Player Matchup

Nike
Nike
ImAwsomeFaceIt
Nike
Level 129
God Stats
5W - 1L
1,689 SR
Queue Stats
229W - 207L
1,576 Elo+
Solo
Cerberus
Cerberus
JumpmanJT
Cerberus
Level 137
God Stats
5W - 2L
1,640 SR
Queue Stats
186W - 135L
1,679 Elo+
Party 2
Eset
Eset
cooljody
Eset
Level 154
God Stats
3W - 1L
1,715 SR
Queue Stats
398W - 296L
1,704 Elo+
Party 2
Team Averages
Level 140
1,682 SR
1,653 Elo+

VS

Team Averages
Level 116
1,688 SR
1,728 Elo+
Baron Samedi
Baron Samedi
Hey Hypnotic
Baron Samedi
Level 119
God Stats
7W - 3L
1,871 SR
Queue Stats
37W - 22L
1,776 Elo+
Party 1
Bastet
Bastet
Hey Sweats
Bastet
Level 104
God Stats
15W - 7L
1,723 SR
Queue Stats
34W - 24L
1,747 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MeanLobster3011
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,472 SR
Queue Stats
108W - 79L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 11
14,360
624
14,518
27,937
20,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JumpmanJT
Cerberus
19
6 / 3 / 12
14,531
632
16,516
28,898
40,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
20
7 / 2 / 11
15,799
687
22,833
12,774
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hey Hypnotic
Baron Samedi
19
5 / 3 / 6
14,577
634
25,870
14,185
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Hey Sweats
Bastet
17
3 / 6 / 6
13,922
605
18,420
22,745
6,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
MeanLobster3011
Ah Muzen Cab
16
4 / 9 / 7
13,700
596
13,273
26,563
9,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
18
Kills
12
12
Deaths
18
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hey Hypnotic
Baron Samedi
5
3
6
2.67
L
Bastet
Hey Sweats
Bastet
3
6
6
1
W
5
7
11
1.5
W
Cerberus
JumpmanJT
Cerberus
6
3
12
4
L
Ah Muzen Cab
MeanLobster3011
Ah Muzen Cab
4
9
7
0.83
W
Eset
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,867
Damage
57,563
69,609
Taken
63,493
66,533
Mitigated
22,408
14,998
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hey Hypnotic
Baron Samedi
25,870
2,257
3,210
5,469
14,185
6,703
874
7,397
6,099
88,295
0
L
Bastet
Hey Sweats
Bastet
18,420
4,169
0
3,823
22,745
6,277
430
12,345
8,686
0
47,720
W
14,518
1,257
0
4,105
27,937
20,853
888
12,443
15,494
0
58,628
W
Cerberus
JumpmanJT
Cerberus
16,516
669
202
6,055
28,898
40,645
314
11,311
17,587
40,536
0
L
Ah Muzen Cab
MeanLobster3011
Ah Muzen Cab
13,273
4,633
0
4,711
26,563
9,428
1,796
17,855
7,354
0
42,799
W
Eset
22,833
1,779
2,389
2,247
12,774
5,035
1,051
2,551
10,223
81,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
42,199
373
Minions Killed
273
9
Camps Cleared
12
1,189,078
Distance Traveled
1,244,176
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,577
634
149
6
3
383,375
8
L
Bastet
13,922
605
59
3
7
440,305
8
W
Nike
14,360
624
82
4
3
406,964
2
W
Cerberus
14,531
632
96
4
2
358,770
9
L
Ah Muzen Cab
13,700
596
65
3
2
420,496
0
W
Eset
15,799
687
195
8
4
423,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role