Player Matchup

Agni
Agni
DeadlySinWrathh
Agni
Level 29
God Stats
12W - 6L
1,681 SR
Queue Stats
112W - 109L
1,509 Elo+
Solo
Sylvanus
Sylvanus
DynamicTriad
Sylvanus
Level 94
God Stats
1W - 0L
1,520 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Scylla
Scylla
Jackthriper19
Scylla
Level 25
God Stats
4W - 4L
1,364 SR
Queue Stats
14W - 12L
1,434 Elo+
Solo
Neith
Neith
S1 Hoon
Neith
Level 69
God Stats
62W - 78L
1,404 SR
Queue Stats
521W - 567L
1,363 Elo+
Solo
Susano
Susano
SlavicPanda
Susano
Level 102
God Stats
1W - 0L
1,718 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Team Averages
Level 64
1,537 SR
1,407 Elo+

VS

Team Averages
Level 49
1,565 SR
1,343 Elo+
Kuzenbo
Kuzenbo
AlonsoC26
Kuzenbo
Level 29
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 5L
1,087 Elo+
Solo
Loki
Loki
BloodyGawd
Loki
Level 17
God Stats
1W - 4L
1,482 SR
Queue Stats
1W - 4L
1,456 Elo+
Solo
Raijin
Raijin
Kakarrot7
Raijin
Level 69
God Stats
4W - 3L
1,677 SR
Queue Stats
6W - 9L
1,337 Elo+
Solo
Hou Yi
Hou Yi
Riverv86Infinite
Hou Yi
Level 103
God Stats
2W - 1L
1,572 SR
Queue Stats
29W - 23L
1,445 Elo+
Solo
Bellona
Bellona
SalamiNcheez
Bellona
Level 29
God Stats
1W - 4L
1,417 SR
Queue Stats
22W - 32L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 9
12,035
926
17,849
8,428
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
DynamicTriad
Sylvanus
15
0 / 1 / 10
9,107
701
3,326
9,749
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 4 / 6
12,484
960
14,355
11,601
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
S1 Hoon
Neith
15
1 / 3 / 15
9,291
715
7,581
12,082
4,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
16
5 / 1 / 11
10,417
801
10,566
9,384
3,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlonsoC26
Kuzenbo
14
2 / 4 / 5
9,147
704
8,084
17,503
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 6 / 5
8,167
628
7,089
11,865
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Kakarrot7
Raijin
14
0 / 8 / 8
8,368
644
5,566
10,083
3,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 5 / 2
10,777
829
11,874
14,134
4,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SalamiNcheez
Bellona
14
5 / 5 / 2
9,536
734
8,873
14,161
14,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
28
Kills
12
12
Deaths
28
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AlonsoC26
Kuzenbo
2
4
5
1.13
L
0
6
5
0.42
W
10
3
9
4.83
W
Sylvanus
DynamicTriad
Sylvanus
0
1
10
5
W
12
4
6
3.75
L
Raijin
Kakarrot7
Raijin
0
8
8
0.5
L
5
5
2
1.2
W
Neith
S1 Hoon
Neith
1
3
15
2.83
L
Bellona
SalamiNcheez
Bellona
5
5
2
1.2
W
Susano
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,677
Damage
41,486
51,244
Taken
67,746
23,335
Mitigated
48,735
13,348
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AlonsoC26
Kuzenbo
8,084
2,397
164
1,501
17,503
20,978
53
8,523
8,810
22,564
0
L
7,089
1,185
0
872
11,865
5,271
0
5,938
5,833
0
28,532
W
17,849
1,342
410
2,121
8,428
2,998
1,012
1,158
7,051
45,744
0
W
Sylvanus
DynamicTriad
Sylvanus
3,326
1,001
2,231
3,628
9,749
7,547
284
2,920
6,719
13,034
0
W
14,355
950
0
1,555
11,601
4,232
0
4,295
7,074
36,940
0
L
Raijin
Kakarrot7
Raijin
5,566
57
85
585
10,083
3,183
0
5,622
4,375
25,142
0
L
11,874
4,652
615
996
14,134
4,991
0
8,712
5,270
0
34,906
W
Neith
S1 Hoon
Neith
7,581
1,965
0
2,854
12,082
4,703
1,630
2,322
9,641
0
32,197
L
Bellona
SalamiNcheez
Bellona
8,873
2,506
0
2,047
14,161
14,312
0
6,409
7,696
0
22,627
W
Susano
10,566
3,400
0
549
9,384
3,855
1,202
3,523
5,704
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
45,995
260
Minions Killed
226
10
Camps Cleared
6
1,188,892
Distance Traveled
1,098,022
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,147
704
38
3
0
227,162
0
L
Loki
8,167
628
52
4
1
254,960
1
W
Agni
12,035
926
74
6
1
250,889
1
W
Sylvanus
9,107
701
17
1
0
213,925
0
W
Scylla
12,484
960
61
5
3
234,132
0
L
Raijin
8,368
644
42
3
0
205,132
0
L
Hou Yi
10,777
829
64
5
3
222,576
3
W
Neith
9,291
715
63
5
2
224,296
3
L
Bellona
9,536
734
30
2
2
188,192
0
W
Susano
10,417
801
45
3
4
265,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role