Player Matchup

Medusa
Medusa
Alexandyr
Medusa
Level 159
God Stats
1W - 0L
1,639 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
HookyMcPegs
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Malastat
Baron Samedi
Level 149
God Stats
1W - 1L
1,496 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Plorius
Tsukuyomi
Level 45
God Stats
4W - 2L
1,467 SR
Queue Stats
52W - 59L
1,461 Elo+
Solo
Cerberus
Cerberus
Warparrot
Cerberus
Level 160
God Stats
1W - 0L
1,550 SR
Queue Stats
6W - 5L
1,438 Elo+
Party 1
Team Averages
Level 104
1,530 SR
1,456 Elo+

VS

Team Averages
Level 33
1,302 SR
1,181 Elo+
Mulan
Mulan
Ajmage
Mulan
Level 102
God Stats
1W - 3L
1,580 SR
Queue Stats
25W - 39L
1,403 Elo+
Party 2
Yemoja
Yemoja
IyamFeeesh
Yemoja
Level 5
God Stats
1W - 7L
1,207 SR
Queue Stats
1W - 16L
973 Elo+
Party 2
Ymir
Ymir
Jimsumm
Ymir
Level 6
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 16L
973 Elo+
Party 2
Bellona
Bellona
TheCrabsacc
Bellona
Level 2
God Stats
0W - 4L
1,207 SR
Queue Stats
1W - 8L
1,166 Elo+
Party 2
Merlin
Merlin
YESskidYES
Merlin
Level 48
God Stats
0W - 2L
1,261 SR
Queue Stats
41W - 54L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alexandyr
Medusa
20
14 / 2 / 23
15,240
1,172
27,858
13,216
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
HookyMcPegs
Kukulkan
20
6 / 6 / 17
12,779
983
20,946
12,968
7,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Malastat
Baron Samedi
20
7 / 0 / 25
13,664
1,051
25,757
12,475
7,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Plorius
Tsukuyomi
20
9 / 2 / 19
14,176
1,090
33,798
14,819
7,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Warparrot
Cerberus
20
5 / 1 / 34
13,928
1,071
20,209
26,949
33,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ajmage
Mulan
18
4 / 9 / 5
12,455
958
28,683
30,081
33,171
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
IyamFeeesh
Yemoja
19
1 / 9 / 9
13,280
1,022
7,940
28,286
48,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Jimsumm
Ymir
18
0 / 8 / 8
12,404
954
7,206
29,510
40,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
TheCrabsacc
Bellona
18
3 / 10 / 5
12,193
938
15,816
35,094
30,198
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
YESskidYES
Merlin
18
3 / 5 / 5
12,203
939
13,619
13,637
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
43
41
Kills
11
11
Deaths
41
118
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ajmage
Mulan
4
9
5
0.72
W
Medusa
Alexandyr
Medusa
14
2
23
12.75
W
Kukulkan
HookyMcPegs
Kukulkan
6
6
17
2.42
L
Yemoja
IyamFeeesh
Yemoja
1
9
9
0.61
L
Ymir
Jimsumm
Ymir
0
8
8
0.5
W
Baron Samedi
Malastat
Baron Samedi
7
0
25
19.5
W
Tsukuyomi
Plorius
Tsukuyomi
9
2
19
9.25
L
Bellona
TheCrabsacc
Bellona
3
10
5
0.55
W
Cerberus
Warparrot
Cerberus
5
1
34
22
L
Merlin
YESskidYES
Merlin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,568
Damage
73,264
80,427
Taken
136,608
62,768
Mitigated
157,644
34,127
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ajmage
Mulan
28,683
4,486
689
3,138
30,081
33,171
0
10,781
19,300
0
49,117
W
Medusa
Alexandyr
Medusa
27,858
19,041
0
1,679
13,216
6,478
0
6,405
6,811
0
48,242
W
Kukulkan
HookyMcPegs
Kukulkan
20,946
3,580
0
666
12,968
7,115
0
4,998
7,970
36,890
0
L
Yemoja
IyamFeeesh
Yemoja
7,940
1,418
3,019
1,013
28,286
48,434
0
15,022
13,264
35,926
0
L
Ymir
Jimsumm
Ymir
7,206
1,035
0
1,163
29,510
40,198
0
17,620
11,890
21,810
0
W
Baron Samedi
Malastat
Baron Samedi
25,757
1,996
9,497
9,248
12,475
7,379
0
4,787
7,688
43,997
0
W
Tsukuyomi
Plorius
Tsukuyomi
33,798
8,514
0
353
14,819
7,900
0
3,725
11,094
0
61,043
L
Bellona
TheCrabsacc
Bellona
15,816
3,085
1,157
1,939
35,094
30,198
0
17,948
17,146
2,747
25,525
W
Cerberus
Warparrot
Cerberus
20,209
2,390
0
12,684
26,949
33,896
0
10,192
16,757
48,299
0
L
Merlin
YESskidYES
Merlin
13,619
1,689
0
17
13,637
5,643
0
5,541
8,096
41,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,787
Gold Earned
62,535
295
Minions Killed
208
9
Camps Cleared
3
1,196,409
Distance Traveled
1,029,774
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,455
958
36
3
2
237,135
0
W
Medusa
15,240
1,172
45
3
1
250,845
0
W
Kukulkan
12,779
983
42
3
1
198,814
0
L
Yemoja
13,280
1,022
60
5
1
157,499
0
L
Ymir
12,404
954
37
3
0
217,916
1
W
Baron Samedi
13,664
1,051
65
5
0
246,423
1
W
Tsukuyomi
14,176
1,090
64
5
5
278,389
0
L
Bellona
12,193
938
23
2
0
234,044
3
W
Cerberus
13,928
1,071
79
6
2
221,938
0
L
Merlin
12,203
939
52
4
0
183,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role