Player Matchup

Gilgamesh
Gilgamesh
Grisly Oni Loki
Gilgamesh
Level 155
God Stats
96W - 60L
1,568 SR
Queue Stats
292W - 283L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
PixieCzako
Ah Puch
Level 126
God Stats
70W - 51L
1,500 SR
Queue Stats
129W - 129L
1,428 Elo+
Party 2
Anubis
Anubis
RBBRASIER
Anubis
Level 145
God Stats
91W - 65L
1,452 SR
Queue Stats
255W - 241L
1,472 Elo+
Party 2
Team Averages
Level 142
1,507 SR
1,450 Elo+

VS

Team Averages
Level 63
1,473 SR
1,443 Elo+
Ares
Ares
AiDeNMoOnEy
Ares
Level 87
God Stats
7W - 7L
1,501 SR
Queue Stats
57W - 66L
1,407 Elo+
Party 1
Merlin
Merlin
Asumedgender807
Merlin
Level 14
God Stats
1W - 4L
1,365 SR
Queue Stats
7W - 9L
1,400 Elo+
Party 1
Hachiman
Hachiman
redeagleseye
Hachiman
Level 88
God Stats
2W - 4L
1,552 SR
Queue Stats
76W - 77L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grisly Oni Loki
Gilgamesh
15
8 / 0 / 8
11,373
711
13,988
14,032
10,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
PixieCzako
Ah Puch
16
5 / 0 / 8
11,065
692
12,211
2,382
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
RBBRASIER
Anubis
15
3 / 0 / 12
10,497
656
9,646
10,842
7,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
8,748
547
4,364
17,929
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 7 / 0
8,534
533
3,980
11,485
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
redeagleseye
Hachiman
12
0 / 2 / 0
8,242
515
8,825
10,166
5,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
7
0
0
W
Gilgamesh
Grisly Oni Loki
Gilgamesh
8
0
8
12
W
Ah Puch
PixieCzako
Ah Puch
5
0
8
9
W
Anubis
RBBRASIER
Anubis
3
0
12
9
L
Hachiman
redeagleseye
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
17,169
27,256
Taken
39,580
19,130
Mitigated
29,449
12,751
Healing
2,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,364
83
0
1,346
17,929
20,202
0
10,441
7,488
8,212
0
L
3,980
128
0
0
11,485
4,179
0
6,030
5,455
38,448
0
W
Gilgamesh
Grisly Oni Loki
Gilgamesh
13,988
4,275
0
2,418
14,032
10,184
1,125
4,053
9,979
0
43,481
W
Ah Puch
PixieCzako
Ah Puch
12,211
118
1,414
1,504
2,382
956
776
221
2,161
52,816
0
W
Anubis
RBBRASIER
Anubis
9,646
263
642
6,773
10,842
7,990
711
4,463
6,379
40,474
0
L
Hachiman
redeagleseye
Hachiman
8,825
3,116
184
772
10,166
5,068
0
5,871
4,295
0
34,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
25,524
206
Minions Killed
142
11
Camps Cleared
3
912,166
Distance Traveled
745,532
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,748
547
9
1
0
241,248
0
L
Merlin
8,534
533
86
5
2
222,715
0
W
Gilgamesh
11,373
711
35
2
8
336,575
2
W
Ah Puch
11,065
692
120
8
2
307,090
12
W
Anubis
10,497
656
51
3
1
268,501
3
L
Hachiman
8,242
515
47
3
1
281,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role