Player Matchup

He Bo
He Bo
 
He Bo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ImOnYaHead95
Tyr
Level 98
God Stats
0W - 1L
1,345 SR
Queue Stats
12W - 15L
1,354 Elo+
Party 1
Anhur
Anhur
JimmyRay69
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 3
Ratatoskr
Ratatoskr
ScatterShot9110
Ratatoskr
Level 65
God Stats
0W - 1L
1,811 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 3
Eset
Eset
XionFinesse
Eset
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 178L
1,394 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,368 Elo+

VS

Team Averages
Level 95
1,368 SR
1,329 Elo+
Chiron
Chiron
Darkforce023
Chiron
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 94L
1,330 Elo+
Party 4
Ravana
Ravana
DrGirlfriendD
Ravana
Level 65
God Stats
2W - 2L
1,365 SR
Queue Stats
56W - 79L
1,305 Elo+
Party 4
Zeus
Zeus
Kritical Klutz
Zeus
Level 88
God Stats
1W - 0L
1,260 SR
Queue Stats
33W - 39L
1,389 Elo+
Party 2
Hades
Hades
SHO RO HEAR
Hades
Level 144
God Stats
2W - 1L
1,355 SR
Queue Stats
92W - 117L
1,334 Elo+
Party 2
Ah Puch
Ah Puch
daddog2112
Ah Puch
Level 109
God Stats
5W - 2L
1,357 SR
Queue Stats
268W - 321L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 5 / 3
6,063
606
1,881
6,676
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 4
6,063
606
1,582
7,018
2,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
15
5 / 5 / 3
8,149
815
5,390
8,803
2,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
ScatterShot9110
Ratatoskr
14
3 / 8 / 8
8,249
825
9,330
13,133
8,162
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 4
7,319
732
10,875
6,354
2,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
6 / 1 / 12
8,775
878
11,371
6,414
2,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 13
8,309
831
5,310
9,495
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 11
9,086
909
8,288
7,283
1,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 4 / 10
9,035
904
5,826
10,884
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
daddog2112
Ah Puch
16
4 / 1 / 13
9,464
946
6,011
5,334
1,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
11
Kills
22
23
Deaths
11
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
3
0.3
W
Chiron
6
1
12
12
W
2
4
13
2.13
L
0
3
4
0.67
L
Anhur
5
5
3
1.3
W
6
1
11
11.5
W
4
4
10
2.25
L
Ratatoskr
ScatterShot9110
Ratatoskr
3
8
8
0.88
L
3
2
4
2.5
W
Ah Puch
daddog2112
Ah Puch
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,058
Damage
36,806
41,984
Taken
39,410
18,314
Mitigated
16,466
9,499
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,881
166
407
683
6,676
1,941
0
2,084
4,460
6,649
0
W
Chiron
11,371
4,244
3,385
2,199
6,414
2,334
1,933
2,597
3,701
0
17,745
W
5,310
1,499
840
1,836
9,495
5,711
1,002
2,769
6,560
0
9,066
L
1,582
161
0
847
7,018
2,917
0
2,747
4,201
0
2,543
L
Anhur
5,390
3,233
555
1,408
8,803
2,975
0
5,081
3,638
0
11,539
W
8,288
996
836
3,322
7,283
1,884
565
2,202
4,923
21,503
0
W
5,826
562
351
4,106
10,884
4,553
780
2,685
7,948
16,672
0
L
Ratatoskr
ScatterShot9110
Ratatoskr
9,330
588
296
3,482
13,133
8,162
0
6,946
6,034
0
16,396
L
10,875
859
951
870
6,354
2,319
0
3,267
3,047
23,261
0
W
Ah Puch
daddog2112
Ah Puch
6,011
376
699
1,601
5,334
1,984
745
2,503
2,794
21,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
44,669
77
Minions Killed
104
0
Camps Cleared
0
808,398
Distance Traveled
918,140
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,063
606
12
1
0
124,191
0
W
Chiron
8,775
878
11
1
0
190,030
0
W
Ravana
8,309
831
6
1
0
178,322
0
L
Tyr
6,063
606
2
0
0
154,178
0
L
Anhur
8,149
815
19
2
0
140,640
0
W
Zeus
9,086
909
28
3
0
187,516
0
W
Hades
9,035
904
27
3
0
169,674
1
L
Ratatoskr
8,249
825
13
1
0
180,219
0
L
Eset
7,319
732
31
3
0
209,170
0
W
Ah Puch
9,464
946
32
3
0
192,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role