Player Matchup

Scylla
Scylla
Cocalombiano__
Scylla
Level 109
God Stats
0W - 2L
1,511 SR
Queue Stats
135W - 137L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
Mte2003
Ne Zha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 31L
1,632 Elo+
Party 1
Ymir
Ymir
vXovty
Ymir
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
224W - 263L
1,546 Elo+
Party 1
Team Averages
Level 74
1,504 SR
1,549 Elo+

VS

Team Averages
Level 57
1,464 SR
1,542 Elo+
Medusa
Medusa
PaCxPsyker
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,628 Elo+
Party 2
Bacchus
Bacchus
mikeyfresh7
Bacchus
Level 7
God Stats
2W - 0L
1,611 SR
Queue Stats
4W - 0L
1,628 Elo+
Party 2
Discordia
Discordia
pfcokat
Discordia
Level 100
God Stats
2W - 4L
1,280 SR
Queue Stats
14W - 16L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,565
657
4,279
7,943
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Mte2003
Ne Zha
10
2 / 8 / 2
6,510
651
4,386
9,420
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
vXovty
Ymir
10
0 / 4 / 3
6,321
632
2,128
12,571
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PaCxPsyker
Medusa
14
14 / 1 / 4
9,562
956
14,435
7,138
2,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
mikeyfresh7
Bacchus
13
3 / 0 / 16
8,741
874
5,633
5,326
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
pfcokat
Discordia
11
2 / 3 / 12
7,546
755
5,658
4,149
1,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
19
19
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Ne Zha
Mte2003
Ne Zha
2
8
2
0.38
W
Medusa
PaCxPsyker
Medusa
14
1
4
16
W
Bacchus
mikeyfresh7
Bacchus
3
0
16
11
W
Discordia
pfcokat
Discordia
2
3
12
2.67
L
Ymir
vXovty
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
25,726
29,934
Taken
16,613
13,604
Mitigated
9,187
1,864
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,279
466
0
269
7,943
1,931
0
3,763
4,180
24,991
0
L
Ne Zha
Mte2003
Ne Zha
4,386
1,515
10
421
9,420
2,404
0
3,046
6,374
0
12,408
W
Medusa
PaCxPsyker
Medusa
14,435
5,587
0
1,582
7,138
2,801
1,691
2,722
4,342
0
31,769
W
Bacchus
mikeyfresh7
Bacchus
5,633
1,041
242
1,618
5,326
4,977
116
1,511
3,695
13,835
0
W
Discordia
pfcokat
Discordia
5,658
285
0
149
4,149
1,409
391
2,511
1,552
26,185
0
L
Ymir
vXovty
Ymir
2,128
354
167
997
12,571
9,269
0
4,902
7,669
8,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,396
Gold Earned
25,849
82
Minions Killed
100
4
Camps Cleared
5
486,627
Distance Traveled
544,230
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,565
657
41
4
1
161,274
2
L
Ne Zha
6,510
651
20
2
0
154,916
0
W
Medusa
9,562
956
45
5
2
182,717
3
W
Bacchus
8,741
874
15
2
0
187,001
1
W
Discordia
7,546
755
40
4
3
174,512
0
L
Ymir
6,321
632
21
2
3
170,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role