Player Matchup

Medusa
Medusa
Beastygamer03
Medusa
Level 16
God Stats
5W - 13L
1,328 SR
Queue Stats
11W - 21L
1,333 Elo+
Party 3
Sol
Sol
CJWillyMac
Sol
Level 43
God Stats
14W - 18L
1,434 SR
Queue Stats
33W - 61L
1,302 Elo+
Party 3
Zhong Kui
Zhong Kui
CosmicWarlock55
Zhong Kui
Level 149
God Stats
0W - 3L
1,390 SR
Queue Stats
156W - 165L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MoistSoftTaco
Tsukuyomi
Level 45
God Stats
6W - 12L
1,360 SR
Queue Stats
66W - 100L
1,359 Elo+
Party 2
Neith
Neith
TwentiethFob0
Neith
Level 62
God Stats
7W - 17L
1,353 SR
Queue Stats
74W - 92L
1,493 Elo+
Party 2
Team Averages
Level 63
1,373 SR
1,403 Elo+

VS

Team Averages
Level 45
1,572 SR
1,452 Elo+
Nu Wa
Nu Wa
AkoTamaki117
Nu Wa
Level 41
God Stats
1W - 1L
1,517 SR
Queue Stats
40W - 41L
1,338 Elo+
Party 1
Ullr
Ullr
Camorambo2003
Ullr
Level 41
God Stats
4W - 2L
1,591 SR
Queue Stats
103W - 112L
1,502 Elo+
Party 4
Fenrir
Fenrir
Driplin
Fenrir
Level 46
God Stats
4W - 5L
1,407 SR
Queue Stats
88W - 103L
1,408 Elo+
Solo
Osiris
Osiris
SAD BABY HD
Osiris
Level 63
God Stats
1W - 0L
1,516 SR
Queue Stats
87W - 80L
1,487 Elo+
Party 1
Tyr
Tyr
SK8rHoney
Tyr
Level 33
God Stats
4W - 0L
1,829 SR
Queue Stats
111W - 104L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 0
10,202
464
8,029
15,813
4,727
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 6 / 0
10,665
485
12,219
18,472
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
CosmicWarlock55
Zhong Kui
20
7 / 2 / 2
12,903
587
28,224
20,486
14,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MoistSoftTaco
Tsukuyomi
11
1 / 11 / 2
8,457
384
5,124
17,179
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 1
7,252
330
2,614
9,309
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
11,368
517
15,564
12,187
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 3
10,517
478
8,105
14,010
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Driplin
Fenrir
19
9 / 3 / 7
12,020
546
12,752
22,864
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
2 / 3 / 7
10,760
489
9,774
18,278
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
7 / 1 / 10
11,171
508
15,969
17,229
9,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
14
Kills
32
33
Deaths
14
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
4
6
0
0.67
L
2
6
0
0.33
W
8
4
3
2.38
L
Zhong Kui
CosmicWarlock55
Zhong Kui
7
2
2
4
W
Fenrir
Driplin
Fenrir
9
3
7
4.17
L
Tsukuyomi
MoistSoftTaco
Tsukuyomi
1
11
2
0.18
W
Osiris
2
3
7
1.83
W
7
1
10
12
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,210
Damage
62,164
81,259
Taken
84,568
33,631
Mitigated
40,531
28,104
Healing
28,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,564
4,704
0
1,643
12,187
3,501
642
4,433
7,754
65,795
0
L
8,029
4,029
0
2,783
15,813
4,727
1,009
6,649
8,556
0
55,050
L
12,219
2,535
0
7,856
18,472
7,115
1,142
1,773
16,575
84,264
6,403
W
8,105
3,333
0
3,621
14,010
4,610
2,487
10,784
3,226
0
55,981
L
Zhong Kui
CosmicWarlock55
Zhong Kui
28,224
3,313
359
13,053
20,486
14,094
206
2,833
16,847
106,747
0
W
Fenrir
Driplin
Fenrir
12,752
2,865
0
10,627
22,864
9,987
935
5,691
17,173
0
96,380
L
Tsukuyomi
MoistSoftTaco
Tsukuyomi
5,124
1,150
0
2,929
17,179
4,975
0
2,157
14,814
0
30,905
W
Osiris
9,774
2,431
170
3,606
18,278
13,312
393
11,591
6,687
0
63,837
W
15,969
2,122
481
8,130
17,229
9,121
707
7,329
9,900
0
61,012
L
2,614
819
0
1,124
9,309
2,720
92
1,240
7,905
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
55,836
511
Minions Killed
549
0
Camps Cleared
0
1,686,747
Distance Traveled
2,105,015
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,368
517
106
5
0
400,382
5
L
Medusa
10,202
464
108
5
0
376,832
3
L
Sol
10,665
485
146
7
0
330,601
0
W
Ullr
10,517
478
101
5
0
362,319
0
L
Zhong Kui
12,903
587
179
8
0
388,767
4
W
Fenrir
12,020
546
138
6
0
468,121
10
L
Tsukuyomi
8,457
384
54
2
0
361,605
0
W
Osiris
10,760
489
119
5
0
430,239
0
W
Tyr
11,171
508
85
4
0
443,954
4
L
Neith
7,252
330
24
1
0
228,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role