Player Matchup

Ares
Ares
Lawlieth19
Ares
Level 48
God Stats
37W - 28L
1,560 SR
Queue Stats
210W - 265L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Lujàn
Nu Wa
Level 21
God Stats
2W - 2L
1,733 SR
Queue Stats
24W - 22L
1,459 Elo+
Party 1
Medusa
Medusa
Primus4272
Medusa
Level 97
God Stats
7W - 3L
1,606 SR
Queue Stats
173W - 225L
1,467 Elo+
Party 1
Team Averages
Level 55
1,633 SR
1,458 Elo+

VS

Team Averages
Level 99
1,510 SR
1,489 Elo+
Sol
Sol
Atrocity0601
Sol
Level 86
God Stats
3W - 5L
1,445 SR
Queue Stats
33W - 34L
1,475 Elo+
Party 2
Osiris
Osiris
Moneyman Dom
Osiris
Level 105
God Stats
0W - 2L
1,436 SR
Queue Stats
13W - 10L
1,587 Elo+
Party 2
Nemesis
Nemesis
xSkummyBearX
Nemesis
Level 107
God Stats
5W - 3L
1,649 SR
Queue Stats
246W - 302L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
8,561
778
4,996
15,327
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Lujàn
Nu Wa
12
2 / 1 / 9
8,143
740
8,404
5,639
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Primus4272
Medusa
14
8 / 0 / 4
9,022
820
14,060
5,517
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,490
681
11,310
10,293
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
10
2 / 5 / 2
7,146
650
7,680
16,583
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
xSkummyBearX
Nemesis
10
0 / 3 / 4
6,609
601
3,545
10,055
3,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
2
3
9
2.17
W
Nu Wa
Lujàn
Nu Wa
2
1
9
6.5
L
Osiris
2
5
2
0.6
W
Medusa
Primus4272
Medusa
8
0
4
10
L
Nemesis
xSkummyBearX
Nemesis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
22,535
26,483
Taken
36,931
16,910
Mitigated
16,606
6,361
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,310
2,422
0
3,278
10,293
2,952
288
3,209
7,084
32,437
2,064
W
4,996
409
0
5,121
15,327
12,209
42
6,569
8,246
8,164
0
W
Nu Wa
Lujàn
Nu Wa
8,404
2,188
0
60
5,639
2,019
774
2,054
3,400
29,073
0
L
Osiris
7,680
2,619
0
3,670
16,583
10,627
0
6,700
9,883
0
17,399
W
Medusa
Primus4272
Medusa
14,060
5,669
0
1,180
5,517
2,682
1,488
2,213
3,163
0
43,057
L
Nemesis
xSkummyBearX
Nemesis
3,545
1,242
0
447
10,055
3,027
0
4,043
6,012
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
21,245
137
Minions Killed
105
8
Camps Cleared
3
645,915
Distance Traveled
636,448
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,490
681
71
6
1
205,379
4
W
Ares
8,561
778
12
1
1
217,971
2
W
Nu Wa
8,143
740
59
5
3
201,267
4
L
Osiris
7,146
650
16
1
0
214,354
3
W
Medusa
9,022
820
66
6
4
226,677
2
L
Nemesis
6,609
601
18
2
2
216,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role