Player Matchup

Baron Samedi
Baron Samedi
FlakoMane
Baron Samedi
Level 27
God Stats
2W - 5L
1,191 SR
Queue Stats
27W - 52L
1,265 Elo+
Party 3
Danzaburou
Danzaburou
GanTheKid
Danzaburou
Level 64
God Stats
0W - 1L
1,338 SR
Queue Stats
14W - 15L
1,484 Elo+
Party 2
Yemoja
Yemoja
ShookNine
Yemoja
Level 16
God Stats
6W - 4L
1,604 SR
Queue Stats
7W - 10L
1,447 Elo+
Party 2
Thanatos
Thanatos
SquackCuh
Thanatos
Level 41
God Stats
20W - 22L
1,480 SR
Queue Stats
131W - 145L
1,433 Elo+
Party 3
Sol
Sol
jellyfishzeus
Sol
Level 85
God Stats
35W - 37L
1,507 SR
Queue Stats
281W - 302L
1,426 Elo+
Solo
Team Averages
Level 47
1,424 SR
1,411 Elo+

VS

Team Averages
Level 93
1,490 SR
1,366 Elo+
Persephone
Persephone
Mr Martinsrocha
Persephone
Level 81
God Stats
9W - 6L
1,500 SR
Queue Stats
158W - 169L
1,407 Elo+
Party 1
Yemoja
Yemoja
SeraphHand
Yemoja
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 217L
1,402 Elo+
Solo
Loki
Loki
SlurWin
Loki
Level 60
God Stats
6W - 2L
1,601 SR
Queue Stats
79W - 110L
1,331 Elo+
Solo
Skadi
Skadi
Tresftresf Game
Skadi
Level 97
God Stats
12W - 7L
1,537 SR
Queue Stats
88W - 101L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vexhaven
Morgan Le Fay
Level 81
God Stats
5W - 7L
1,312 SR
Queue Stats
27W - 32L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlakoMane
Baron Samedi
13
0 / 8 / 0
8,229
358
4,311
15,967
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
GanTheKid
Danzaburou
16
3 / 6 / 4
10,263
446
13,102
21,986
8,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ShookNine
Yemoja
14
0 / 6 / 5
9,518
414
5,994
20,620
16,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SquackCuh
Thanatos
20
12 / 7 / 3
13,909
605
19,270
23,180
9,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 8 / 1
11,437
497
21,971
22,501
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mr Martinsrocha
Persephone
20
13 / 3 / 3
15,261
664
19,984
18,575
8,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SeraphHand
Yemoja
16
1 / 2 / 14
11,407
496
6,840
18,768
20,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
SlurWin
Loki
20
9 / 5 / 4
12,919
562
13,809
20,796
8,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 3 / 8
12,487
543
20,640
14,934
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Vexhaven
Morgan Le Fay
17
5 / 7 / 7
11,969
520
19,627
20,002
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
21
Kills
35
35
Deaths
20
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FlakoMane
Baron Samedi
0
8
0
0
L
Danzaburou
GanTheKid
Danzaburou
3
6
4
0.83
W
Persephone
Mr Martinsrocha
Persephone
13
3
3
4.83
W
Yemoja
SeraphHand
Yemoja
1
2
14
4
L
Yemoja
ShookNine
Yemoja
0
6
5
0.42
W
Loki
SlurWin
Loki
9
5
4
2.2
L
Thanatos
SquackCuh
Thanatos
12
7
3
1.93
W
7
3
8
3.67
W
Morgan Le Fay
Vexhaven
Morgan Le Fay
5
7
7
1.21
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,648
Damage
80,900
104,254
Taken
93,075
48,119
Mitigated
51,753
36,813
Healing
31,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FlakoMane
Baron Samedi
4,311
753
375
777
15,967
6,676
0
10,335
5,536
39,132
0
L
Danzaburou
GanTheKid
Danzaburou
13,102
5,157
0
5,000
21,986
8,278
204
9,146
12,658
0
73,553
W
Persephone
Mr Martinsrocha
Persephone
19,984
1,601
0
6,877
18,575
8,056
2,620
5,994
12,578
106,185
0
W
Yemoja
SeraphHand
Yemoja
6,840
1,880
4,292
4,185
18,768
20,452
689
5,538
13,230
28,642
0
L
Yemoja
ShookNine
Yemoja
5,994
1,828
4,995
2,985
20,620
16,556
146
8,144
12,333
29,260
0
W
Loki
SlurWin
Loki
13,809
5,792
0
8,649
20,796
8,388
2,230
5,383
15,413
0
99,562
L
Thanatos
SquackCuh
Thanatos
19,270
9,697
0
16,243
23,180
9,060
0
8,315
14,761
0
73,744
W
20,640
8,014
0
3,222
14,934
5,098
5,680
6,381
8,553
0
90,137
W
Morgan Le Fay
Vexhaven
Morgan Le Fay
19,627
1,732
124
3,729
20,002
9,759
1,005
8,980
11,022
79,367
0
L
21,971
8,718
0
6,438
22,501
7,549
1,079
9,881
12,286
83,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,356
Gold Earned
64,043
457
Minions Killed
644
0
Camps Cleared
0
1,966,977
Distance Traveled
2,132,769
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,229
358
58
3
0
371,039
0
L
Danzaburou
10,263
446
120
5
0
379,893
3
W
Persephone
15,261
664
210
9
0
434,272
2
W
Yemoja
11,407
496
31
1
0
421,195
2
L
Yemoja
9,518
414
38
2
0
382,379
4
W
Loki
12,919
562
135
6
0
433,470
0
L
Thanatos
13,909
605
113
5
0
442,122
0
W
Skadi
12,487
543
133
6
0
433,526
3
W
Morgan Le Fay
11,969
520
135
6
0
410,306
8
L
Sol
11,437
497
128
6
0
391,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role