Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Abousham1
Cliodhna
Level 131
God Stats
28W - 24L
1,669 SR
Queue Stats
1,055W - 895L
1,614 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Antidoll
Morgan Le Fay
Level 154
God Stats
19W - 10L
1,772 SR
Queue Stats
468W - 208L
1,867 Elo+
Party 3
Bastet
Bastet
Paganini24
Bastet
Level 153
God Stats
39W - 15L
1,821 SR
Queue Stats
813W - 712L
1,649 Elo+
Party 3
Heimdallr
Heimdallr
RomanMythology
Heimdallr
Level 143
God Stats
6W - 6L
1,610 SR
Queue Stats
590W - 324L
1,827 Elo+
Party 3
Team Averages
Level 148
1,675 SR
1,691 Elo+

VS

Team Averages
Level 138
1,576 SR
1,570 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DrCanadaBC
Olorun
Level 122
God Stats
1W - 5L
1,559 SR
Queue Stats
240W - 199L
1,659 Elo+
Party 1
Ymir
Ymir
Mikeswazowski
Ymir
Level 123
God Stats
4W - 4L
1,657 SR
Queue Stats
425W - 398L
1,574 Elo+
Party 2
Sol
Sol
aalhaddad_
Sol
Level 145
God Stats
57W - 72L
1,563 SR
Queue Stats
119W - 123L
1,543 Elo+
Solo
Serqet
Serqet
im not a synth
Serqet
Level 148
God Stats
12W - 13L
1,599 SR
Queue Stats
485W - 505L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 0 / 7
5,619
562
3,566
3,271
1,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cliodhna
Abousham1
Cliodhna
13
6 / 0 / 1
7,387
739
5,283
7,349
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Morgan Le Fay
Antidoll
Morgan Le Fay
11
5 / 0 / 6
6,708
671
6,473
2,541
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Paganini24
Bastet
11
6 / 1 / 6
6,555
656
7,350
7,304
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
RomanMythology
Heimdallr
11
2 / 0 / 1
6,144
614
4,575
4,191
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 1
4,835
484
2,637
7,173
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
DrCanadaBC
Olorun
9
0 / 2 / 0
5,201
520
2,239
5,527
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 6 / 0
4,779
478
1,836
8,236
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 0
5,228
523
2,938
6,618
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

6
0 / 4 / 1
4,563
456
1,189
9,274
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
22
Kills
1
1
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
7
6.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
W
Cliodhna
Abousham1
Cliodhna
6
0
1
6.5
W
Morgan Le Fay
Antidoll
Morgan Le Fay
5
0
6
8
L
Olorun
DrCanadaBC
Olorun
0
2
0
0
L
1
6
0
0.17
W
Bastet
Paganini24
Bastet
6
1
6
9
W
Heimdallr
RomanMythology
Heimdallr
2
0
1
2.5
L
0
6
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
10,839
24,656
Taken
36,828
9,469
Mitigated
11,720
10,450
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,566
509
514
849
3,271
1,516
20
326
2,834
18,905
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,637
460
0
2,259
7,173
1,814
0
2,414
4,563
0
28,045
W
Cliodhna
Abousham1
Cliodhna
5,283
1,198
0
3,491
7,349
3,420
0
2,815
4,534
0
39,799
W
Morgan Le Fay
Antidoll
Morgan Le Fay
6,473
695
0
538
2,541
813
402
954
1,587
37,673
0
L
Olorun
DrCanadaBC
Olorun
2,239
875
0
1,553
5,527
1,603
0
1,081
4,446
28,889
2,797
L
1,836
117
0
1,129
8,236
2,487
0
3,158
4,847
16,451
0
W
Bastet
Paganini24
Bastet
7,350
2,104
0
3,288
7,304
2,323
32
1,199
5,973
0
30,863
W
Heimdallr
RomanMythology
Heimdallr
4,575
2,727
0
1,770
4,191
1,397
0
1,149
2,910
0
45,653
L
2,938
836
0
1,374
6,618
2,392
0
395
5,847
27,622
3,083
L
1,189
216
65
2,675
9,274
3,424
0
2,539
6,679
0
9,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
24,606
365
Minions Killed
262
0
Camps Cleared
0
1,087,112
Distance Traveled
940,019
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,619
562
24
2
0
205,492
4
L
Ah Muzen Cab
4,835
484
59
6
0
187,325
2
W
Cliodhna
7,387
739
96
10
0
242,348
3
W
Morgan Le Fay
6,708
671
81
8
0
196,893
1
L
Olorun
5,201
520
84
8
0
185,611
4
L
Ymir
4,779
478
38
4
0
198,426
1
W
Bastet
6,555
656
68
7
0
244,694
2
W
Heimdallr
6,144
614
96
10
0
197,685
2
L
Sol
5,228
523
61
6
0
167,482
2
L
Serqet
4,563
456
20
2
0
201,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role