Player Matchup

Pele
Pele
DJLYM
Pele
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
69W - 98L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
DemonHanzo107
Kukulkan
Level 21
God Stats
8W - 17L
1,258 SR
Queue Stats
11W - 30L
1,209 Elo+
Party 1
Mulan
Mulan
EvilSon24
Mulan
Level 64
God Stats
7W - 9L
1,417 SR
Queue Stats
20W - 39L
1,335 Elo+
Solo
Medusa
Medusa
TooThicc2Live
Medusa
Level 9
God Stats
1W - 6L
1,219 SR
Queue Stats
1W - 12L
1,020 Elo+
Party 1
Jing Wei
Jing Wei
noceural
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,190 Elo+
Party 1
Team Averages
Level 49
1,336 SR
1,216 Elo+

VS

Team Averages
Level 32
1,380 SR
1,175 Elo+
Ah Puch
Ah Puch
Ajmage
Ah Puch
Level 102
God Stats
1W - 2L
1,507 SR
Queue Stats
25W - 39L
1,383 Elo+
Party 2
Yemoja
Yemoja
IyamFeeesh
Yemoja
Level 5
God Stats
1W - 7L
1,166 SR
Queue Stats
1W - 16L
951 Elo+
Party 2
Gilgamesh
Gilgamesh
Jimsumm
Gilgamesh
Level 6
God Stats
1W - 3L
1,224 SR
Queue Stats
1W - 16L
951 Elo+
Party 2
Nemesis
Nemesis
TheCrabsacc
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,092 Elo+
Party 2
Merlin
Merlin
sneakyninja111
Merlin
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DJLYM
Pele
19
3 / 8 / 11
12,449
1,037
18,720
23,997
14,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
DemonHanzo107
Kukulkan
19
4 / 5 / 10
12,544
1,045
21,851
10,319
3,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
EvilSon24
Mulan
20
12 / 9 / 6
14,874
1,240
25,704
30,904
20,683
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 9 / 9
12,069
1,006
17,382
19,198
6,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
noceural
Jing Wei
19
4 / 10 / 14
12,475
1,040
10,408
22,043
7,550
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ajmage
Ah Puch
20
9 / 1 / 22
14,596
1,216
31,309
14,058
5,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
IyamFeeesh
Yemoja
20
1 / 2 / 19
12,946
1,079
4,159
13,422
17,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Jimsumm
Gilgamesh
20
6 / 7 / 21
14,839
1,237
10,789
26,288
34,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
TheCrabsacc
Nemesis
20
9 / 8 / 16
13,363
1,114
17,609
26,665
10,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 8 / 23
15,870
1,323
36,462
19,569
8,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
142
26
Kills
41
41
Deaths
26
50
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ajmage
Ah Puch
9
1
22
20
L
Pele
DJLYM
Pele
3
8
11
1.06
L
Kukulkan
DemonHanzo107
Kukulkan
4
5
10
1.8
L
Mulan
EvilSon24
Mulan
12
9
6
1.67
W
Yemoja
IyamFeeesh
Yemoja
1
2
19
5.25
W
Gilgamesh
Jimsumm
Gilgamesh
6
7
21
2.36
W
Nemesis
TheCrabsacc
Nemesis
9
8
16
2.13
L
3
9
9
0.83
L
Jing Wei
noceural
Jing Wei
4
10
14
1.1
W
16
8
23
3.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,065
Damage
100,328
106,461
Taken
100,002
53,038
Mitigated
77,391
6,551
Healing
22,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ajmage
Ah Puch
31,309
3,174
964
2,737
14,058
5,647
0
1,708
12,298
80,346
0
L
Pele
DJLYM
Pele
18,720
3,083
0
319
23,997
14,486
0
14,261
9,736
0
48,352
L
Kukulkan
DemonHanzo107
Kukulkan
21,851
2,847
0
161
10,319
3,596
0
6,597
3,722
53,856
0
L
Mulan
EvilSon24
Mulan
25,704
4,185
134
3,570
30,904
20,683
0
21,104
9,800
0
37,282
W
Yemoja
IyamFeeesh
Yemoja
4,159
1,147
3,191
995
13,422
17,281
0
2,445
10,602
22,876
0
W
Gilgamesh
Jimsumm
Gilgamesh
10,789
2,448
2,912
2,961
26,288
34,936
0
7,698
18,259
0
24,148
W
Nemesis
TheCrabsacc
Nemesis
17,609
8,333
0
4,736
26,665
10,613
0
6,431
19,585
0
25,638
L
17,382
6,954
0
0
19,198
6,723
0
13,678
5,520
0
41,763
L
Jing Wei
noceural
Jing Wei
10,408
8,031
0
2,367
22,043
7,550
0
16,290
5,753
0
24,613
W
36,462
3,768
1,146
3,273
19,569
8,914
0
3,569
15,792
55,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,411
Gold Earned
71,614
259
Minions Killed
241
7
Camps Cleared
5
1,142,491
Distance Traveled
1,067,030
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,596
1,216
106
9
1
235,219
0
L
Pele
12,449
1,037
57
5
2
278,657
2
L
Kukulkan
12,544
1,045
83
7
1
224,711
1
L
Mulan
14,874
1,240
32
3
4
237,647
0
W
Yemoja
12,946
1,079
55
5
0
167,841
0
W
Gilgamesh
14,839
1,237
29
2
2
219,821
0
W
Nemesis
13,363
1,114
11
1
1
249,665
2
L
Medusa
12,069
1,006
54
5
0
180,006
0
L
Jing Wei
12,475
1,040
33
3
0
221,470
0
W
Merlin
15,870
1,323
40
3
1
194,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role