Player Matchup

Ares
Ares
Bobstolemytv
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 94L
1,487 Elo+
Party 3
Rama
Rama
CanNiskey
Rama
Level 45
God Stats
1W - 2L
1,524 SR
Queue Stats
102W - 91L
1,466 Elo+
Party 3
Erlang Shen
Erlang Shen
Imoutoes
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
Pakeet
Kukulkan
Level 10
God Stats
1W - 2L
1,528 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 2
Arachne
Arachne
frozenbovine
Arachne
Level 49
God Stats
16W - 10L
1,596 SR
Queue Stats
121W - 101L
1,560 Elo+
Party 3
Team Averages
Level 48
1,529 SR
1,433 Elo+

VS

Team Averages
Level 55
1,627 SR
1,581 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
IUGGD
Discordia
Level 42
God Stats
8W - 4L
1,631 SR
Queue Stats
62W - 48L
1,583 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MexicanBurritto
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,598 Elo+
Party 1
Bellona
Bellona
SteezYHeadshotZ
Bellona
Level 43
God Stats
21W - 9L
1,739 SR
Queue Stats
139W - 96L
1,618 Elo+
Solo
Zeus
Zeus
dbernardaye
Zeus
Level 61
God Stats
2W - 0L
1,768 SR
Queue Stats
81W - 65L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,056
460
3,306
8,491
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
9
0 / 2 / 1
5,131
466
3,944
6,481
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Imoutoes
Erlang Shen
8
1 / 5 / 0
5,327
484
1,588
5,276
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Pakeet
Kukulkan
8
0 / 6 / 0
5,135
467
2,652
7,260
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
frozenbovine
Arachne
9
1 / 2 / 0
5,301
482
2,142
6,649
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 0 / 8
6,282
571
3,958
5,629
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
IUGGD
Discordia
12
5 / 0 / 2
6,793
618
6,435
3,725
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
MexicanBurritto
Cu Chulainn
11
4 / 1 / 1
6,786
617
3,372
4,638
3,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
4 / 0 / 2
6,875
625
3,139
5,280
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 0
6,110
555
7,436
6,197
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
8
4
L
0
3
1
0.17
L
Rama
0
2
1
0.25
W
Discordia
IUGGD
Discordia
5
0
2
6
L
Erlang Shen
Imoutoes
Erlang Shen
1
5
0
0.2
W
Cu Chulainn
MexicanBurritto
Cu Chulainn
4
1
1
4.5
L
Kukulkan
Pakeet
Kukulkan
0
6
0
0
W
4
0
2
5
W
5
1
0
5
L
Arachne
frozenbovine
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
24,340
34,157
Taken
25,469
13,395
Mitigated
12,028
7,625
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,958
966
0
3,487
5,629
3,416
0
1,781
3,848
0
18,425
L
3,306
85
315
2,491
8,491
4,505
0
4,789
3,702
9,110
0
L
Rama
3,944
2,722
0
2,159
6,481
1,746
0
2,411
4,070
0
35,350
W
Discordia
IUGGD
Discordia
6,435
313
0
1,001
3,725
1,211
640
1,728
1,997
35,032
0
L
Erlang Shen
Imoutoes
Erlang Shen
1,588
746
0
541
5,276
2,175
0
0
5,276
0
20,834
W
Cu Chulainn
MexicanBurritto
Cu Chulainn
3,372
894
0
721
4,638
3,255
1,043
0
4,638
0
32,042
L
Kukulkan
Pakeet
Kukulkan
2,652
144
0
593
7,260
2,525
0
5,239
1,615
24,335
0
W
3,139
346
0
1,034
5,280
2,713
967
990
4,290
0
43,053
W
7,436
3,032
26
2,756
6,197
1,433
0
1,459
4,738
38,587
0
L
Arachne
frozenbovine
Arachne
2,142
1,213
0
1,526
6,649
2,444
0
932
5,623
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
32,846
251
Minions Killed
359
0
Camps Cleared
0
971,435
Distance Traveled
1,120,208
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,282
571
33
3
0
239,898
2
L
Ares
5,056
460
14
1
0
209,657
3
L
Rama
5,131
466
81
7
0
183,560
3
W
Discordia
6,793
618
80
7
0
216,301
2
L
Erlang Shen
5,327
484
51
5
0
167,914
0
W
Cu Chulainn
6,786
617
72
7
0
212,822
4
L
Kukulkan
5,135
467
56
5
0
185,707
0
W
Bellona
6,875
625
98
9
0
254,374
0
W
Zeus
6,110
555
76
7
0
196,813
3
L
Arachne
5,301
482
49
4
0
224,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role