Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Daybreaker3333
Sylvanus
Level 106
God Stats
2W - 4L
1,434 SR
Queue Stats
21W - 19L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EDnicoDiaz
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,436 Elo+
Solo
Bellona
Bellona
Rikucarter
Bellona
Level 52
God Stats
2W - 4L
1,581 SR
Queue Stats
33W - 47L
1,417 Elo+
Solo
The Morrigan
The Morrigan
ma5ter mexican
The Morrigan
Level 121
God Stats
0W - 2L
1,253 SR
Queue Stats
385W - 401L
1,420 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,449 Elo+

VS

Team Averages
Level 127
1,386 SR
1,443 Elo+
Tyr
Tyr
Acsy7
Tyr
Level 117
God Stats
8W - 9L
1,456 SR
Queue Stats
99W - 113L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
I Dark winter l
Gilgamesh
Level 89
God Stats
4W - 6L
1,375 SR
Queue Stats
221W - 241L
1,508 Elo+
Party 1
Nox
Nox
RK Renegax
Nox
Level 141
God Stats
12W - 29L
1,314 SR
Queue Stats
706W - 786L
1,323 Elo+
Party 1
Chronos
Chronos
SalientPumpkin
Chronos
Level 140
God Stats
3W - 4L
1,197 SR
Queue Stats
392W - 420L
1,467 Elo+
Party 1
Skadi
Skadi
SoloUnDolo
Skadi
Level 146
God Stats
10W - 5L
1,589 SR
Queue Stats
156W - 147L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 2 / 0
4,345
435
1,182
4,217
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
6
0 / 5 / 0
4,119
412
2,538
7,451
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
EDnicoDiaz
Tsukuyomi
7
0 / 3 / 0
4,470
447
2,046
6,343
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Rikucarter
Bellona
9
1 / 4 / 0
5,528
553
5,082
6,684
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
ma5ter mexican
The Morrigan
8
0 / 3 / 0
5,097
510
1,189
4,841
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Acsy7
Tyr
11
3 / 1 / 1
6,158
616
3,366
8,058
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
I Dark winter l
Gilgamesh
10
5 / 0 / 4
6,120
612
4,759
6,186
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 5
5,774
577
2,484
3,850
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 2
6,072
607
1,979
4,120
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
10
3 / 0 / 6
5,769
577
3,669
4,326
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
17
17
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Tyr
Acsy7
Tyr
3
1
1
3.5
L
Sylvanus
0
5
0
0
L
Tsukuyomi
EDnicoDiaz
Tsukuyomi
0
3
0
0
W
Gilgamesh
I Dark winter l
Gilgamesh
5
0
4
7
W
3
0
5
5.5
L
Bellona
Rikucarter
Bellona
1
4
0
0.25
W
3
0
2
4
W
Skadi
3
0
6
6
L
The Morrigan
ma5ter mexican
The Morrigan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,037
Damage
16,257
29,536
Taken
26,540
10,462
Mitigated
11,310
6,902
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,182
272
0
1,024
4,217
964
0
798
3,419
0
14,901
W
Tyr
Acsy7
Tyr
3,366
406
0
4,666
8,058
5,149
276
247
7,767
0
27,199
L
Sylvanus
2,538
627
380
1,988
7,451
2,099
0
1,294
6,141
11,795
0
L
Tsukuyomi
EDnicoDiaz
Tsukuyomi
2,046
844
0
1,419
6,343
1,735
93
1,085
5,142
0
15,572
W
Gilgamesh
I Dark winter l
Gilgamesh
4,759
1,794
0
3,035
6,186
2,100
0
526
5,588
0
30,396
W
2,484
239
44
1,696
3,850
1,263
180
1,079
2,703
20,538
0
L
Bellona
Rikucarter
Bellona
5,082
1,785
0
1,129
6,684
4,431
0
0
6,299
0
25,944
W
1,979
848
0
2,215
4,120
1,403
882
549
3,571
31,408
6,268
W
Skadi
3,669
1,636
0
1,427
4,326
1,395
684
1,069
3,217
0
24,145
L
The Morrigan
ma5ter mexican
The Morrigan
1,189
82
0
962
4,841
1,233
400
799
3,954
24,799
33

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
29,893
206
Minions Killed
294
0
Camps Cleared
0
920,388
Distance Traveled
978,155
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,345
435
31
3
0
190,216
2
W
Tyr
6,158
616
64
6
0
217,609
0
L
Sylvanus
4,119
412
23
2
0
181,215
1
L
Tsukuyomi
4,470
447
29
3
0
198,196
4
W
Gilgamesh
6,120
612
66
7
0
223,914
1
W
Nox
5,774
577
47
5
0
185,217
0
L
Bellona
5,528
553
63
6
0
179,517
2
W
Chronos
6,072
607
77
8
0
174,067
2
W
Skadi
5,769
577
40
4
0
177,348
1
L
The Morrigan
5,097
510
60
6
0
171,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role