Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DOMOALLCAPS
Cthulhu
Level 23
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 2
Thor
Thor
TomatoSauce587
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 2
Team Averages
Level 43
1,527 SR
1,236 Elo+

VS

Team Averages
Level 77
1,593 SR
1,964 Elo+
Anhur
Anhur
PhoenixTheory
Anhur
Level 85
God Stats
2W - 1L
1,415 SR
Queue Stats
368W - 378L
1,609 Elo+
Solo
Fafnir
Fafnir
hellmode200
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 2L
2,138 Elo+
Party 1
King Arthur
King Arthur
hrartbeattt655
King Arthur
Level 127
God Stats
8W - 1L
1,864 SR
Queue Stats
988W - 63L
2,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 8 / 2
5,973
597
7,208
8,377
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
DOMOALLCAPS
Cthulhu
9
2 / 4 / 0
6,643
664
7,384
13,514
9,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 7 / 2
5,765
577
1,045
9,991
3,120
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 9
8,291
829
9,797
6,269
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
3 / 2 / 14
8,453
845
6,948
11,791
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
hrartbeattt655
King Arthur
12
7 / 0 / 10
8,497
850
11,107
12,828
12,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
18
19
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
8
2
0.13
L
Cthulhu
DOMOALLCAPS
Cthulhu
2
4
0
0.5
W
8
0
9
12.5
L
0
7
2
0.14
W
Fafnir
3
2
14
5
W
King Arthur
hrartbeattt655
King Arthur
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
27,852
31,882
Taken
30,888
15,136
Mitigated
27,351
718
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,208
919
0
420
8,377
2,490
0
2,620
5,757
19,336
0
L
Cthulhu
DOMOALLCAPS
Cthulhu
7,384
760
198
0
13,514
9,526
0
3,119
10,395
20,422
0
W
9,797
3,855
0
2,204
6,269
2,590
292
3,849
2,420
0
32,745
L
1,045
482
0
100
9,991
3,120
0
1,305
8,686
0
2,230
W
Fafnir
6,948
1,250
797
3,914
11,791
11,979
14
4,530
7,261
20,078
0
W
King Arthur
hrartbeattt655
King Arthur
11,107
2,492
459
3,621
12,828
12,782
385
7,129
5,699
0
31,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,381
Gold Earned
25,241
56
Minions Killed
105
1
Camps Cleared
8
470,160
Distance Traveled
577,732
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,973
597
28
3
0
136,969
3
L
Cthulhu
6,643
664
26
3
0
200,642
2
W
Anhur
8,291
829
41
4
4
197,485
5
L
Thor
5,765
577
2
0
1
132,549
0
W
Fafnir
8,453
845
22
2
2
186,222
6
W
King Arthur
8,497
850
42
4
2
194,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role