Player Matchup

Fenrir
Fenrir
Cz_gamer_hk
Fenrir
Level 151
God Stats
9W - 9L
1,525 SR
Queue Stats
561W - 592L
1,432 Elo+
Solo
Achilles
Achilles
Russkiy-s-ak
Achilles
Level 68
God Stats
15W - 31L
1,333 SR
Queue Stats
301W - 297L
1,486 Elo+
Solo
Nox
Nox
Vitaly_Costa
Nox
Level 140
God Stats
184W - 187L
1,483 SR
Queue Stats
787W - 823L
1,444 Elo+
Solo
Medusa
Medusa
bo3zooz007
Medusa
Level 138
God Stats
37W - 36L
1,561 SR
Queue Stats
364W - 397L
1,415 Elo+
Solo
Janus
Janus
pinchakapo123456
Janus
Level 133
God Stats
14W - 17L
1,484 SR
Queue Stats
502W - 501L
1,455 Elo+
Solo
Team Averages
Level 126
1,477 SR
1,447 Elo+

VS

Team Averages
Level 107
1,593 SR
1,461 Elo+
Bacchus
Bacchus
Caprizzi1
Bacchus
Level 67
God Stats
13W - 6L
1,603 SR
Queue Stats
42W - 29L
1,483 Elo+
Solo
Hercules
Hercules
EnYoVL
Hercules
Level 160
God Stats
5W - 4L
1,674 SR
Queue Stats
381W - 387L
1,489 Elo+
Solo
Chernobog
Chernobog
XxDaniS592xX
Chernobog
Level 57
God Stats
48W - 36L
1,586 SR
Queue Stats
198W - 214L
1,488 Elo+
Solo
Anubis
Anubis
iwoflo
Anubis
Level 124
God Stats
212W - 197L
1,590 SR
Queue Stats
523W - 533L
1,406 Elo+
Solo
Cthulhu
Cthulhu
temp-974359
Cthulhu
Level 127
God Stats
57W - 51L
1,511 SR
Queue Stats
664W - 692L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 6 / 0
10,759
430
8,712
21,550
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Russkiy-s-ak
Achilles
18
1 / 2 / 0
10,564
423
10,803
18,415
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
0 / 4 / 2
9,561
382
10,839
15,826
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
bo3zooz007
Medusa
19
0 / 5 / 1
11,413
457
6,886
20,895
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 7 / 1
11,388
456
11,215
14,428
4,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caprizzi1
Bacchus
16
0 / 0 / 7
10,711
428
5,402
15,036
8,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
EnYoVL
Hercules
20
7 / 2 / 5
14,244
570
11,811
21,560
19,697
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
XxDaniS592xX
Chernobog
20
3 / 0 / 7
14,934
597
12,493
22,640
9,592
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
iwoflo
Anubis
20
5 / 0 / 5
14,867
595
13,950
10,882
5,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
temp-974359
Cthulhu
20
9 / 2 / 7
13,608
544
19,858
22,134
26,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
24
24
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Caprizzi1
Bacchus
0
0
7
3.5
L
Fenrir
2
6
0
0.33
W
Hercules
EnYoVL
Hercules
7
2
5
4.75
L
Achilles
Russkiy-s-ak
Achilles
1
2
0
0.5
L
0
4
2
0.25
W
Chernobog
XxDaniS592xX
Chernobog
3
0
7
6.5
L
Medusa
bo3zooz007
Medusa
0
5
1
0.1
W
Anubis
iwoflo
Anubis
5
0
5
7.5
L
1
7
1
0.21
W
Cthulhu
temp-974359
Cthulhu
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
63,514
91,114
Taken
92,252
44,788
Mitigated
69,820
20,308
Healing
38,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Caprizzi1
Bacchus
5,402
449
1,413
7,784
15,036
8,327
1,105
5,415
9,478
36,226
0
L
Fenrir
8,712
1,641
0
4,139
21,550
14,398
138
11,112
9,434
6,885
49,393
W
Hercules
EnYoVL
Hercules
11,811
3,609
1,324
4,707
21,560
19,697
249
6,847
14,266
0
97,346
L
Achilles
Russkiy-s-ak
Achilles
10,803
2,460
0
6,719
18,415
8,707
0
6,274
11,674
0
86,463
L
10,839
0
202
3,388
15,826
11,971
0
7,777
7,581
27,556
0
W
Chernobog
XxDaniS592xX
Chernobog
12,493
8,694
0
8,574
22,640
9,592
1,954
5,654
16,920
0
156,579
L
Medusa
bo3zooz007
Medusa
6,886
1,600
0
5,290
20,895
5,159
0
9,253
11,491
0
101,287
W
Anubis
iwoflo
Anubis
13,950
426
0
7,804
10,882
5,926
5,649
3,070
7,640
134,094
0
L
11,215
302
0
570
14,428
4,553
0
5,085
9,141
94,837
0
W
Cthulhu
temp-974359
Cthulhu
19,858
1,134
924
6,337
22,134
26,278
558
6,381
15,161
69,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
68,364
654
Minions Killed
764
0
Camps Cleared
0
2,337,679
Distance Traveled
2,452,989
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,711
428
50
2
0
547,773
0
L
Fenrir
10,759
430
121
5
0
422,630
0
W
Hercules
14,244
570
158
6
0
472,612
0
L
Achilles
10,564
423
133
5
0
550,585
4
L
Nox
9,561
382
51
2
0
483,188
3
W
Chernobog
14,934
597
222
9
0
509,195
2
L
Medusa
11,413
457
173
7
0
415,318
4
W
Anubis
14,867
595
202
8
0
453,366
10
L
Janus
11,388
456
176
7
0
465,958
2
W
Cthulhu
13,608
544
132
5
0
470,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role