Player Matchup

Cthulhu
Cthulhu
DogBedJim
Cthulhu
Level 89
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 3L
1,512 Elo+
Party 2
Neith
Neith
FuzzyFerret
Neith
Level 11
God Stats
1W - 1L
1,596 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Vulcan
Vulcan
Torn627
Vulcan
Level 116
God Stats
1W - 1L
1,842 SR
Queue Stats
2W - 3L
1,512 Elo+
Party 2
Team Averages
Level 72
1,698 SR
1,575 Elo+

VS

Team Averages
Level 124
1,628 SR
1,588 Elo+
Jormungandr
Jormungandr
RAVENOUSCARNAGE
Jormungandr
Level 156
God Stats
8W - 3L
1,665 SR
Queue Stats
150W - 139L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Staluma
Morgan Le Fay
Level 68
God Stats
28W - 13L
1,618 SR
Queue Stats
341W - 326L
1,538 Elo+
Party 1
Mulan
Mulan
Utreuxº
Mulan
Level 149
God Stats
7W - 7L
1,600 SR
Queue Stats
222W - 152L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DogBedJim
Cthulhu
8
0 / 4 / 0
6,165
617
5,276
10,155
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 0
5,910
591
4,543
6,719
1,903
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Torn627
Vulcan
9
0 / 1 / 0
5,813
581
8,487
2,390
681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RAVENOUSCARNAGE
Jormungandr
12
5 / 0 / 5
7,816
782
6,375
7,442
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Staluma
Morgan Le Fay
11
0 / 0 / 9
6,918
692
4,696
3,509
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Utreuxº
Mulan
12
5 / 0 / 4
7,985
799
6,662
14,482
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DogBedJim
Cthulhu
0
4
0
0
L
0
5
0
0
W
Jormungandr
RAVENOUSCARNAGE
Jormungandr
5
0
5
7.5
W
Morgan Le Fay
Staluma
Morgan Le Fay
0
0
9
4.5
L
Vulcan
Torn627
Vulcan
0
1
0
0
W
Mulan
Utreuxº
Mulan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
17,733
19,264
Taken
25,433
8,892
Mitigated
15,423
2,748
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DogBedJim
Cthulhu
5,276
590
417
1,986
10,155
6,308
0
5,940
3,535
9,372
0
L
4,543
2,288
0
345
6,719
1,903
0
2,915
3,463
0
17,025
W
Jormungandr
RAVENOUSCARNAGE
Jormungandr
6,375
1,476
379
4,170
7,442
6,200
416
3,801
3,641
25,555
0
W
Morgan Le Fay
Staluma
Morgan Le Fay
4,696
489
0
267
3,509
1,206
570
2,280
1,229
25,665
0
L
Vulcan
Torn627
Vulcan
8,487
3,535
0
0
2,390
681
0
988
1,195
27,820
0
W
Mulan
Utreuxº
Mulan
6,662
806
569
6,796
14,482
8,017
45
7,863
6,619
0
17,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,888
Gold Earned
22,719
82
Minions Killed
133
2
Camps Cleared
8
585,647
Distance Traveled
579,554
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,165
617
8
1
0
186,873
2
L
Neith
5,910
591
25
3
0
184,021
1
W
Jormungandr
7,816
782
43
4
1
182,946
1
W
Morgan Le Fay
6,918
692
53
5
4
196,911
0
L
Vulcan
5,813
581
49
5
2
214,753
4
W
Mulan
7,985
799
37
4
3
199,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role