Player Matchup

Set
Set
ABlackPuggie
Set
Level 86
God Stats
2W - 1L
1,880 SR
Queue Stats
37W - 55L
1,393 Elo+
Party 2
Ares
Ares
LastWeenbender
Ares
Level 43
God Stats
6W - 4L
1,532 SR
Queue Stats
38W - 64L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
richthetick
Kukulkan
Level 24
God Stats
7W - 9L
1,451 SR
Queue Stats
9W - 14L
1,392 Elo+
Party 2
Team Averages
Level 51
1,621 SR
1,390 Elo+

VS

Team Averages
Level 76
1,453 SR
1,500 Elo+
Eset
Eset
GS OWLZ
Eset
Level 120
God Stats
17W - 13L
1,580 SR
Queue Stats
116W - 138L
1,499 Elo+
Solo
Cupid
Cupid
Turmatater
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ares
Ares
recondude
Ares
Level 1
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 7
8,038
804
3,920
6,036
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 9
7,998
800
5,896
6,639
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
richthetick
Kukulkan
11
4 / 1 / 5
7,564
756
7,168
3,871
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GS OWLZ
Eset
11
4 / 4 / 0
7,482
748
6,451
7,418
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
9
0 / 4 / 1
5,972
597
4,340
5,249
1,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
0 / 5 / 2
6,206
621
2,194
10,031
7,198
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Eset
GS OWLZ
Eset
4
4
0
1
W
3
1
9
7.5
L
Cupid
0
4
1
0.13
L
Ares
0
5
2
0.2
W
Kukulkan
richthetick
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
12,985
16,546
Taken
22,698
8,850
Mitigated
10,995
3,022
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,920
2,055
0
241
6,036
2,602
0
1,892
4,018
0
22,276
L
Eset
GS OWLZ
Eset
6,451
399
112
966
7,418
2,265
0
3,846
3,434
22,005
0
W
5,896
243
0
2,326
6,639
4,823
312
4,715
1,690
17,284
0
L
Cupid
4,340
1,638
430
188
5,249
1,532
478
1,988
3,119
0
17,646
L
Ares
2,194
365
0
948
10,031
7,198
108
6,704
2,893
3,137
0
W
Kukulkan
richthetick
Kukulkan
7,168
415
0
455
3,871
1,425
550
2,090
1,587
20,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,600
Gold Earned
19,660
111
Minions Killed
81
7
Camps Cleared
2
558,372
Distance Traveled
468,716
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,038
804
50
5
2
182,780
2
L
Eset
7,482
748
41
4
1
163,949
1
W
Ares
7,998
800
21
2
5
184,515
2
L
Cupid
5,972
597
36
4
1
150,741
2
L
Ares
6,206
621
4
0
0
154,026
3
W
Kukulkan
7,564
756
40
4
0
191,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role