Player Matchup

Danzaburou
Danzaburou
DepthDefying
Danzaburou
Level 126
God Stats
4W - 3L
1,706 SR
Queue Stats
46W - 43L
1,490 Elo+
Solo
Susano
Susano
Dractylus
Susano
Level 147
God Stats
3W - 7L
1,377 SR
Queue Stats
701W - 634L
1,590 Elo+
Solo
Achilles
Achilles
Pykies
Achilles
Level 65
God Stats
52W - 61L
1,537 SR
Queue Stats
255W - 260L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoloBattleCod550
Morgan Le Fay
Level 109
God Stats
9W - 9L
1,528 SR
Queue Stats
380W - 342L
1,522 Elo+
Solo
Ymir
Ymir
chars_angel
Ymir
Level 159
God Stats
15W - 8L
1,709 SR
Queue Stats
843W - 734L
1,716 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,568 Elo+

VS

Team Averages
Level 103
1,416 SR
1,527 Elo+
Da Ji
Da Ji
Chris_SolisCR
Da Ji
Level 85
God Stats
1W - 2L
1,165 SR
Queue Stats
122W - 126L
1,419 Elo+
Solo
Cupid
Cupid
Galactus_Mador
Cupid
Level 89
God Stats
4W - 1L
1,585 SR
Queue Stats
76W - 67L
1,559 Elo+
Solo
Terra
Terra
Mr_BrutalTactics
Terra
Level 116
God Stats
3W - 2L
1,473 SR
Queue Stats
68W - 79L
1,479 Elo+
Solo
Merlin
Merlin
cmoney1578
Merlin
Level 74
God Stats
28W - 27L
1,566 SR
Queue Stats
418W - 342L
1,588 Elo+
Solo
Osiris
Osiris
slowgank
Osiris
Level 149
God Stats
1W - 1L
1,293 SR
Queue Stats
13W - 9L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DepthDefying
Danzaburou
11
0 / 2 / 1
5,938
540
5,809
8,089
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Dractylus
Susano
11
2 / 2 / 0
6,140
558
2,334
7,093
2,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Pykies
Achilles
11
2 / 3 / 2
6,470
588
6,027
7,894
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
RoloBattleCod550
Morgan Le Fay
10
0 / 5 / 1
5,498
500
3,094
5,550
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 0
5,616
511
1,369
10,442
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,111
646
5,838
7,639
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 1
6,246
568
5,676
7,091
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 0 / 3
5,631
512
2,917
5,021
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
cmoney1578
Merlin
12
5 / 0 / 3
7,485
680
4,748
3,612
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
slowgank
Osiris
11
2 / 3 / 1
6,372
579
3,513
8,179
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Danzaburou
DepthDefying
Danzaburou
0
2
1
0.25
L
Susano
Dractylus
Susano
2
2
0
1
W
1
2
1
0.75
W
1
0
3
2.5
L
Achilles
Pykies
Achilles
2
3
2
1
L
Morgan Le Fay
RoloBattleCod550
Morgan Le Fay
0
5
1
0.1
L
1
3
0
0.33
W
Merlin
cmoney1578
Merlin
5
0
3
6.5
W
Osiris
slowgank
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
22,692
39,068
Taken
31,542
16,215
Mitigated
11,397
10,493
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,838
1,211
0
500
7,639
2,462
0
1,322
6,259
0
40,910
L
Danzaburou
DepthDefying
Danzaburou
5,809
1,800
0
3,933
8,089
1,652
0
1,226
6,851
0
36,291
L
Susano
Dractylus
Susano
2,334
510
0
995
7,093
2,097
0
250
6,824
0
36,493
W
5,676
3,244
61
2,666
7,091
2,037
0
723
6,326
0
36,794
W
2,917
342
906
2,133
5,021
2,133
0
911
4,050
12,976
0
L
Achilles
Pykies
Achilles
6,027
1,983
0
2,734
7,894
4,805
404
322
7,522
229
31,017
L
Morgan Le Fay
RoloBattleCod550
Morgan Le Fay
3,094
357
0
476
5,550
1,616
0
1,901
3,448
26,457
0
L
1,369
199
146
2,209
10,442
6,045
0
3,494
6,758
14,012
0
W
Merlin
cmoney1578
Merlin
4,748
286
0
928
3,612
1,050
0
1,344
2,073
38,160
0
W
Osiris
slowgank
Osiris
3,513
1,923
0
2,511
8,179
3,715
726
0
7,606
1,179
24,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
32,845
300
Minions Killed
295
0
Camps Cleared
0
1,076,253
Distance Traveled
1,158,766
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,111
646
58
5
0
251,861
3
L
Danzaburou
5,938
540
73
7
0
200,291
3
L
Susano
6,140
558
77
7
0
234,141
4
W
Cupid
6,246
568
67
6
0
204,783
2
W
Terra
5,631
512
26
2
0
244,765
1
L
Achilles
6,470
588
66
6
0
218,892
4
L
Morgan Le Fay
5,498
500
59
5
0
214,028
1
L
Ymir
5,616
511
25
2
0
208,901
2
W
Merlin
7,485
680
88
8
0
230,845
3
W
Osiris
6,372
579
56
5
0
226,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role