Player Matchup

Chaac
Chaac
IoriAsakura
Chaac
Level 85
God Stats
1W - 1L
1,388 SR
Queue Stats
7W - 10L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
MoloShigure
Kukulkan
Level 125
God Stats
0W - 1L
1,165 SR
Queue Stats
25W - 26L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
Solenya_OG
Sylvanus
Level 139
God Stats
3W - 4L
1,628 SR
Queue Stats
74W - 75L
1,426 Elo+
Party 1
Team Averages
Level 116
1,394 SR
1,414 Elo+

VS

Team Averages
Level 79
1,503 SR
1,491 Elo+
Bacchus
Bacchus
Cucci Crisp
Bacchus
Level 57
God Stats
19W - 11L
1,577 SR
Queue Stats
128W - 134L
1,481 Elo+
Solo
Set
Set
MrMCFeeLY70
Set
Level 114
God Stats
4W - 2L
1,287 SR
Queue Stats
95W - 82L
1,530 Elo+
Solo
Ah Puch
Ah Puch
SchizoDory
Ah Puch
Level 65
God Stats
2W - 1L
1,644 SR
Queue Stats
4W - 3L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,402
529
5,322
8,255
8,668
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MoloShigure
Kukulkan
12
0 / 4 / 2
8,079
577
7,772
9,518
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Solenya_OG
Sylvanus
11
2 / 2 / 0
8,735
624
5,407
13,027
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cucci Crisp
Bacchus
13
0 / 1 / 6
9,530
681
5,501
12,374
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 1
9,241
660
10,556
9,640
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
SchizoDory
Ah Puch
14
5 / 0 / 2
9,555
683
12,443
8,454
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cucci Crisp
Bacchus
0
1
6
3
L
0
2
1
0.25
L
Kukulkan
MoloShigure
Kukulkan
0
4
2
0.25
W
3
1
1
3.5
W
Ah Puch
SchizoDory
Ah Puch
5
0
2
6
L
Sylvanus
Solenya_OG
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
28,500
30,800
Taken
30,468
20,484
Mitigated
25,402
12,759
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cucci Crisp
Bacchus
5,501
790
282
2,618
12,374
16,414
147
5,670
6,704
15,703
0
L
5,322
820
635
1,925
8,255
8,668
0
6,154
1,902
0
11,176
L
Kukulkan
MoloShigure
Kukulkan
7,772
170
247
1,833
9,518
3,354
0
6,806
2,489
38,998
0
W
10,556
4,496
0
4,950
9,640
5,295
886
5,379
4,261
0
39,931
W
Ah Puch
SchizoDory
Ah Puch
12,443
412
0
3,632
8,454
3,693
252
2,940
5,514
43,534
0
L
Sylvanus
Solenya_OG
Sylvanus
5,407
774
2,659
5,460
13,027
8,462
0
5,181
7,392
11,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
28,326
139
Minions Killed
159
3
Camps Cleared
10
706,354
Distance Traveled
767,917
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,530
681
20
1
1
262,057
3
L
Chaac
7,402
529
20
1
2
252,795
2
L
Kukulkan
8,079
577
95
7
1
241,067
4
W
Set
9,241
660
63
5
3
259,688
1
W
Ah Puch
9,555
683
76
5
6
246,172
2
L
Sylvanus
8,735
624
24
2
0
212,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role