Player Matchup

Cthulhu
Cthulhu
Agent 0ctopus
Cthulhu
Level 68
God Stats
4W - 10L
1,505 SR
Queue Stats
13W - 26L
1,307 Elo+
Party 1
Medusa
Medusa
AgentBBG
Medusa
Level 66
God Stats
0W - 2L
1,406 SR
Queue Stats
0W - 6L
1,057 Elo+
Party 1
Persephone
Persephone
VelociRainbow
Persephone
Level 4
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 46
1,344 SR
1,288 Elo+

VS

Team Averages
Level 52
1,375 SR
1,053 Elo+
Ullr
Ullr
Damarcuzzo
Ullr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 31L
1,217 Elo+
Party 2
Olorun
Olorun
El-Steeevo
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 17L
911 Elo+
Party 2
Bacchus
Bacchus
SmokeADaKush
Bacchus
Level 28
God Stats
2W - 8L
1,126 SR
Queue Stats
7W - 21L
1,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 6 / 2
12,074
671
12,927
24,902
27,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
AgentBBG
Medusa
12
2 / 5 / 1
9,800
544
8,289
11,029
3,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
VelociRainbow
Persephone
12
0 / 8 / 2
9,868
548
7,447
14,198
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 5
13,785
766
20,648
14,585
7,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
El-Steeevo
Olorun
15
3 / 2 / 13
11,303
628
7,899
11,084
5,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
SmokeADaKush
Bacchus
15
3 / 2 / 14
12,318
684
8,044
14,856
21,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
20
19
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
6
2
0.83
L
Medusa
AgentBBG
Medusa
2
5
1
0.5
W
14
2
5
8.25
W
Olorun
El-Steeevo
Olorun
3
2
13
4.75
W
Bacchus
SmokeADaKush
Bacchus
3
2
14
5
L
Persephone
VelociRainbow
Persephone
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
36,591
50,129
Taken
40,525
34,827
Mitigated
33,492
8,870
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,927
548
565
3,479
24,902
27,027
444
7,984
16,918
36,435
0
L
Medusa
AgentBBG
Medusa
8,289
4,204
724
1,618
11,029
3,564
1,460
3,776
7,253
0
29,715
W
20,648
11,121
0
1,307
14,585
7,050
1,847
7,829
6,756
0
78,957
W
Olorun
El-Steeevo
Olorun
7,899
5,110
2,008
4,040
11,084
5,306
825
6,826
4,258
28,633
0
W
Bacchus
SmokeADaKush
Bacchus
8,044
349
561
3,776
14,856
21,136
50
6,131
8,725
14,190
0
L
Persephone
VelociRainbow
Persephone
7,447
1,096
119
2,365
14,198
4,236
607
4,482
9,708
33,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
37,406
177
Minions Killed
164
4
Camps Cleared
6
927,829
Distance Traveled
915,527
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,074
671
46
3
2
301,184
1
L
Medusa
9,800
544
61
3
0
329,292
0
W
Ullr
13,785
766
116
6
6
299,025
0
W
Olorun
11,303
628
37
2
0
278,924
0
W
Bacchus
12,318
684
11
1
0
337,578
0
L
Persephone
9,868
548
70
4
2
297,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role