Player Matchup

Danzaburou
Danzaburou
KAMP_SOLDIER
Danzaburou
Level 156
God Stats
20W - 19L
1,581 SR
Queue Stats
109W - 124L
1,546 Elo+
Party 1
Poseidon
Poseidon
Tomperrrr
Poseidon
Level 13
God Stats
7W - 9L
1,859 SR
Queue Stats
9W - 22L
1,262 Elo+
Party 1
King Arthur
King Arthur
itzmontell
King Arthur
Level 68
God Stats
7W - 6L
1,729 SR
Queue Stats
122W - 143L
1,388 Elo+
Party 1
Team Averages
Level 79
1,723 SR
1,398 Elo+

VS

Team Averages
Level 80
1,572 SR
1,492 Elo+
Neith
Neith
IcyQueen0--
Neith
Level 69
God Stats
0W - 1L
1,508 SR
Queue Stats
9W - 6L
1,567 Elo+
Solo
Ra
Ra
Mystery_Dude87
Ra
Level 29
God Stats
7W - 13L
1,516 SR
Queue Stats
48W - 52L
1,416 Elo+
Party 2
Terra
Terra
SeraphicSadist
Terra
Level 142
God Stats
1W - 1L
1,691 SR
Queue Stats
25W - 23L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KAMP_SOLDIER
Danzaburou
18
8 / 4 / 7
14,167
746
28,491
22,950
18,875
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Tomperrrr
Poseidon
16
2 / 6 / 7
11,882
625
9,084
14,444
4,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
itzmontell
King Arthur
17
5 / 6 / 7
13,954
734
10,278
27,677
31,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 4
13,149
692
25,937
21,886
9,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 9
11,342
597
8,199
16,280
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 9
12,356
650
12,577
21,461
32,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
15
Kills
15
16
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
5
4
2.4
W
Danzaburou
KAMP_SOLDIER
Danzaburou
8
4
7
2.88
L
1
7
9
0.79
L
4
4
9
2.13
W
Poseidon
Tomperrrr
Poseidon
2
6
7
0.92
W
King Arthur
itzmontell
King Arthur
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,853
Damage
46,713
65,071
Taken
59,627
54,966
Mitigated
48,742
13,223
Healing
24,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,937
13,671
0
6,467
21,886
9,459
1,640
3,750
18,136
0
57,841
W
Danzaburou
KAMP_SOLDIER
Danzaburou
28,491
9,239
977
6,132
22,950
18,875
1,695
7,794
14,366
0
82,371
L
8,199
599
4,968
3,927
16,280
6,352
1,037
1,152
15,128
40,647
0
L
12,577
1,508
3,274
5,382
21,461
32,931
296
4,602
16,859
31,349
0
W
Poseidon
Tomperrrr
Poseidon
9,084
1,179
213
2,365
14,444
4,886
443
4,589
9,561
37,247
0
W
King Arthur
itzmontell
King Arthur
10,278
1,147
0
3,536
27,677
31,205
754
6,900
20,175
0
34,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
36,847
204
Minions Killed
211
6
Camps Cleared
6
1,043,894
Distance Traveled
946,685
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,149
692
92
5
2
269,955
4
W
Danzaburou
14,167
746
108
6
2
324,730
2
L
Ra
11,342
597
79
4
2
324,068
2
L
Terra
12,356
650
40
2
2
352,662
2
W
Poseidon
11,882
625
64
3
3
351,130
1
W
King Arthur
13,954
734
32
2
1
368,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role