Player Matchup

Sol
Sol
BankaiUser69
Sol
Level 74
God Stats
1W - 1L
1,730 SR
Queue Stats
55W - 72L
1,339 Elo+
Party 1
Ratatoskr
Ratatoskr
HyDrOClaw49
Ratatoskr
Level 40
God Stats
3W - 0L
1,815 SR
Queue Stats
42W - 40L
1,452 Elo+
Party 1
Thanatos
Thanatos
Waffle49
Thanatos
Level 68
God Stats
17W - 9L
1,623 SR
Queue Stats
100W - 95L
1,454 Elo+
Party 1
Atlas
Atlas
dragonlord30012
Atlas
Level 87
God Stats
4W - 5L
1,362 SR
Queue Stats
112W - 107L
1,468 Elo+
Party 1
Anhur
Anhur
marting0134
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,471 Elo+
Party 1
Team Averages
Level 63
1,606 SR
1,437 Elo+

VS

Team Averages
Level 75
1,393 SR
1,402 Elo+
Fenrir
Fenrir
Imadork2
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Solo
King Arthur
King Arthur
Terryon11
King Arthur
Level 80
God Stats
1W - 2L
1,696 SR
Queue Stats
98W - 102L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
TheHabbitRabbit
Sylvanus
Level 66
God Stats
1W - 1L
1,292 SR
Queue Stats
23W - 19L
1,428 Elo+
Solo
Jing Wei
Jing Wei
ll-Ludwig-ll
Jing Wei
Level 121
God Stats
12W - 16L
1,145 SR
Queue Stats
711W - 765L
1,415 Elo+
Solo
Scylla
Scylla
templar5801
Scylla
Level 43
God Stats
3W - 5L
1,333 SR
Queue Stats
36W - 35L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 13
11,641
582
25,048
17,999
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
HyDrOClaw49
Ratatoskr
15
3 / 5 / 4
9,918
496
7,515
14,564
10,288
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Waffle49
Thanatos
20
20 / 5 / 4
12,768
638
23,311
22,932
10,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 1 / 17
10,009
500
6,332
14,079
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 3 / 7
9,980
499
8,743
14,304
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Imadork2
Fenrir
10
2 / 10 / 1
7,424
371
7,562
14,371
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Terryon11
King Arthur
16
4 / 7 / 5
10,506
525
16,256
23,797
22,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
1 / 9 / 3
8,141
407
8,612
22,888
19,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
ll-Ludwig-ll
Jing Wei
17
3 / 3 / 5
10,726
536
6,724
14,952
4,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
5 / 11 / 1
9,844
492
11,587
14,908
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
40
Kills
15
16
Deaths
40
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
2
13
8.75
W
Ratatoskr
HyDrOClaw49
Ratatoskr
3
5
4
1
L
Fenrir
Imadork2
Fenrir
2
10
1
0.25
L
King Arthur
Terryon11
King Arthur
4
7
5
0.93
L
Sylvanus
1
9
3
0.28
W
Thanatos
Waffle49
Thanatos
20
5
4
4.4
W
1
1
17
9.5
L
Jing Wei
ll-Ludwig-ll
Jing Wei
3
3
5
1.83
W
5
3
7
2.83
L
Scylla
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,949
Damage
50,741
83,878
Taken
90,916
46,350
Mitigated
55,234
43,671
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,048
7,152
0
12,244
17,999
6,065
4,885
7,700
9,839
67,920
0
W
Ratatoskr
HyDrOClaw49
Ratatoskr
7,515
364
0
4,097
14,564
10,288
706
3,782
10,698
5,979
38,562
L
Fenrir
Imadork2
Fenrir
7,562
1,189
0
2,998
14,371
3,906
0
4,546
9,704
0
27,439
L
King Arthur
Terryon11
King Arthur
16,256
1,583
0
3,682
23,797
22,832
522
4,663
18,389
14,440
48,472
L
Sylvanus
8,612
1,924
977
3,819
22,888
19,732
0
10,811
12,037
22,189
0
W
Thanatos
Waffle49
Thanatos
23,311
7,638
0
20,766
22,932
10,006
0
3,497
19,321
0
97,225
W
6,332
1,806
0
1,391
14,079
15,298
96
4,678
9,393
37,438
0
L
Jing Wei
ll-Ludwig-ll
Jing Wei
6,724
4,805
0
3,786
14,952
4,402
0
4,924
10,028
0
47,149
W
8,743
5,155
0
5,173
14,304
4,693
3,228
4,244
9,992
0
54,699
L
Scylla
11,587
673
0
329
14,908
4,362
336
7,402
7,426
39,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
46,641
478
Minions Killed
339
0
Camps Cleared
0
1,826,003
Distance Traveled
1,535,288
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,641
582
105
5
0
370,342
1
W
Ratatoskr
9,918
496
102
5
0
369,220
0
L
Fenrir
7,424
371
49
2
0
252,934
2
L
King Arthur
10,506
525
114
6
0
324,212
0
L
Sylvanus
8,141
407
26
1
0
311,770
1
W
Thanatos
12,768
638
123
6
0
409,172
1
W
Atlas
10,009
500
63
3
0
341,301
0
L
Jing Wei
10,726
536
83
4
0
311,402
1
W
Anhur
9,980
499
85
4
0
335,968
2
L
Scylla
9,844
492
67
3
0
334,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role