
Pathoren99
Sylvanus
16,293
2,500
8,843
8,710
19,534
23,668
777
7,150
12,384
20,953
0
L
Terra
QUINTEROL
Terra
10,173
1,405
9,381
7,577
25,303
25,775
174
13,389
11,231
22,417
0
W
24,570
2,221
5,607
1,490
8,928
4,772
950
3,752
5,176
51,892
0
W
Mulan
22,457
3,203
1,817
8,522
25,175
24,831
730
5,440
19,735
0
34,321
L
Kuzenbo
beast4827
Kuzenbo
17,097
5,136
1,205
1,930
23,337
34,696
0
10,099
12,619
30,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,006
Gold Earned
53,494
163
Minions Killed
155
0
Camps Cleared
0
1,228,696
Distance Traveled
1,215,913
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,711
714
41
3
0
204,622
0
L
Apollo
11,102
740
52
3
0
233,081
8
W
Ne Zha
10,610
707
40
3
0
258,554
0
L
Awilix
10,080
672
19
1
0
265,217
1
W
Ao Kuang
10,210
681
19
1
0
218,520
0
W
Sylvanus
10,638
709
15
1
0
223,004
1
L
Terra
10,553
704
26
2
0
277,948
5
W
Eset
12,016
801
68
5
0
260,029
0
W
Mulan
11,532
769
21
1
0
268,589
0
L
Kuzenbo
11,048
737
17
1
0
235,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role