Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dat_Boi_Slumped
Sun Wukong
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 64L
1,308 Elo+
Party 1
Aphrodite
Aphrodite
GetRaided859
Aphrodite
Level 69
God Stats
3W - 1L
1,489 SR
Queue Stats
197W - 236L
1,345 Elo+
Party 1
Pele
Pele
JimmyRay69
Pele
Level 48
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 10L
1,159 Elo+
Party 2
Chaac
Chaac
ScatterShot9110
Chaac
Level 65
God Stats
1W - 0L
1,733 SR
Queue Stats
5W - 8L
1,270 Elo+
Party 2
Team Averages
Level 60
1,594 SR
1,316 Elo+

VS

Team Averages
Level 108
1,484 SR
1,348 Elo+
Gilgamesh
Gilgamesh
DrCanerdes
Gilgamesh
Level 118
God Stats
2W - 4L
1,356 SR
Queue Stats
170W - 184L
1,315 Elo+
Party 3
Yemoja
Yemoja
Erosperbast
Yemoja
Level 123
God Stats
3W - 7L
1,378 SR
Queue Stats
471W - 564L
1,219 Elo+
Solo
Khepri
Khepri
KamdenCollie
Khepri
Level 46
God Stats
2W - 3L
1,372 SR
Queue Stats
149W - 216L
1,325 Elo+
Solo
Hercules
Hercules
gelthashar
Hercules
Level 106
God Stats
6W - 4L
1,724 SR
Queue Stats
160W - 150L
1,430 Elo+
Party 3
Hera
Hera
iDarknessX
Hera
Level 147
God Stats
12W - 8L
1,589 SR
Queue Stats
822W - 905L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 4 / 18
13,573
679
33,227
24,852
11,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dat_Boi_Slumped
Sun Wukong
20
4 / 1 / 22
12,862
643
14,681
33,034
32,301
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
GetRaided859
Aphrodite
20
5 / 1 / 20
13,515
676
21,393
24,440
15,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 3 / 15
13,669
683
18,798
26,181
13,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 6 / 19
13,984
699
28,908
46,941
45,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrCanerdes
Gilgamesh
19
5 / 8 / 8
12,132
607
30,632
28,855
36,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
17
2 / 6 / 7
10,806
540
14,673
22,020
26,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
19
1 / 3 / 11
11,767
588
16,098
22,891
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
gelthashar
Hercules
19
3 / 8 / 8
12,101
605
20,090
35,017
57,044
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 4 / 10
12,771
639
44,056
13,412
5,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
59
29
Kills
15
15
Deaths
29
94
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
18
4
W
Sun Wukong
Dat_Boi_Slumped
Sun Wukong
4
1
22
15
L
Gilgamesh
DrCanerdes
Gilgamesh
5
8
8
1.13
L
Yemoja
2
6
7
0.92
W
Aphrodite
GetRaided859
Aphrodite
5
1
20
15
W
8
3
15
5.17
L
Khepri
1
3
11
2.17
W
5
6
19
2.42
L
Hercules
gelthashar
Hercules
3
8
8
0.88
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,007
Damage
125,549
155,448
Taken
122,195
118,802
Mitigated
149,030
108,675
Healing
52,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
33,227
17,222
5,023
8,739
24,852
11,187
2,684
13,195
11,657
0
73,819
W
Sun Wukong
Dat_Boi_Slumped
Sun Wukong
14,681
4,620
5,632
4,997
33,034
32,301
580
15,097
17,937
0
29,463
L
Gilgamesh
DrCanerdes
Gilgamesh
30,632
3,029
2,969
4,479
28,855
36,519
0
6,314
21,397
8,576
37,303
L
Yemoja
14,673
2,516
5,893
5,076
22,020
26,217
56
3,858
17,575
31,546
0
W
Aphrodite
GetRaided859
Aphrodite
21,393
3,910
30,869
18,523
24,440
15,523
1,283
14,620
9,820
51,134
0
W
18,798
3,286
2,443
5,494
26,181
13,981
1,613
15,847
10,334
0
40,162
L
Khepri
16,098
645
3,620
5,458
22,891
23,550
0
1,975
20,193
32,434
0
W
28,908
4,931
3,266
23,689
46,941
45,810
760
22,013
24,928
808
47,252
L
Hercules
gelthashar
Hercules
20,090
2,410
2,884
14,313
35,017
57,044
0
8,451
24,770
1,202
30,610
L
44,056
5,658
3,871
3,458
13,412
5,700
0
1,088
11,679
79,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,603
Gold Earned
59,577
224
Minions Killed
185
0
Camps Cleared
0
2,026,096
Distance Traveled
1,671,627
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,573
679
57
3
0
350,488
0
W
Sun Wukong
12,862
643
15
1
0
447,618
0
L
Gilgamesh
12,132
607
30
2
0
335,751
1
L
Yemoja
10,806
540
34
2
0
233,734
0
W
Aphrodite
13,515
676
80
4
0
411,609
0
W
Pele
13,669
683
32
2
0
418,645
0
L
Khepri
11,767
588
25
1
0
360,835
0
W
Chaac
13,984
699
40
2
0
397,736
1
L
Hercules
12,101
605
22
1
0
334,226
0
L
Hera
12,771
639
74
4
0
407,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role