Player Matchup

Zeus
Zeus
BMorlan
Zeus
Level 42
God Stats
1W - 1L
1,184 SR
Queue Stats
57W - 68L
1,289 Elo+
Party 1
Ganesha
Ganesha
CBHydraKID
Ganesha
Level 60
God Stats
1W - 6L
1,236 SR
Queue Stats
132W - 157L
1,296 Elo+
Party 1
Bacchus
Bacchus
MoMonXD
Bacchus
Level 62
God Stats
3W - 1L
1,375 SR
Queue Stats
135W - 163L
1,279 Elo+
Party 1
Gilgamesh
Gilgamesh
SeraphHand
Gilgamesh
Level 144
God Stats
14W - 12L
1,503 SR
Queue Stats
187W - 217L
1,424 Elo+
Solo
Neith
Neith
xSaltyTrashPanda
Neith
Level 13
God Stats
3W - 1L
1,409 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 1
Team Averages
Level 64
1,341 SR
1,391 Elo+

VS

Team Averages
Level 79
1,595 SR
1,471 Elo+
Guan Yu
Guan Yu
Koolaid
Guan Yu
Level 149
God Stats
0W - 1L
1,587 SR
Queue Stats
10W - 13L
1,489 Elo+
Party 2
Awilix
Awilix
KvotheTheMad
Awilix
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
XxXspokGOKxXx
Danzaburou
Level 27
God Stats
7W - 5L
1,697 SR
Queue Stats
57W - 56L
1,510 Elo+
Party 2
Anhur
Anhur
fAcEb
Anhur
Level 104
God Stats
3W - 2L
1,754 SR
Queue Stats
66W - 67L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
假装在努力
Aphrodite
Level 83
God Stats
14W - 17L
1,439 SR
Queue Stats
259W - 313L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BMorlan
Zeus
11
1 / 10 / 1
7,135
476
6,940
10,725
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
CBHydraKID
Ganesha
11
2 / 10 / 3
7,165
478
6,862
23,316
11,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
MoMonXD
Bacchus
11
1 / 7 / 1
7,018
468
6,304
15,987
11,683
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SeraphHand
Gilgamesh
12
2 / 9 / 1
7,794
520
8,267
15,237
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 13 / 0
5,323
355
3,910
12,634
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Koolaid
Guan Yu
16
13 / 1 / 5
9,862
657
15,937
13,282
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
8
2 / 2 / 8
6,919
461
3,186
4,455
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
XxXspokGOKxXx
Danzaburou
13
13 / 1 / 12
9,552
637
17,821
13,009
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
fAcEb
Anhur
14
12 / 2 / 9
10,078
672
12,767
13,990
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
假装在努力
Aphrodite
13
8 / 2 / 17
9,663
644
12,036
14,888
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
7
Kills
48
49
Deaths
8
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zeus
BMorlan
Zeus
1
10
1
0.15
W
Ganesha
CBHydraKID
Ganesha
2
10
3
0.35
L
Guan Yu
Koolaid
Guan Yu
13
1
5
15.5
L
Awilix
2
2
8
3
W
Bacchus
MoMonXD
Bacchus
1
7
1
0.21
W
Gilgamesh
SeraphHand
Gilgamesh
2
9
1
0.28
L
Danzaburou
XxXspokGOKxXx
Danzaburou
13
1
12
19
L
Anhur
fAcEb
Anhur
12
2
9
8.25
W
1
13
0
0.08
L
Aphrodite
假装在努力
Aphrodite
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
61,747
77,899
Taken
59,624
32,367
Mitigated
32,205
11,885
Healing
32,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BMorlan
Zeus
6,940
887
0
670
10,725
1,196
0
390
10,287
33,992
0
W
Ganesha
CBHydraKID
Ganesha
6,862
1,035
1,755
4,363
23,316
11,965
0
6,547
16,769
18,909
0
L
Guan Yu
Koolaid
Guan Yu
15,937
3,544
843
6,359
13,282
15,403
859
4,162
9,086
0
60,025
L
Awilix
3,186
1,317
0
1,430
4,455
1,253
0
432
3,977
0
14,007
W
Bacchus
MoMonXD
Bacchus
6,304
1,416
0
3,449
15,987
11,683
0
1,449
13,831
30,980
0
W
Gilgamesh
SeraphHand
Gilgamesh
8,267
1,374
0
1,501
15,237
4,896
0
748
14,069
0
40,830
L
Danzaburou
XxXspokGOKxXx
Danzaburou
17,821
9,354
0
4,410
13,009
4,234
3,590
5,371
7,547
0
50,731
L
Anhur
fAcEb
Anhur
12,767
6,862
0
4,060
13,990
4,342
3,335
4,085
9,606
0
58,631
W
3,910
1,987
0
147
12,634
2,627
0
2,902
9,588
0
10,268
L
Aphrodite
假装在努力
Aphrodite
12,036
3,254
4,872
10,200
14,888
6,973
1,640
5,456
9,302
39,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
46,074
206
Minions Killed
383
0
Camps Cleared
0
1,237,214
Distance Traveled
1,288,971
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,135
476
72
5
0
263,180
0
W
Ganesha
7,165
478
7
0
0
261,319
2
L
Guan Yu
9,862
657
101
7
0
303,458
2
L
Awilix
6,919
461
29
2
0
189,972
1
W
Bacchus
7,018
468
46
3
0
246,347
3
W
Gilgamesh
7,794
520
58
4
0
246,486
2
L
Danzaburou
9,552
637
76
5
0
277,943
2
L
Anhur
10,078
672
111
7
0
269,036
1
W
Neith
5,323
355
23
2
0
219,882
0
L
Aphrodite
9,663
644
66
4
0
248,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role