Player Matchup

Cthulhu
Cthulhu
FOR REDZER0
Cthulhu
Level 124
God Stats
8W - 1L
1,528 SR
Queue Stats
11W - 7L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
KrayzieBone760
Heimdallr
Level 160
God Stats
5W - 0L
1,690 SR
Queue Stats
188W - 117L
1,630 Elo+
Party 1
Discordia
Discordia
WaffleCat2
Discordia
Level 156
God Stats
13W - 8L
1,614 SR
Queue Stats
384W - 298L
1,617 Elo+
Party 1
Team Averages
Level 147
1,610 SR
1,577 Elo+

VS

Team Averages
Level 110
1,568 SR
1,512 Elo+
The Morrigan
The Morrigan
AA10thPlanet
The Morrigan
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
22W - 28L
1,357 Elo+
Solo
Geb
Geb
EEffErvEscEncEE
Geb
Level 152
God Stats
19W - 9L
1,743 SR
Queue Stats
388W - 335L
1,563 Elo+
Party 2
Medusa
Medusa
XANARCHY09
Medusa
Level 69
God Stats
70W - 34L
1,667 SR
Queue Stats
405W - 303L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FOR REDZER0
Cthulhu
12
1 / 1 / 11
8,676
789
4,376
9,020
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
KrayzieBone760
Heimdallr
13
6 / 2 / 6
8,523
775
9,713
9,382
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WaffleCat2
Discordia
14
8 / 1 / 6
9,067
824
13,553
6,015
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AA10thPlanet
The Morrigan
10
1 / 7 / 3
7,592
690
5,066
8,752
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 2
6,800
618
6,364
13,853
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
XANARCHY09
Medusa
11
3 / 4 / 0
7,768
706
8,507
8,849
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AA10thPlanet
The Morrigan
1
7
3
0.36
L
0
4
2
0.25
W
Cthulhu
FOR REDZER0
Cthulhu
1
1
11
6.5
W
Heimdallr
KrayzieBone760
Heimdallr
6
2
6
4.5
W
Discordia
WaffleCat2
Discordia
8
1
6
11
L
Medusa
XANARCHY09
Medusa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,642
Damage
19,937
24,417
Taken
31,454
14,108
Mitigated
18,031
7,304
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AA10thPlanet
The Morrigan
5,066
489
234
1,896
8,752
2,901
180
5,341
3,151
11,207
1,712
L
6,364
333
172
1,859
13,853
11,667
0
6,509
6,978
12,142
0
W
Cthulhu
FOR REDZER0
Cthulhu
4,376
528
816
4,283
9,020
8,181
0
3,308
5,526
20,548
0
W
Heimdallr
KrayzieBone760
Heimdallr
9,713
4,807
0
1,520
9,382
3,819
0
2,993
6,319
0
33,343
W
Discordia
WaffleCat2
Discordia
13,553
998
0
685
6,015
2,108
43
3,766
2,125
42,197
0
L
Medusa
XANARCHY09
Medusa
8,507
4,177
0
905
8,849
3,463
46
5,218
3,319
0
30,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
22,160
167
Minions Killed
86
10
Camps Cleared
0
655,613
Distance Traveled
641,145
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,592
690
24
2
0
147,009
1
L
Geb
6,800
618
11
1
0
274,156
2
W
Cthulhu
8,676
789
28
3
0
237,040
4
W
Heimdallr
8,523
775
67
6
7
200,048
1
W
Discordia
9,067
824
72
7
3
218,525
3
L
Medusa
7,768
706
51
5
0
219,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role