Player Matchup

Ymir
Ymir
ID3BBiE3ZI
Ymir
Level 18
God Stats
7W - 6L
1,455 SR
Queue Stats
14W - 31L
1,209 Elo+
Party 1
Neith
Neith
SuaveATL
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Bastet
Bastet
suhgoy
Bastet
Level 85
God Stats
25W - 14L
1,571 SR
Queue Stats
94W - 142L
1,315 Elo+
Party 1
Team Averages
Level 35
1,509 SR
1,341 Elo+

VS

Team Averages
Level 49
1,494 SR
1,190 Elo+
Bellona
Bellona
Chief-vTurbo
Bellona
Level 55
God Stats
6W - 2L
1,483 SR
Queue Stats
141W - 204L
1,368 Elo+
Solo
Jormungandr
Jormungandr
militarytech27
Jormungandr
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 23L
1,140 Elo+
Party 2
Zeus
Zeus
nicos a rocksta
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,064 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
12,023
601
5,229
20,430
22,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
SuaveATL
Neith
14
4 / 8 / 3
11,247
562
11,508
14,874
5,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
suhgoy
Bastet
14
2 / 5 / 6
11,208
560
13,526
17,403
5,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chief-vTurbo
Bellona
15
1 / 3 / 12
11,973
599
10,942
16,113
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
militarytech27
Jormungandr
17
9 / 2 / 6
13,478
674
11,725
10,114
4,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 3 / 6
13,041
652
23,089
12,620
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
17
17
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chief-vTurbo
Bellona
1
3
12
2.33
L
2
4
5
1.13
L
Neith
SuaveATL
Neith
4
8
3
0.69
W
Jormungandr
militarytech27
Jormungandr
9
2
6
6
W
7
3
6
3.33
L
Bastet
suhgoy
Bastet
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
45,756
52,707
Taken
38,847
33,343
Mitigated
22,973
9,197
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chief-vTurbo
Bellona
10,942
3,892
0
2,723
16,113
15,437
835
2,386
13,727
0
20,873
L
5,229
431
0
4,437
20,430
22,032
0
13,928
6,085
16,343
0
L
Neith
SuaveATL
Neith
11,508
5,742
0
542
14,874
5,527
0
9,899
4,810
0
36,225
W
Jormungandr
militarytech27
Jormungandr
11,725
2,220
279
3,519
10,114
4,207
693
2,515
7,599
37,566
0
W
23,089
2,079
466
4,660
12,620
3,329
1,571
989
11,631
71,937
0
L
Bastet
suhgoy
Bastet
13,526
1,827
0
4,218
17,403
5,784
0
11,390
5,859
0
38,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
38,492
146
Minions Killed
185
4
Camps Cleared
10
944,393
Distance Traveled
997,461
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,973
599
32
2
2
345,177
2
L
Ymir
12,023
601
17
1
0
337,435
3
L
Neith
11,247
562
69
3
1
251,127
0
W
Jormungandr
13,478
674
50
3
1
313,662
0
W
Zeus
13,041
652
103
5
7
338,622
1
L
Bastet
11,208
560
60
3
3
355,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role