Player Matchup

Xing Tian
Xing Tian
CHAMPDOGZ
Xing Tian
Level 108
God Stats
5W - 12L
1,288 SR
Queue Stats
166W - 176L
1,397 Elo+
Solo
Danzaburou
Danzaburou
D_Bad-Guy1
Danzaburou
Level 68
God Stats
12W - 9L
1,526 SR
Queue Stats
65W - 80L
1,410 Elo+
Party 2
Mulan
Mulan
GenericAttic557
Mulan
Level 129
God Stats
5W - 4L
1,596 SR
Queue Stats
691W - 726L
1,456 Elo+
Party 1
Chaac
Chaac
Zombiekill3230
Chaac
Level 88
God Stats
18W - 12L
1,580 SR
Queue Stats
382W - 417L
1,430 Elo+
Party 1
Zeus
Zeus
xclusivecutz1
Zeus
Level 109
God Stats
9W - 7L
1,504 SR
Queue Stats
255W - 279L
1,434 Elo+
Party 2
Team Averages
Level 100
1,499 SR
1,425 Elo+

VS

Team Averages
Level 85
1,421 SR
1,415 Elo+
Jing Wei
Jing Wei
DBeerGutted1
Jing Wei
Level 128
God Stats
12W - 15L
1,458 SR
Queue Stats
1,015W - 1,126L
1,398 Elo+
Solo
Loki
Loki
G4M3RZ3RO
Loki
Level 67
God Stats
3W - 8L
1,349 SR
Queue Stats
69W - 74L
1,415 Elo+
Solo
Fenrir
Fenrir
Geovanni RB
Fenrir
Level 82
God Stats
6W - 10L
1,426 SR
Queue Stats
230W - 261L
1,418 Elo+
Solo
Hel
Hel
GoldAura100
Hel
Level 87
God Stats
35W - 25L
1,584 SR
Queue Stats
98W - 105L
1,432 Elo+
Solo
Osiris
Osiris
Im Trumps Pig
Osiris
Level 62
God Stats
2W - 3L
1,289 SR
Queue Stats
8W - 11L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CHAMPDOGZ
Xing Tian
11
1 / 3 / 8
7,080
545
5,349
13,405
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
D_Bad-Guy1
Danzaburou
11
4 / 4 / 2
7,273
559
4,984
8,716
2,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 4
7,384
568
3,977
5,901
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 3 / 1
7,945
611
4,475
10,071
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 4 / 1
8,411
647
5,851
6,077
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DBeerGutted1
Jing Wei
11
2 / 3 / 4
6,721
517
6,160
8,173
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Loki
13
4 / 1 / 3
7,677
591
6,968
8,211
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
11
5 / 4 / 0
6,665
513
5,563
10,261
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 7 / 1
6,102
469
3,928
9,620
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
5,152
396
1,497
3,189
1,390
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
14
14
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CHAMPDOGZ
Xing Tian
1
3
8
1.67
L
Jing Wei
DBeerGutted1
Jing Wei
2
3
4
1.33
W
Danzaburou
D_Bad-Guy1
Danzaburou
4
4
2
1.25
L
Loki
4
1
3
5.5
W
3
0
4
5
L
Fenrir
5
4
0
1.25
L
2
7
1
0.36
L
1
2
0
0.5
W
3
3
1
1.17
W
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
24,116
44,170
Taken
39,454
22,901
Mitigated
15,891
14,754
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CHAMPDOGZ
Xing Tian
5,349
621
409
4,535
13,405
10,143
693
707
12,321
25,341
0
L
Jing Wei
DBeerGutted1
Jing Wei
6,160
3,778
0
1,128
8,173
2,848
636
3,129
5,044
0
35,894
W
Danzaburou
D_Bad-Guy1
Danzaburou
4,984
1,408
198
2,272
8,716
2,577
1,421
0
8,467
0
32,175
L
Loki
6,968
1,592
0
3,126
8,211
2,775
374
607
7,362
0
37,853
W
3,977
726
0
2,430
5,901
2,358
0
221
5,680
0
35,993
L
Fenrir
5,563
797
217
2,044
10,261
5,606
738
4,118
6,143
0
29,686
L
3,928
77
1,125
3,302
9,620
3,272
136
3,786
5,834
24,442
0
L
1,497
530
0
691
3,189
1,390
0
0
3,099
0
11,419
W
4,475
395
0
4,175
10,071
6,079
1,357
723
9,348
2,806
37,651
W
5,851
212
0
735
6,077
1,744
2,064
2,277
3,800
43,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
32,317
362
Minions Killed
262
0
Camps Cleared
0
1,255,882
Distance Traveled
1,096,178
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,080
545
27
2
0
257,970
4
L
Jing Wei
6,721
517
85
7
0
259,255
0
W
Danzaburou
7,273
559
70
5
0
237,729
2
L
Loki
7,677
591
75
6
0
247,709
4
W
Mulan
7,384
568
70
5
0
273,130
2
L
Fenrir
6,665
513
45
3
0
265,760
1
L
Hel
6,102
469
37
3
0
232,058
1
L
Osiris
5,152
396
20
2
0
91,396
1
W
Chaac
7,945
611
91
7
0
253,158
5
W
Zeus
8,411
647
104
8
0
233,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role