Player Matchup

Horus
Horus
EhYaknow
Horus
Level 127
God Stats
1W - 1L
1,790 SR
Queue Stats
300W - 216L
1,698 Elo+
Party 2
Pele
Pele
Gingerooski
Pele
Level 123
God Stats
5W - 4L
1,667 SR
Queue Stats
171W - 115L
1,714 Elo+
Party 2
Anubis
Anubis
YaBoyGur
Anubis
Level 29
God Stats
2W - 2L
1,673 SR
Queue Stats
22W - 7L
1,834 Elo+
Party 2
Team Averages
Level 93
1,710 SR
1,749 Elo+

VS

Team Averages
Level 131
1,685 SR
1,743 Elo+
Scylla
Scylla
IIfiendII
Scylla
Level 89
God Stats
5W - 0L
1,654 SR
Queue Stats
75W - 46L
1,710 Elo+
Party 1
Hou Yi
Hou Yi
TlgDiehurt
Hou Yi
Level 159
God Stats
4W - 1L
1,649 SR
Queue Stats
197W - 114L
1,765 Elo+
Party 1
Chaac
Chaac
kr4zedinsanity
Chaac
Level 144
God Stats
2W - 0L
1,752 SR
Queue Stats
108W - 64L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EhYaknow
Horus
10
2 / 6 / 5
7,998
727
7,312
17,858
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 7 / 3
8,979
816
10,430
15,645
5,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
YaBoyGur
Anubis
12
2 / 4 / 5
8,007
728
6,756
9,098
3,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IIfiendII
Scylla
13
6 / 2 / 9
9,187
835
11,944
6,580
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
TlgDiehurt
Hou Yi
13
8 / 3 / 8
9,615
874
12,615
9,795
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 14
9,160
833
11,854
17,501
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
17
17
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
EhYaknow
Horus
2
6
5
0.75
L
5
7
3
0.93
W
Scylla
IIfiendII
Scylla
6
2
9
5.25
W
Hou Yi
TlgDiehurt
Hou Yi
8
3
8
4
L
Anubis
YaBoyGur
Anubis
2
4
5
1.13
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
36,413
42,601
Taken
33,876
19,239
Mitigated
15,990
10,509
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
EhYaknow
Horus
7,312
3,457
904
3,157
17,858
9,993
22
5,421
11,586
0
13,298
L
10,430
2,260
0
4,512
15,645
5,667
0
4,155
10,907
0
39,678
W
Scylla
IIfiendII
Scylla
11,944
1,768
0
1,817
6,580
1,532
784
1,317
5,150
27,086
0
W
Hou Yi
TlgDiehurt
Hou Yi
12,615
6,131
0
2,922
9,795
3,551
1,590
1,085
8,541
0
42,002
L
Anubis
YaBoyGur
Anubis
6,756
98
0
1,936
9,098
3,579
0
3,756
4,766
18,108
0
W
11,854
2,357
419
8,184
17,501
10,907
449
4,676
12,470
3,632
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
27,962
103
Minions Killed
122
4
Camps Cleared
4
588,894
Distance Traveled
614,860
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,998
727
15
1
0
190,161
2
L
Pele
8,979
816
55
5
3
201,331
2
W
Scylla
9,187
835
23
2
1
209,489
5
W
Hou Yi
9,615
874
54
5
2
192,578
2
L
Anubis
8,007
728
33
3
1
197,402
0
W
Chaac
9,160
833
45
4
1
212,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role