Player Matchup

Guan Yu
Guan Yu
BigFatNuts21
Guan Yu
Level 38
God Stats
0W - 4L
1,158 SR
Queue Stats
92W - 118L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
DaMichealScarn
Cthulhu
Level 16
God Stats
9W - 9L
1,486 SR
Queue Stats
14W - 16L
1,406 Elo+
Party 2
Awilix
Awilix
Fer680
Awilix
Level 121
God Stats
0W - 1L
1,904 SR
Queue Stats
50W - 62L
1,364 Elo+
Solo
Artemis
Artemis
FernyTheRealist
Artemis
Level 60
God Stats
2W - 1L
1,790 SR
Queue Stats
140W - 151L
1,406 Elo+
Party 2
Izanami
Izanami
Robitotabi
Izanami
Level 160
God Stats
128W - 134L
1,492 SR
Queue Stats
1,202W - 1,292L
1,458 Elo+
Solo
Team Averages
Level 79
1,566 SR
1,410 Elo+

VS

Team Averages
Level 120
1,564 SR
1,460 Elo+
Hercules
Hercules
GomuGomuPotHead
Hercules
Level 137
God Stats
11W - 20L
1,431 SR
Queue Stats
486W - 508L
1,411 Elo+
Solo
Da Ji
Da Ji
JustAquaisfine
Da Ji
Level 150
God Stats
17W - 10L
1,578 SR
Queue Stats
144W - 102L
1,520 Elo+
Party 1
Osiris
Osiris
Red7711
Osiris
Level 149
God Stats
6W - 5L
1,535 SR
Queue Stats
117W - 84L
1,520 Elo+
Party 1
Charybdis
Charybdis
krilstar
Charybdis
Level 17
God Stats
9W - 4L
1,747 SR
Queue Stats
39W - 23L
1,505 Elo+
Party 1
Ra
Ra
yellowblindjudge
Ra
Level 149
God Stats
27W - 20L
1,531 SR
Queue Stats
156W - 177L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigFatNuts21
Guan Yu
6
0 / 3 / 1
4,380
438
1,363
5,778
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

5
1 / 4 / 1
4,048
405
3,064
5,575
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Fer680
Awilix
9
4 / 3 / 0
5,534
553
5,902
8,175
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 3
4,376
438
3,935
5,560
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Robitotabi
Izanami
9
2 / 3 / 0
6,015
602
3,260
5,303
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 2 / 6
5,671
567
2,373
7,985
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
8 / 1 / 1
6,462
646
9,130
6,927
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Red7711
Osiris
11
2 / 0 / 0
6,567
657
1,319
2,547
1,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
krilstar
Charybdis
9
5 / 2 / 0
5,615
562
5,094
5,679
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 2
5,766
577
2,065
4,434
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
17
17
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigFatNuts21
Guan Yu
0
3
1
0.17
L
1
4
1
0.38
L
Awilix
Fer680
Awilix
4
3
0
1.33
L
0
4
3
0.38
W
Hercules
1
2
6
2
W
8
1
1
8.5
W
Osiris
Red7711
Osiris
2
0
0
2
L
Izanami
Robitotabi
Izanami
2
3
0
0.67
W
Charybdis
krilstar
Charybdis
5
2
0
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
19,981
30,391
Taken
27,572
10,341
Mitigated
12,591
5,906
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigFatNuts21
Guan Yu
1,363
382
0
1,136
5,778
2,629
0
0
5,778
0
17,548
L
3,064
579
0
357
5,575
3,438
0
716
4,859
7,320
0
L
Awilix
Fer680
Awilix
5,902
2,295
0
2,206
8,175
1,982
0
492
7,683
0
25,424
L
3,935
2,092
0
688
5,560
1,079
0
0
5,560
0
18,378
W
Hercules
2,373
586
0
4,005
7,985
6,293
0
1,628
6,119
0
17,117
W
9,130
3,030
0
3,186
6,927
2,176
0
248
6,578
0
27,921
W
Osiris
Red7711
Osiris
1,319
710
0
875
2,547
1,628
67
0
2,444
0
33,941
L
Izanami
Robitotabi
Izanami
3,260
1,759
319
1,200
5,303
1,213
92
857
4,446
0
26,940
W
Charybdis
krilstar
Charybdis
5,094
2,371
0
2,091
5,679
1,459
508
770
4,728
0
23,527
W
2,065
170
139
2,174
4,434
1,035
564
0
4,434
32,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
30,081
191
Minions Killed
274
0
Camps Cleared
0
911,401
Distance Traveled
931,340
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,380
438
43
4
0
183,416
0
L
Cthulhu
4,048
405
10
1
0
193,330
0
L
Awilix
5,534
553
47
5
0
208,945
1
L
Artemis
4,376
438
26
3
0
159,924
0
W
Hercules
5,671
567
30
3
0
192,672
2
W
Da Ji
6,462
646
50
5
0
199,263
5
W
Osiris
6,567
657
83
8
0
212,546
0
L
Izanami
6,015
602
65
7
0
165,786
1
W
Charybdis
5,615
562
48
5
0
161,489
0
W
Ra
5,766
577
63
6
0
165,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role