Player Matchup

Cabrakan
Cabrakan
BakedWithJesus
Cabrakan
Level 159
God Stats
1W - 2L
1,339 SR
Queue Stats
175W - 131L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
Hotade
Cernunnos
Level 108
God Stats
9W - 3L
1,584 SR
Queue Stats
147W - 155L
1,477 Elo+
Party 1
Hades
Hades
Just Nukedd
Hades
Level 114
God Stats
2W - 0L
1,730 SR
Queue Stats
113W - 84L
1,550 Elo+
Solo
Janus
Janus
RichieLast
Janus
Level 157
God Stats
5W - 5L
1,635 SR
Queue Stats
405W - 340L
1,542 Elo+
Party 1
Fenrir
Fenrir
SEXY JIGGLYPUF
Fenrir
Level 124
God Stats
7W - 3L
1,582 SR
Queue Stats
188W - 128L
1,513 Elo+
Party 1
Team Averages
Level 132
1,574 SR
1,532 Elo+

VS

Team Averages
Level 70
1,500 SR
1,569 Elo+
Izanami
Izanami
Deroes
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
HerrDiplomat
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Neith
Neith
Power4311
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 45L
1,635 Elo+
Party 2
The Morrigan
The Morrigan
RimReaper17
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
powerdaisho
Loki
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
7 / 1 / 20
10,110
843
10,312
11,904
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Hotade
Cernunnos
16
6 / 1 / 19
9,861
822
13,523
6,421
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 18
10,251
854
11,261
15,029
10,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
17
7 / 1 / 19
10,678
890
13,458
9,771
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 21
9,535
795
8,854
8,905
5,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deroes
Izanami
12
0 / 3 / 3
7,254
605
2,662
6,686
3,877
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
HerrDiplomat
Cthulhu
15
2 / 7 / 3
8,927
744
11,939
22,959
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Power4311
Neith
17
3 / 4 / 3
9,703
809
9,239
9,070
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
RimReaper17
The Morrigan
12
0 / 8 / 4
7,147
596
6,197
10,586
4,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 1
7,377
615
5,383
11,014
3,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
20
29
Kills
6
6
Deaths
29
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
7
1
20
17
L
Izanami
Deroes
Izanami
0
3
3
0.5
L
Cthulhu
HerrDiplomat
Cthulhu
2
7
3
0.5
W
Cernunnos
Hotade
Cernunnos
6
1
19
15.5
W
5
2
18
7
L
Neith
Power4311
Neith
3
4
3
1.13
W
Janus
7
1
19
16.5
L
The Morrigan
RimReaper17
The Morrigan
0
8
4
0.25
W
4
1
21
14.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,408
Damage
35,420
52,030
Taken
60,315
35,358
Mitigated
27,871
25,892
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,312
964
1,460
3,322
11,904
12,156
299
4,255
7,406
15,439
0
L
Izanami
Deroes
Izanami
2,662
1,292
0
0
6,686
3,877
0
4,232
2,313
0
6,218
L
Cthulhu
HerrDiplomat
Cthulhu
11,939
521
390
4,989
22,959
12,521
0
11,090
11,501
18,276
0
W
Cernunnos
Hotade
Cernunnos
13,523
3,937
1,066
397
6,421
3,035
2,899
2,968
3,302
0
30,476
W
11,261
1,065
3,471
8,049
15,029
10,320
429
4,208
10,620
35,893
0
L
Neith
Power4311
Neith
9,239
3,330
745
1,952
9,070
3,397
0
4,666
4,279
0
38,162
W
Janus
13,458
733
1,815
3,047
9,771
4,428
785
3,656
5,777
29,647
0
L
The Morrigan
RimReaper17
The Morrigan
6,197
764
0
0
10,586
4,416
0
6,839
3,673
8,950
0
W
8,854
2,071
1,490
1,775
8,905
5,419
760
2,005
6,789
0
13,900
L
5,383
764
851
1,745
11,014
3,660
0
7,296
3,518
0
12,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,435
Gold Earned
40,408
152
Minions Killed
108
0
Camps Cleared
0
1,124,461
Distance Traveled
944,539
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,110
843
17
1
0
226,416
0
L
Izanami
7,254
605
12
1
0
144,438
0
L
Cthulhu
8,927
744
15
1
0
198,018
1
W
Cernunnos
9,861
822
36
3
0
200,776
3
W
Hades
10,251
854
61
5
0
230,077
0
L
Neith
9,703
809
59
5
0
187,217
1
W
Janus
10,678
890
25
2
0
226,552
0
L
The Morrigan
7,147
596
6
1
0
206,711
0
W
Fenrir
9,535
795
13
1
0
240,640
3
L
Loki
7,377
615
16
1
0
208,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role