Player Matchup

Baron Samedi
Baron Samedi
VoguishBee43317
Baron Samedi
Level 109
God Stats
8W - 5L
1,638 SR
Queue Stats
53W - 72L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
alan yamir
Amaterasu
Level 127
God Stats
12W - 14L
1,604 SR
Queue Stats
75W - 93L
1,544 Elo+
Party 2
Ymir
Ymir
froost19
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 81
1,581 SR
1,526 Elo+

VS

Team Averages
Level 88
1,581 SR
1,491 Elo+
Charybdis
Charybdis
PLAYINGCLEANLY
Charybdis
Level 43
God Stats
25W - 16L
1,664 SR
Queue Stats
156W - 168L
1,446 Elo+
Party 1
Hercules
Hercules
SirRandom808
Hercules
Level 113
God Stats
38W - 40L
1,578 SR
Queue Stats
404W - 404L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
framedinhell
Ah Puch
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VoguishBee43317
Baron Samedi
10
0 / 6 / 2
7,665
548
7,920
13,812
5,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
alan yamir
Amaterasu
13
2 / 3 / 1
8,960
640
6,986
22,231
23,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 7 / 1
7,855
561
2,576
16,081
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PLAYINGCLEANLY
Charybdis
14
5 / 2 / 6
9,655
690
9,670
7,817
3,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SirRandom808
Hercules
15
7 / 0 / 8
10,360
740
13,803
13,122
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
framedinhell
Ah Puch
14
4 / 1 / 12
9,785
699
23,716
8,529
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
PLAYINGCLEANLY
Charybdis
5
2
6
4
W
Hercules
SirRandom808
Hercules
7
0
8
11
L
Baron Samedi
VoguishBee43317
Baron Samedi
0
6
2
0.17
L
Amaterasu
alan yamir
Amaterasu
2
3
1
0.83
W
Ah Puch
framedinhell
Ah Puch
4
1
12
10
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
47,189
52,124
Taken
29,468
41,569
Mitigated
17,382
11,362
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
PLAYINGCLEANLY
Charybdis
9,670
4,973
0
2,518
7,817
3,007
1,305
2,139
5,678
0
46,759
W
Hercules
SirRandom808
Hercules
13,803
4,435
0
6,775
13,122
11,106
326
5,667
7,455
0
32,957
L
Baron Samedi
VoguishBee43317
Baron Samedi
7,920
350
1,220
2,776
13,812
5,646
0
6,630
6,546
23,322
0
L
Amaterasu
alan yamir
Amaterasu
6,986
2,381
0
6,696
22,231
23,030
0
6,809
14,002
0
31,671
W
Ah Puch
framedinhell
Ah Puch
23,716
1,576
0
5,298
8,529
3,269
443
3,614
4,915
42,661
0
L
Ymir
2,576
742
18
652
16,081
12,893
0
8,788
6,626
4,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
29,800
111
Minions Killed
200
3
Camps Cleared
10
707,909
Distance Traveled
724,667
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,655
690
81
6
7
237,175
0
W
Hercules
10,360
740
55
4
0
257,597
1
L
Baron Samedi
7,665
548
37
3
1
225,106
4
L
Amaterasu
8,960
640
65
5
2
281,127
2
W
Ah Puch
9,785
699
64
5
3
229,895
1
L
Ymir
7,855
561
9
1
0
201,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role