Player Matchup

Danzaburou
Danzaburou
FurriesAreOP
Danzaburou
Level 24
God Stats
5W - 0L
1,993 SR
Queue Stats
44W - 4L
1,978 Elo+
Party 2
Guan Yu
Guan Yu
SuperSpartanMLG
Guan Yu
Level 158
God Stats
4W - 1L
1,693 SR
Queue Stats
547W - 361L
1,782 Elo+
Party 2
Ra
Ra
XardaDemon45
Ra
Level 138
God Stats
16W - 11L
1,646 SR
Queue Stats
362W - 216L
1,837 Elo+
Party 2
Team Averages
Level 107
1,777 SR
1,865 Elo+

VS

Team Averages
Level 85
1,499 SR
1,307 Elo+
Cthulhu
Cthulhu
Divine__Hawk
Cthulhu
Level 16
God Stats
2W - 3L
1,686 SR
Queue Stats
7W - 12L
1,258 Elo+
Party 1
Baron Samedi
Baron Samedi
MrCatZero
Baron Samedi
Level 153
God Stats
11W - 9L
1,508 SR
Queue Stats
177W - 204L
1,405 Elo+
Solo
Serqet
Serqet
funnylove420
Serqet
Level 87
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 13L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FurriesAreOP
Danzaburou
12
9 / 0 / 5
8,296
830
10,135
6,464
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 12
7,437
744
6,381
10,890
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 0 / 11
7,687
769
7,824
3,732
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Divine__Hawk
Cthulhu
9
0 / 5 / 1
5,706
571
4,537
10,063
6,230
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
MrCatZero
Baron Samedi
8
1 / 6 / 0
5,982
598
6,676
9,748
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
6
0 / 5 / 0
5,291
529
2,374
7,404
1,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Divine__Hawk
Cthulhu
0
5
1
0.1
W
Danzaburou
FurriesAreOP
Danzaburou
9
0
5
11.5
L
Baron Samedi
MrCatZero
Baron Samedi
1
6
0
0.17
W
3
1
12
9
W
4
0
11
9.5
L
Serqet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
13,587
21,086
Taken
27,215
9,978
Mitigated
10,986
9,142
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Divine__Hawk
Cthulhu
4,537
641
0
0
10,063
6,230
0
3,901
5,782
12,983
0
W
Danzaburou
FurriesAreOP
Danzaburou
10,135
4,232
0
923
6,464
2,462
366
4,225
2,239
0
24,414
L
Baron Samedi
MrCatZero
Baron Samedi
6,676
53
419
2,603
9,748
2,905
0
1,819
7,532
17,177
0
W
6,381
1,403
1,122
3,654
10,890
6,211
263
5,353
5,201
0
14,748
W
7,824
1,002
1,332
2,111
3,732
1,305
774
2,472
1,116
33,105
0
L
Serqet
2,374
394
0
0
7,404
1,851
0
1,650
5,492
0
2,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
16,979
128
Minions Killed
41
8
Camps Cleared
0
560,602
Distance Traveled
503,158
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,706
571
15
2
0
167,470
1
W
Danzaburou
8,296
830
33
3
3
185,634
1
L
Baron Samedi
5,982
598
20
2
0
169,996
0
W
Guan Yu
7,437
744
19
2
4
192,959
3
W
Ra
7,687
769
76
8
1
182,009
2
L
Serqet
5,291
529
6
1
0
165,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role