Player Matchup

Chang'e
Chang'e
Platinum III
GR33NMONST3R
Chang'e
Platinum III
Level 148
God Stats
2W - 0L
1,732 SR
Queue Stats
21W - 13L
2,197 MMR
Party 1
Fenrir
Fenrir
Diamond IV
Joshh3115
Fenrir
Diamond IV
Level 155
God Stats
4W - 1L
1,725 SR
Queue Stats
36W - 21L
2,447 MMR
Party 1
Nike
Nike
Platinum II
SuperTopNachh
Nike
Platinum II
Level 77
God Stats
3W - 1L
1,567 SR
Queue Stats
22W - 16L
2,241 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,675 SR
2,295 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,589 SR
2,148 MMR
Ares
Ares
Diamond IV
ElMasaquata
Ares
Diamond IV
Level 160
God Stats
30W - 19L
1,683 SR
Queue Stats
411W - 419L
2,025 MMR
Solo
Chiron
Chiron
Platinum III
THUMBSSLOW
Chiron
Platinum III
Level 39
God Stats
2W - 3L
1,419 SR
Queue Stats
46W - 41L
2,144 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Welcxme Hxme
Baron Samedi
Diamond V
Level 127
God Stats
41W - 38L
1,665 SR
Queue Stats
436W - 424L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GR33NMONST3R
Chang'e
17
2 / 3 / 18
12,422
621
20,284
16,878
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Joshh3115
Fenrir
18
12 / 3 / 9
14,192
710
18,323
26,802
25,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 3 / 12
13,151
658
16,035
23,744
26,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ZeusArtioHelOdinAphrodite

VS

Bans
GilgameshAchillesAh PuchChaacRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
12,596
630
14,214
25,566
34,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
THUMBSSLOW
Chiron
14
3 / 10 / 3
11,814
591
18,976
17,328
8,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Welcxme Hxme
Baron Samedi
16
5 / 8 / 3
13,153
658
14,009
16,868
15,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
21
Kills
9
9
Deaths
21
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Chang'e
GR33NMONST3R
Chang'e
2
3
18
3.67
W
Fenrir
Joshh3115
Fenrir
12
3
9
5.5
W
7
3
12
4.33
L
Chiron
THUMBSSLOW
Chiron
3
10
3
0.45
L
Baron Samedi
Welcxme Hxme
Baron Samedi
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,642
Damage
47,199
67,424
Taken
59,762
60,225
Mitigated
59,180
27,912
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,214
1,141
0
2,727
25,566
34,470
180
10,054
13,991
24,719
0
W
Chang'e
GR33NMONST3R
Chang'e
20,284
1,541
6,462
8,510
16,878
8,518
613
7,326
9,552
67,961
0
W
Fenrir
Joshh3115
Fenrir
18,323
5,216
0
6,571
26,802
25,101
1,955
10,162
15,823
458
43,805
W
16,035
2,157
1,239
5,130
23,744
26,606
266
10,280
12,747
0
46,516
L
Chiron
THUMBSSLOW
Chiron
18,976
7,477
984
1,579
17,328
8,764
0
4,072
12,059
0
41,430
L
Baron Samedi
Welcxme Hxme
Baron Samedi
14,009
854
1,715
3,230
16,868
15,946
391
6,952
8,953
63,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,765
Gold Earned
37,563
214
Minions Killed
192
12
Camps Cleared
6
1,124,697
Distance Traveled
967,097
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,596
630
21
1
2
365,833
7
W
Chang'e
12,422
621
101
5
4
350,916
5
W
Fenrir
14,192
710
57
3
6
382,414
2
W
Nike
13,151
658
56
3
2
391,367
2
L
Chiron
11,814
591
67
3
3
293,196
0
L
Baron Samedi
13,153
658
104
5
1
308,068
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role